Only hide ruins labels (#23925)
(cherry picked from commit 801f141c6a3eb73bd87349b2aa32e4118cf04e53)
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@ -24,7 +24,7 @@ public record struct GridSpawnGroup
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public int MaxCount = 1;
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public int MaxCount = 1;
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/// <summary>
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/// <summary>
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/// Hide the IFF of the grid.
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/// Hide the IFF label of the grid.
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/// </summary>
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/// </summary>
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public bool Hide = false;
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public bool Hide = false;
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@ -100,7 +100,7 @@ public sealed partial class ShuttleSystem
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if (group.Hide)
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if (group.Hide)
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{
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{
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var iffComp = EnsureComp<IFFComponent>(ent[0]);
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var iffComp = EnsureComp<IFFComponent>(ent[0]);
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iffComp.Flags |= IFFFlags.Hide;
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iffComp.Flags |= IFFFlags.HideLabel;
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Dirty(ent[0], iffComp);
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Dirty(ent[0], iffComp);
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}
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}
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