Port Allulalo from Impstation (#6172)
* Allulalo: finally finishing the ancient raptor species project (#3504) * well, it loads * sprite's * names + starting on displacements * more displacements * displacements * left hand only * displacements * yup * ooa * inhand displacements * blood * accent * iv bags * placeholder clarification * Revert "iv bags" This reverts commit c2aa504eab8d0673604b33e0ccaf79b406979da6. * whitespace * adds tooshortforUI and removes the damage modifier set * speechsounds * typing indicator * basic customisation * guidebook 1 * fixed full * markings, displacements, speech verb * displacement fixes * trailing newlines * spelling moment * brute damage sprites and blood fix * guidebook iteration * injection melee + ethanotoxin + guidebook rewrite * guidebook * guidebook * nitpicks + roundstart --------- Co-authored-by: starlighthowls <starlighthowls7@gmail.com> Co-authored-by: mqole <anactualpanacea@gmail.com> * Allulalo tooshotforui bugfix (#3598) * yay * p[leebnmar * oops * Allulalo Markings (#3602) * eye markings and two tails * more * almost got ya * yup * wings yay * thank you landshark for my life btw * still needs loc files * Update allulalo.ftl * I lost so much progress to git bullshit * and who can forget dear rat boy * touch up speech indicator at yesters request --------- Co-authored-by: starlighthowls <starlighthowls7@gmail.com> * Allulalo Roundstart (#3621) * yup * shock blanket + pleebnar fixes * yuuup (#3655) * Allulalo fix pass 1 (#3661) * what if I did it all in one commit like a total moron * yup * untuch * i love you spriting tool * my birdsty * Update allulalo.yml * Update Species.xml * let allulalo use holopads. (#3669) * adds a white list for the too small component to add specific allowed entities. e.g holopads * imp comment * i love forgetting white space!!!! --------- Co-authored-by: sev7ves <soapedzone@gmail.com> Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com> * fix (#3693) * I need to learn to not do everything in one commit (#3750) * mime on again (#4243) * Small fix * Add them to our accentless trait * Add unable to wield system * Fix too short for UI using old blacklist methods * Fix duplicated localization line * Add heavyweight drunk comp (might merge this with lightweight later) * Why was this even added * Revert "Add unable to wield system" This reverts commitcbe3a10fc7. * Revert "Fix too short for UI using old blacklist methods" This reverts commit833743f029. * add TooShortForUIComponent (#3495) * add TooShortForUIComponent * correct documentation * incomplete documentation * add UnableToWieldComponent (#3496) * Fixing this again I am dumb I cherrypicked things in the wrong order * WHY WAS THIS EVEN ADDED THERE'S NO SPRITE EVEN ON IMPSTATION??? * Port Allulalos to Nubody * Fix for Allulalo chems doing nothing * Add allulalo to the guidebook species list * Restore some accidentally deleted effects and comments * Fix typo that made allu blood 10x more alcoholic than normal * Delete random misplaced sprites from cherrypicking * More of the random sprites removal (this time from the meta) * Add missing allulalo flavor * Removed some nonexistant fields from the species * Add unisex cough/sneeze, comment out Wuhey and Ungh emotes * Fix guidebook not using loc string * I THINK this fixes that test error and it doesn't seem to break anything either so let's try * Remove unsupported unshaded shader from eyes * Ok last one didn't work (sorry for trial and error) * Removed mention of HARMPACKs and Tether Guns from the guidebook. * Blacklist allulalos from random humanoid spawns * Add missing allulalo gulp sound * Carriable in 1 hand allulalos, fix carrying system blocking both hands always * Remove DV comments --------- Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com> Co-authored-by: starlighthowls <starlighthowls7@gmail.com> Co-authored-by: mqole <anactualpanacea@gmail.com> Co-authored-by: sev7ves <58966116+sev7ves@users.noreply.github.com> Co-authored-by: sev7ves <soapedzone@gmail.com> Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com> Co-authored-by: Yesteryear <208338078+yesteryuri@users.noreply.github.com>
|
|
@ -0,0 +1,7 @@
|
|||
namespace Content.Server.Speech.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Scraw!!
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed partial class AllulaloAccentComponent : Component { }
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
using System.Text.RegularExpressions;
|
||||
using Content.Server.Speech.Components;
|
||||
using Content.Shared.Speech;
|
||||
|
||||
namespace Content.Server._Impstation.Speech.EntitySystems;
|
||||
|
||||
public sealed class AllulaloAccentSystem : EntitySystem
|
||||
{
|
||||
private static readonly Regex RegexLowerslurR = new Regex("r{1,3}");
|
||||
private static readonly Regex RegexUpperslurR = new Regex("R{1,3}");
|
||||
private static readonly Regex RegexLowerdoubleCK = new Regex("ck{1,3}");
|
||||
private static readonly Regex RegexUpperdoubleCK = new Regex("CK{1,3}");
|
||||
private static readonly Regex RegexCasedoubleCK = new Regex("Ck{1,3}");
|
||||
private static readonly Regex RegexCameldoubleCK = new Regex("cK{1,3}");
|
||||
private static readonly Regex RegexLowerdoubleCKT = new Regex("ct{1,3}");
|
||||
private static readonly Regex RegexUpperdoubleCKT = new Regex("CT{1,3}");
|
||||
private static readonly Regex RegexCasedoubleCKT = new Regex("Ct{1,3}");
|
||||
private static readonly Regex RegexCameldoubleCKT = new Regex("cT{1,3}");
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<AllulaloAccentComponent, AccentGetEvent>(OnAccent);
|
||||
}
|
||||
|
||||
private void OnAccent(EntityUid uid, AllulaloAccentComponent component, AccentGetEvent args)
|
||||
{
|
||||
var message = args.Message;
|
||||
|
||||
// Im not writing music in this one
|
||||
message = RegexLowerslurR.Replace(message, "rr");
|
||||
// Sorry to the snalienaccentsystem fans
|
||||
message = RegexUpperslurR.Replace(message, "RR");
|
||||
//
|
||||
message = RegexLowerdoubleCK.Replace(message, "ck-ck");
|
||||
//
|
||||
message = RegexUpperdoubleCK.Replace(message, "CK-CK");
|
||||
//
|
||||
message = RegexCasedoubleCK.Replace(message, "Ck-ck");
|
||||
//
|
||||
message = RegexCameldoubleCK.Replace(message, "cK-CK");
|
||||
//
|
||||
message = RegexLowerdoubleCKT.Replace(message, "ck-ct");
|
||||
//
|
||||
message = RegexUpperdoubleCKT.Replace(message, "CK-CT");
|
||||
//
|
||||
message = RegexCasedoubleCKT.Replace(message, "Ck-ct");
|
||||
//
|
||||
message = RegexCameldoubleCKT.Replace(message, "cK-CT");
|
||||
args.Message = message;
|
||||
}
|
||||
}
|
||||
|
|
@ -10,9 +10,11 @@ public abstract class SharedDrunkSystem : EntitySystem
|
|||
|
||||
[Dependency] protected readonly StatusEffectsSystem Status = default!;
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<LightweightDrunkComponent, DrunkEvent>(OnLightweightDrinking);
|
||||
SubscribeLocalEvent<HeavyweightDrunkComponent, DrunkEvent>(OnHeavyweightDrinking); //imp
|
||||
}
|
||||
|
||||
public void TryApplyDrunkenness(EntityUid uid, TimeSpan boozePower)
|
||||
|
|
@ -38,6 +40,12 @@ public abstract class SharedDrunkSystem : EntitySystem
|
|||
args.Duration *= entity.Comp.BoozeStrengthMultiplier;
|
||||
}
|
||||
|
||||
//imp addition, repeated code bad, i know, but it seems excessive to make a whole other new method that both methods use
|
||||
private void OnHeavyweightDrinking(Entity<HeavyweightDrunkComponent> entity, ref DrunkEvent args)
|
||||
{
|
||||
args.Duration *= entity.Comp.BoozeStrengthMultiplier;
|
||||
}
|
||||
|
||||
[ByRefEvent]
|
||||
public record struct DrunkEvent(TimeSpan Duration);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,8 @@
|
|||
namespace Content.Shared._DV.Carrying;
|
||||
|
||||
/// <summary>
|
||||
/// Entities with this component will override the number of free hands required to carry an entity, always requiring one hand instead.
|
||||
/// Used primarily for entities which only have one hand, but still need to be able to carry.
|
||||
/// </summary>
|
||||
[RegisterComponent, Access(typeof(CarryingSystem))]
|
||||
public sealed partial class CarrierOneHandComponent : Component;
|
||||
|
|
@ -297,8 +297,10 @@ public sealed class CarryingSystem : EntitySystem
|
|||
if (_net.IsClient) // no spawning prediction
|
||||
return;
|
||||
|
||||
_virtualItem.TrySpawnVirtualItemInHand(carried, carrier);
|
||||
_virtualItem.TrySpawnVirtualItemInHand(carried, carrier);
|
||||
for (var x = 0; x < Comp<CarriableComponent>(carried).FreeHandsRequired; x++)
|
||||
{
|
||||
_virtualItem.TrySpawnVirtualItemInHand(carried, carrier);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryCarry(EntityUid carrier, Entity<CarriableComponent?> toCarry)
|
||||
|
|
@ -358,6 +360,10 @@ public sealed class CarryingSystem : EntitySystem
|
|||
|
||||
public bool CanCarry(EntityUid carrier, Entity<CarriableComponent> carried)
|
||||
{
|
||||
var handsRequired = carried.Comp.FreeHandsRequired; // imp
|
||||
if (TryComp<CarrierOneHandComponent>(carrier, out _))// && !carried.Comp.OneHandOverride)
|
||||
handsRequired = 1;
|
||||
|
||||
return
|
||||
carrier != carried.Owner &&
|
||||
// can't carry multiple people, even if you have 4 hands it will break invariants when removing carryingcomponent for first carried person
|
||||
|
|
@ -368,7 +374,7 @@ public sealed class CarryingSystem : EntitySystem
|
|||
!HasComp<BeingCarriedComponent>(carrier) &&
|
||||
!HasComp<BeingCarriedComponent>(carried) &&
|
||||
// finally check that there are enough free hands
|
||||
TryComp<HandsComponent>(carrier, out var hands) && _hands.CountFreeHands((carrier, hands)) >= carried.Comp.FreeHandsRequired;
|
||||
TryComp<HandsComponent>(carrier, out var hands) && _hands.CountFreeHands((carrier, hands)) >= handsRequired;
|
||||
}
|
||||
|
||||
private float MassContest(EntityUid roller, EntityUid target)
|
||||
|
|
|
|||
|
|
@ -0,0 +1,12 @@
|
|||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared._Impstation.TooShortForUI;
|
||||
|
||||
/// <summary>
|
||||
/// Tag component that denotes an object as a valid target for the TooShortForUI component.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class TooShortForUIBlacklistComponent : Component
|
||||
{
|
||||
//weh!
|
||||
};
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared._Impstation.TooShortForUI;
|
||||
|
||||
/// <summary>
|
||||
/// Blocks the use of machine UI on blacklisted or non-whitelisted machines if the entity is not:
|
||||
/// 1) buckled into something, like a chair or a bed
|
||||
/// 2) weightless
|
||||
/// or 3) vaulted on a table.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class TooShortForUIComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// These entities will *not* be allowed.
|
||||
/// If the blacklist is null, blocks all entities.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public EntityWhitelist? Blacklist = null;
|
||||
|
||||
/// <summary>
|
||||
/// These entities will be allowed.
|
||||
/// Takes priority over Blacklist
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public EntityWhitelist? Whitelist = null;
|
||||
|
||||
[DataField]
|
||||
public LocId? PopupText = "too-short-for-ui-cant-use";
|
||||
}
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
using Content.Shared.Buckle.Components;
|
||||
using Content.Shared.Climbing.Components;
|
||||
using Content.Shared.Gravity;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.UserInterface;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Shared._Impstation.TooShortForUI;
|
||||
|
||||
public sealed class TooShortForUI : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly INetManager _net = default!;
|
||||
[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly SharedGravitySystem _gravity = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<TooShortForUIComponent, UserOpenActivatableUIAttemptEvent>(OnUIOpenAttempt);
|
||||
}
|
||||
|
||||
public void OnUIOpenAttempt(Entity<TooShortForUIComponent> ent, ref UserOpenActivatableUIAttemptEvent args)
|
||||
{
|
||||
// first, check if we're buckled to something, and if we are, return
|
||||
if (TryComp<BuckleComponent>(ent, out var buckle) && buckle.Buckled)
|
||||
return;
|
||||
|
||||
// next, check if we're in the air. if we are, return
|
||||
if (TryComp<PhysicsComponent>(ent, out var physics) && physics.BodyStatus != BodyStatus.OnGround)
|
||||
return;
|
||||
|
||||
// next, check if we're weightless. you get the idea
|
||||
if (TryComp<GravityAffectedComponent>(ent, out var gravityAffected) && _gravity.IsWeightless((ent.Owner, gravityAffected)))
|
||||
return;
|
||||
|
||||
// check if we're on a table.
|
||||
if (TryComp<ClimbingComponent>(ent, out var climbing) && climbing.IsClimbing)
|
||||
return;
|
||||
|
||||
// finally, if the target entity is on the whitelist, return if true
|
||||
if (_whitelist.IsWhitelistPass(ent.Comp.Whitelist, args.Target))
|
||||
return;
|
||||
|
||||
// if the target entity is on the blacklist or no blacklist is defined, cancel the event
|
||||
if (_whitelist.IsWhitelistPass(ent.Comp.Blacklist, args.Target))
|
||||
args.Cancel();
|
||||
|
||||
// if the event has been cancelled and there is popup text, popup
|
||||
if (args.Cancelled && ent.Comp.PopupText != null && _net.IsClient && _timing.IsFirstTimePredicted)
|
||||
_popup.PopupEntity(Loc.GetString(ent.Comp.PopupText), ent, ent);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared._Impstation.TooShortForUI;
|
||||
|
||||
/// <summary>
|
||||
/// Tag component that denotes an object as an invalid target for the TooShortForUI component.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class TooShortForUIWhitelistComponent : Component
|
||||
{
|
||||
//weh!
|
||||
};
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
using Robust.Shared.GameStates;
|
||||
using Content.Shared.Drunk;
|
||||
|
||||
namespace Content.Shared.Traits.Assorted;
|
||||
|
||||
/// <summary>
|
||||
/// Used for the heavyweight trait. DrunkSystem will check for this component and modify the boozePower accordingly if it finds it.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
[Access(typeof(SharedDrunkSystem))]
|
||||
public sealed partial class HeavyweightDrunkComponent : Component
|
||||
{
|
||||
[DataField("boozeStrengthMultiplier"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public float BoozeStrengthMultiplier = 0.80f;
|
||||
}
|
||||
|
|
@ -0,0 +1,29 @@
|
|||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Wieldable;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Shared._Impstation.UnableToWield;
|
||||
|
||||
public sealed class UnableToWieldSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly INetManager _net = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<UnableToWieldComponent, WieldAttemptEvent>(OnWieldAttempt);
|
||||
}
|
||||
|
||||
private void OnWieldAttempt(Entity<UnableToWieldComponent> ent, ref WieldAttemptEvent args)
|
||||
{
|
||||
args.Cancel();
|
||||
|
||||
if (_net.IsClient && _timing.IsFirstTimePredicted && ent.Comp.PopupText != null)
|
||||
_popup.PopupEntity(Loc.GetString(ent.Comp.PopupText), ent, ent);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared._Impstation.UnableToWield;
|
||||
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class UnableToWieldComponent : Component
|
||||
{
|
||||
[DataField]
|
||||
public LocId? PopupText = "unable-to-wield-cant-do";
|
||||
}
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
211123 Red-tailed Hawk call, pretty close, noisy roof, Toronto 10am.wav by TRP -- https://freesound.org/s/616995/ -- License: Creative Commons 0
|
||||
|
||||
Utahraptor Hiss by NaturesTemper -- https://freesound.org/s/622809/ -- License: Creative Commons 0
|
||||
|
||||
RaptorintheKitchen.wav by Nerdwizard78 -- https://freesound.org/s/643927/ -- License: Creative Commons 0
|
||||
|
||||
raptorshreak by Nerdwizard78 -- https://freesound.org/s/643850/ -- License: Creative Commons 0
|
||||
|
||||
Sumatran laughingthrush (Garrulax bicolor) by Breviceps -- https://freesound.org/s/535813/ -- License: Creative Commons 0
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
chat-speech-verb-name-allulalo = Allulalo
|
||||
chat-speech-verb-allulalo-1 = whistles
|
||||
chat-speech-verb-allulalo-2 = clicks
|
||||
chat-speech-verb-allulalo-3 = chitters
|
||||
chat-speech-verb-allulalo-4 = knocks
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
names-allulalo-first-1 = Lepti
|
||||
names-allulalo-first-2 = Bronto
|
||||
names-allulalo-first-3 = Apato
|
||||
names-allulalo-first-4 = Cera
|
||||
names-allulalo-first-5 = Canorus
|
||||
names-allulalo-first-6 = Luro
|
||||
names-allulalo-first-7 = Mimus
|
||||
names-allulalo-first-8 = Nycho
|
||||
names-allulalo-first-9 = Velox
|
||||
names-allulalo-first-10 = Affinis
|
||||
names-allulalo-first-11 = Alatus
|
||||
names-allulalo-first-12 = Amabilis
|
||||
names-allulalo-first-13 = Brachy
|
||||
names-allulalo-first-14 = Communis
|
||||
names-allulalo-first-15 = Deino
|
||||
names-allulalo-first-16 = Dulcis
|
||||
names-allulalo-first-17 = Erio
|
||||
names-allulalo-first-18 = Garrulus
|
||||
names-allulalo-first-19 = Halio
|
||||
names-allulalo-first-20 = Haplo
|
||||
names-allulalo-first-21 = Cursor
|
||||
|
||||
names-allulalo-last-1 = Inin-Sada
|
||||
names-allulalo-last-2 = Aono-ni
|
||||
names-allulalo-last-3 = Nana-Sana
|
||||
names-allulalo-last-4 = Ourn-far
|
||||
names-allulalo-last-5 = Ran-ran
|
||||
names-allulalo-last-6 = Nera-Ina
|
||||
names-allulalo-last-7 = Dyan-kata
|
||||
names-allulalo-last-8 = Beca-howl
|
||||
names-allulalo-last-9 = Xena-tasa
|
||||
names-allulalo-last-10 = Lopi-den
|
||||
names-allulalo-last-11 = Colo-pota
|
||||
names-allulalo-last-12 = Valo-dexa
|
||||
names-allulalo-last-13 = Jama-valt
|
||||
names-allulalo-last-14 = Mera-ban
|
||||
names-allulalo-last-15 = Loga-nab
|
||||
names-allulalo-last-16 = Quana-bua
|
||||
names-allulalo-last-17 = Pota-pota
|
||||
names-allulalo-last-18 = Hera-Nofa
|
||||
names-allulalo-last-19 = Noro-Mon
|
||||
names-allulalo-last-20 = Sepa-dex
|
||||
|
|
@ -1,3 +1,5 @@
|
|||
flavor-complex-cigarettes = like cigarettes
|
||||
|
||||
flavor-complex-echion = like radiation and poor choices
|
||||
|
||||
flavor-complex-allulalo = like hand sanitizer
|
||||
|
|
|
|||
|
|
@ -0,0 +1,126 @@
|
|||
# Chest
|
||||
|
||||
marking-AllulaloUnderbelly = Underbelly
|
||||
marking-AllulaloUnderbelly-allulaloChestUnderbelly = Underbelly
|
||||
|
||||
marking-AllulaloChestHeartMonitor = Heart Monitor
|
||||
marking-AllulaloChestHeartMonitor-allulaloChestHeartMonitor = Heart monitor
|
||||
|
||||
# Head
|
||||
|
||||
marking-AllulaloHeadUnderbelly = Chin
|
||||
marking-AllulaloHeadUnderbelly-allulaloHeadUnderbelly = Chin
|
||||
|
||||
marking-AllulaloHeadNeckFluff = Neck Plumage
|
||||
marking-AllulaloHeadNeckFluff-allulaloHeadNeckFluff = Plumage
|
||||
|
||||
marking-AllulaloHeadSpikes = Head Spikes
|
||||
marking-AllulaloHeadSpikes-allulaloHeadSpikes = Head spikes
|
||||
|
||||
marking-AllulaloHeadNeckPlumageOutrageous = Neck Plumage (Outrageous)
|
||||
marking-AllulaloHeadNeckPlumageOutrageous-allulaloHeadNeckPlumageOutrageous = Plumage
|
||||
|
||||
# Snout
|
||||
|
||||
# Eyes
|
||||
|
||||
marking-AllulaloEyesDefault = Eyes (Default)
|
||||
marking-AllulaloEyesDefault-allulaloEyesDefaultLeft = Left eye
|
||||
marking-AllulaloEyesDefault-allulaloEyesDefaultRight = Right eye
|
||||
|
||||
marking-AllulaloEyesUnshaded = Eyes (Glowing)
|
||||
marking-AllulaloEyesUnshaded-allulaloEyesUnshadedLeft = Left eye
|
||||
marking-AllulaloEyesUnshaded-allulaloEyesUnshadedRight = Right eye
|
||||
|
||||
# RArm
|
||||
|
||||
marking-AllulaloWingsDefault = Default Wings
|
||||
marking-AllulaloWingsDefault-allulaloArmDefaultRight = Wing (Right)
|
||||
marking-AllulaloWingsDefault-allulaloArmDefaultLeft = Wing (Left)
|
||||
|
||||
marking-AllulaloWingsSplit = Split Wings
|
||||
marking-AllulaloWingsSplit-allulaloArmSplit1 = Lower feathers
|
||||
marking-AllulaloWingsSplit-allulaloArmSplit2 = Upper feathers
|
||||
|
||||
marking-AllulaloWingsOwl = Diving Wings
|
||||
marking-AllulaloWingsOwl-allulaloArmOwl1 = Middle feathers
|
||||
marking-AllulaloWingsOwl-allulaloArmOwl2 = Pattern feathers
|
||||
marking-AllulaloWingsOwl-allulaloArmOwl3 = Flight feathers
|
||||
|
||||
# LArm
|
||||
|
||||
# RLeg
|
||||
|
||||
# LLeg
|
||||
|
||||
marking-AllulaloLegUnderbellyDefault= Underbelly
|
||||
marking-AllulaloLegUnderbellyDefault-allulaloLegUnderbellyDefaultLeft = left leg underbelly
|
||||
marking-AllulaloLegUnderbellyDefault-allulaloLegUnderbellyDefaultRight = right leg underbelly
|
||||
|
||||
# UndergarmentBottom
|
||||
|
||||
# UndergarmentTop
|
||||
|
||||
# LFoot
|
||||
|
||||
marking-AllulaloLegPlumage= Excessive Feathers
|
||||
marking-AllulaloLegPlumage-allulaloLegPlumage = plumage
|
||||
|
||||
# RFoot
|
||||
|
||||
# LHand
|
||||
|
||||
# RHand
|
||||
|
||||
# FacialHair
|
||||
|
||||
# Hair
|
||||
|
||||
# HeadSide
|
||||
|
||||
# HeadTop
|
||||
|
||||
marking-AllulaloHeadTopHorn = Horn
|
||||
marking-AllulaloHeadTopHorn-allulaloHeadTopHorn = Horn
|
||||
|
||||
marking-AllulaloHeadTopFeathers = Fancy Feathers
|
||||
marking-AllulaloHeadTopFeathers-allulaloHeadTopFeathers = Feathers
|
||||
|
||||
marking-AllulaloHeadTopCurvedHorns = Curved Horns
|
||||
marking-AllulaloHeadTopCurvedHorns-allulaloHeadTopCurvedHorns = Horns
|
||||
|
||||
marking-AllulaloHeadTopSweptHorns = Swept horns
|
||||
marking-AllulaloHeadTopSweptHorns-allulaloHeadTopSweptHorns = Horns
|
||||
|
||||
marking-AllulaloHeadTopStubHorns = Stub Horns
|
||||
marking-AllulaloHeadTopStubHorns-allulaloHeadTopStubHorns = Horns
|
||||
|
||||
marking-AllulaloHeadTopPlumage1 = Plumage (Bold)
|
||||
marking-AllulaloHeadTopPlumage1-allulaloHeadTopPlumage1 = feathers
|
||||
|
||||
marking-AllulaloHeadTopPlumage2 = Plumage (Brash)
|
||||
marking-AllulaloHeadTopPlumage2-allulaloHeadTopPlumage2 = feathers
|
||||
|
||||
# Tail
|
||||
|
||||
marking-AllulaloTailDefault = Tail (default)
|
||||
marking-AllulaloTailDefault-allulaloTailDefault = Tail
|
||||
marking-AllulaloTailDefault-allulaloTailDefault2 = Feathers
|
||||
marking-AllulaloTailDefault-allulaloTailDefault3 = Underbelly
|
||||
|
||||
marking-AllulaloTailThick = Thick Tail
|
||||
marking-AllulaloTailThick-allulaloTailLarge = Tail
|
||||
marking-AllulaloTailThick-allulaloTailLarge2 = Underbelly
|
||||
marking-AllulaloTailThick-allulaloTailLarge3 = Spikes
|
||||
|
||||
marking-AllulaloTailThickSpikes = Thick Tail with Spikes
|
||||
marking-AllulaloTailThickSpikes-allulaloTailLarge = Tail
|
||||
marking-AllulaloTailThickSpikes-allulaloTailLarge2 = Underbelly
|
||||
marking-AllulaloTailThickSpikes-allulaloTailLarge3 = Spikes
|
||||
|
||||
marking-AllulaloTailTuft = Tuft Tail
|
||||
marking-AllulaloTailTuft-allulaloTailTuft = Tail
|
||||
marking-AllulaloTailTuft-allulaloTailTuft2 = Underbelly
|
||||
marking-AllulaloTailTuft-allulaloTailTuft3 = Feathers
|
||||
|
||||
# RArmExtension
|
||||
|
|
@ -0,0 +1 @@
|
|||
metabolizer-type-allulalo = Allulalo
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
reagent-name-bloodallulalo = methylated blood
|
||||
reagent-desc-bloodallulalo = An ancient alkylate form of blood. Known to rapidly evaporate if spilled.
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
reagent-name-ethanotoxin = ethanotoxin
|
||||
reagent-desc-ethanotoxin = A medicinal venom from the jaw of an Allulalo. Contains a blood-clotting agent and adreno-stimulants, but your heart wont like it.
|
||||
|
|
@ -1,3 +1,3 @@
|
|||
## Species Names
|
||||
|
||||
species-name-thaven = Thaven
|
||||
species-name-allulalo = Allulalo
|
||||
species-name-thaven = Thaven
|
||||
|
|
|
|||
|
|
@ -0,0 +1 @@
|
|||
too-short-for-ui-cant-use = You're too short to reach the controls! Try getting up higher.
|
||||
|
|
@ -0,0 +1 @@
|
|||
unable-to-wield-cant-do = You can't wield this, it's too big!
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
- type: randomHumanoidSettings
|
||||
id: EventHumanoid
|
||||
speciesBlacklist: [Allulalo] # Delta V - Allulalos are very limiting and it can suck to be randomized into one
|
||||
components:
|
||||
- type: RandomHumanoidAppearance
|
||||
randomizeName: false
|
||||
|
|
@ -626,6 +627,7 @@
|
|||
|
||||
- type: randomHumanoidSettings
|
||||
id: SyndicateAgent
|
||||
speciesBlacklist: [Allulalo] # Delta V - Allulalos are very limiting and it can suck to be randomized into one
|
||||
components:
|
||||
- type: RandomHumanoidAppearance
|
||||
randomizeName: false
|
||||
|
|
@ -645,6 +647,7 @@
|
|||
|
||||
- type: randomHumanoidSettings
|
||||
id: NukeOp
|
||||
speciesBlacklist: [Allulalo] # Delta V - Allulalos are very limiting and it can suck to be randomized into one
|
||||
components:
|
||||
- type: RandomHumanoidAppearance
|
||||
randomizeName: false
|
||||
|
|
|
|||
|
|
@ -375,6 +375,11 @@
|
|||
visible: false
|
||||
- type: Item
|
||||
size: Huge
|
||||
shape: #imp
|
||||
- 0,0,3,0
|
||||
storedSprite: #imp
|
||||
sprite: Structures/Furniture/folding_chair.rsi
|
||||
state: storage
|
||||
- type: Appearance
|
||||
- type: MeleeWeapon
|
||||
damage:
|
||||
|
|
|
|||
|
|
@ -96,6 +96,7 @@
|
|||
# interfaces:
|
||||
# enum.WiresUiKey.Key:
|
||||
# type: WiresBoundUserInterface
|
||||
- type: TooShortForUIBlacklist #imp
|
||||
|
||||
- type: entity
|
||||
parent: BaseComputer
|
||||
|
|
|
|||
|
|
@ -58,6 +58,7 @@
|
|||
prob: 0.25
|
||||
count: 2
|
||||
# ES End
|
||||
- type: TooShortForUIBlacklist #imp
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@
|
|||
transmitFrequencyId: NTNet
|
||||
- type: PageSender
|
||||
# End DeltaV
|
||||
|
||||
- type: TooShortForUIWhitelist #imp change
|
||||
|
||||
- type: entity
|
||||
name: long-range holopad
|
||||
|
|
|
|||
|
|
@ -113,6 +113,7 @@
|
|||
enum.RadioDeviceVisualLayers.Speaker:
|
||||
True: { visible: true }
|
||||
False: { visible: false }
|
||||
- type: TooShortForUIBlacklist #imp
|
||||
|
||||
- type: entity
|
||||
parent: BaseWallmountMetallic
|
||||
|
|
|
|||
|
|
@ -60,3 +60,4 @@
|
|||
prob: 0.25
|
||||
count: 2
|
||||
# ES End
|
||||
- type: TooShortForUIBlacklist #imp
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@
|
|||
- Kitsune
|
||||
- Avali
|
||||
# ImpStation additions
|
||||
- Allulalo
|
||||
- Thaven
|
||||
# Den addition
|
||||
- Ovinia
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
- Avali
|
||||
- Ovinia
|
||||
# End DeltaV additions
|
||||
- Allulalo #imp
|
||||
|
||||
- type: loadoutEffectGroup
|
||||
id: EffectSpeciesVox
|
||||
|
|
@ -88,6 +89,7 @@
|
|||
- Human
|
||||
- Reptilian
|
||||
# Begin DeltaV additions
|
||||
- Allulalo
|
||||
- Felinid
|
||||
- Harpy
|
||||
- Oni
|
||||
|
|
|
|||
|
|
@ -32,8 +32,18 @@
|
|||
|
||||
# Main effects
|
||||
- !type:MovementSpeedModifier
|
||||
conditions: #imp
|
||||
- !type:MetabolizerTypeCondition #imp # Delta V - changed to Nubody equivalent
|
||||
type: [ Allulalo ]
|
||||
inverted: true
|
||||
walkSpeedModifier: 1.20
|
||||
sprintSpeedModifier: 1.20
|
||||
- !type:MovementSpeedModifier
|
||||
conditions: #imp
|
||||
- !type:MetabolizerTypeCondition #imp # Delta V - changed to Nubody equivalent
|
||||
type: [ Allulalo ]
|
||||
walkSpeedModifier: 1.10 # Delta V - Lowering these due to base modifier also being lower
|
||||
sprintSpeedModifier: 1.10 # Delta V
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDesoxyStamina # You are on meth. You keep going.
|
||||
time: 3
|
||||
|
|
@ -88,8 +98,18 @@
|
|||
effects:
|
||||
# Main effects
|
||||
- !type:MovementSpeedModifier
|
||||
conditions: #imp
|
||||
- !type:MetabolizerTypeCondition #imp # Delta V - changed to Nubody equivalent
|
||||
type: [Allulalo]
|
||||
inverted: true
|
||||
walkSpeedModifier: 1.15
|
||||
sprintSpeedModifier: 1.15
|
||||
- !type:MovementSpeedModifier #imp
|
||||
conditions:
|
||||
- !type:MetabolizerTypeCondition #imp # Delta V - changed to Nubody equivalent
|
||||
type: [Allulalo]
|
||||
walkSpeedModifier: 1.08 # Delta V - Lowering these due our base modifier also being lower
|
||||
sprintSpeedModifier: 1.08 # Delta V
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectStunned
|
||||
time: 1
|
||||
|
|
@ -146,8 +166,18 @@
|
|||
effects:
|
||||
# Main effects
|
||||
- !type:MovementSpeedModifier
|
||||
conditions: #imp
|
||||
- !type:MetabolizerTypeCondition #imp # Delta V - changed to Nubody equivalent
|
||||
type: [ Allulalo ]
|
||||
inverted: true
|
||||
walkSpeedModifier: 1.25
|
||||
sprintSpeedModifier: 1.25
|
||||
- !type:MovementSpeedModifier #imp
|
||||
conditions:
|
||||
- !type:MetabolizerTypeCondition #imp # Delta V - changed to Nubody equivalent
|
||||
type: [ Allulalo ]
|
||||
walkSpeedModifier: 1.12 # Delta V - Lowering these due to base modifier also being lower
|
||||
sprintSpeedModifier: 1.12 # Delta V
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectStimulantsStamina # You are on meth. You keep going.
|
||||
time: 3
|
||||
|
|
|
|||
|
|
@ -130,6 +130,7 @@
|
|||
removes:
|
||||
- type: LizardAccent
|
||||
- type: MothAccent
|
||||
- type: AllulaloAccent
|
||||
- type: ReplacementAccent
|
||||
accent: dwarf
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,3 @@
|
|||
- type: metabolizerType
|
||||
id: Allulalo
|
||||
name: metabolizer-type-allulalo
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
- type: damageModifierSet
|
||||
id: Allulalo
|
||||
coefficients:
|
||||
Blunt: 1.15
|
||||
Slash: 1.15
|
||||
Piercing: 1.15
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
- type: localizedDataset
|
||||
id: AllulaloFirstNames
|
||||
values:
|
||||
prefix: names-allulalo-first-
|
||||
count: 21
|
||||
|
||||
- type: localizedDataset
|
||||
id: AllulaloLastNames
|
||||
values:
|
||||
prefix: names-allulalo-last-
|
||||
count: 20
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
- type: entity
|
||||
id: WeaponArcAllulaloBite
|
||||
parent: WeaponArcStatic
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: WeaponArcVisuals
|
||||
fadeOut: false
|
||||
- type: Sprite
|
||||
sprite: _Impstation/Effects/arcs.rsi
|
||||
state: allulalo_bite
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.299
|
||||
|
|
@ -0,0 +1,295 @@
|
|||
# Chest
|
||||
|
||||
- type: marking
|
||||
id: AllulaloUnderbelly
|
||||
bodyPart: Chest
|
||||
# # markingCategory: Chest # Delta V - no longer necessary with Nubody # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/chest.rsi
|
||||
state: allulaloChestUnderbelly
|
||||
|
||||
- type: marking
|
||||
id: AllulaloChestHeartMonitor
|
||||
bodyPart: Chest
|
||||
# markingCategory: Chest # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/chest.rsi
|
||||
state: allulaloChestHeartMonitor
|
||||
# shader: unshaded # Delta V - We don't have support for unshaded markings yet
|
||||
|
||||
# Head
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadUnderbelly
|
||||
bodyPart: Head
|
||||
# markingCategory: Head # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/head.rsi
|
||||
state: allulaloHeadUnderbelly
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadNeckFluff
|
||||
bodyPart: Head #Delta V - Was Tail due to layering, not an issue now
|
||||
# markingCategory: Head # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/head.rsi
|
||||
state: allulaloHeadNeckFluff
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadSpikes
|
||||
bodyPart: Head
|
||||
# markingCategory: Head # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/head.rsi
|
||||
state: allulaloHeadSpikes
|
||||
|
||||
#- type: marking #I think this one might be too much
|
||||
# id: AllulaloHeadNeckPlumageOutrageous
|
||||
# bodyPart: Tail #layering sucks
|
||||
# markingCategory: Head
|
||||
# speciesRestriction: [ Allulalo ]
|
||||
# sprites:
|
||||
# - sprite: _Impstation/Mobs/Customization/Allulalo/head.rsi
|
||||
# state: allulaloHeadNeckPlumageOutrageous
|
||||
|
||||
# Snout
|
||||
|
||||
# Eyes
|
||||
|
||||
- type: marking
|
||||
id: AllulaloEyesDefault
|
||||
bodyPart: Eyes
|
||||
# markingCategory: Eyes # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
coloring:
|
||||
default:
|
||||
type:
|
||||
!type:SimpleColoring
|
||||
color: "#78bfc2"
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/eyes.rsi
|
||||
state: allulaloEyesDefaultLeft
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/eyes.rsi
|
||||
state: allulaloEyesDefaultRight
|
||||
|
||||
- type: marking
|
||||
id: AllulaloEyesUnshaded
|
||||
bodyPart: Eyes
|
||||
# markingCategory: Eyes # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
coloring:
|
||||
default:
|
||||
type:
|
||||
!type:SimpleColoring
|
||||
color: "#78bfc2"
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/eyes.rsi
|
||||
state: allulaloEyesUnshadedLeft
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/eyes.rsi
|
||||
state: allulaloEyesUnshadedRight
|
||||
#shader: unshaded # Delta V - We don't have support for unshaded markings yet
|
||||
|
||||
# RArm
|
||||
|
||||
- type: marking
|
||||
id: AllulaloWingsDefault
|
||||
bodyPart: RArm
|
||||
# markingCategory: Arms # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmDefaultRight
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmDefaultLeft
|
||||
|
||||
- type: marking
|
||||
id: AllulaloWingsSplit
|
||||
bodyPart: RArm
|
||||
# markingCategory: Arms # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmSplit1
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmSplit2
|
||||
|
||||
- type: marking
|
||||
id: AllulaloWingsOwl
|
||||
bodyPart: RArm
|
||||
# markingCategory: Arms # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmOwl1
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmOwl2
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/arms.rsi
|
||||
state: allulaloArmOwl3
|
||||
|
||||
# LArm
|
||||
|
||||
# RLeg
|
||||
|
||||
# LLeg
|
||||
|
||||
- type: marking
|
||||
id: AllulaloLegUnderbellyDefault
|
||||
bodyPart: LLeg
|
||||
# markingCategory: Legs # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/legs.rsi
|
||||
state: allulaloLegUnderbellyDefaultRight
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/legs.rsi
|
||||
state: allulaloLegUnderbellyDefaultLeft
|
||||
|
||||
- type: marking
|
||||
id: AllulaloLegPlumage
|
||||
bodyPart: LFoot #dont look at me
|
||||
# markingCategory: Legs # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/legs.rsi
|
||||
state: allulaloLegPlumage
|
||||
|
||||
# UndergarmentBottom
|
||||
|
||||
# UndergarmentTop
|
||||
|
||||
# LFoot
|
||||
|
||||
# RFoot
|
||||
|
||||
# LHand
|
||||
|
||||
# RHand
|
||||
|
||||
# FacialHair
|
||||
|
||||
# Hair
|
||||
|
||||
# HeadSide
|
||||
|
||||
# HeadTop
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopHorn
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopHorn
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopFeathers
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopFeathers
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopCurvedHorns
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopCurvedHorns
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopSweptHorns
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopSweptHorns
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopStubHorns
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopStubHorns
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopPlumage1
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopPlumage1
|
||||
|
||||
- type: marking
|
||||
id: AllulaloHeadTopPlumage2
|
||||
bodyPart: HeadTop
|
||||
# markingCategory: HeadTop # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/headtop.rsi
|
||||
state: allulaloHeadTopPlumage2
|
||||
|
||||
# Tail
|
||||
|
||||
- type: marking
|
||||
id: AllulaloTailDefault
|
||||
bodyPart: Tail
|
||||
# markingCategory: Tail # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailDefault
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailDefault2
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailDefault3
|
||||
|
||||
- type: marking
|
||||
id: AllulaloTailThick
|
||||
bodyPart: Tail
|
||||
# markingCategory: Tail # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailLarge
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailLarge2
|
||||
|
||||
- type: marking
|
||||
id: AllulaloTailThickSpikes
|
||||
bodyPart: Tail
|
||||
# markingCategory: Tail # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailLarge
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailLarge2
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailLarge3
|
||||
|
||||
- type: marking
|
||||
id: AllulaloTailTuft
|
||||
bodyPart: Tail
|
||||
# markingCategory: Tail # Delta V - no longer necessary with Nubody
|
||||
groupWhitelist: [ Allulalo ] # Delta V - speciesRestriction to groupWhitelist due to Nubody
|
||||
sprites:
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailTuft
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailTuft2
|
||||
- sprite: _Impstation/Mobs/Customization/Allulalo/tail.rsi
|
||||
state: allulaloTailTuft3
|
||||
|
||||
# RArmExtension
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
- type: entity
|
||||
save: false
|
||||
name: Uristia Mc-hands
|
||||
parent: BaseMobAllulalo
|
||||
id: MobAllulalo
|
||||
|
|
@ -0,0 +1,469 @@
|
|||
- type: entity
|
||||
save: false
|
||||
name: Uristia Mc-Hands
|
||||
parent:
|
||||
- AppearanceAllulalo
|
||||
- BaseSpeciesMobOrganic
|
||||
id: BaseMobAllulalo
|
||||
abstract: true
|
||||
components:
|
||||
# - type: GoobAbsorbable # Delta V - not a system we have
|
||||
# biomassRestored: 1.0
|
||||
- type: Hunger
|
||||
baseDecayRate: 0.02 # 30% ish more than default
|
||||
- type: Thirst
|
||||
baseDecayRate: 0.02 # 30% ish more than default
|
||||
- type: Fixtures
|
||||
fixtures: # TODO: This needs a second fixture just for mob collisions.
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeCircle
|
||||
radius: 0.32
|
||||
density: 75 #this is half the normal and makes them very light
|
||||
restitution: 0.0
|
||||
mask:
|
||||
- MobMask
|
||||
layer:
|
||||
- MobLayer
|
||||
- type: Icon
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
state: full
|
||||
- type: UnableToWield
|
||||
- type: CarrierOneHand # good luck.
|
||||
- type: TooShortForUI
|
||||
blacklist:
|
||||
components:
|
||||
- TooShortForUIBlacklist
|
||||
whitelist:
|
||||
components:
|
||||
- TooShortForUIWhitelist
|
||||
- type: AllulaloAccent
|
||||
- type: HeavyweightDrunk #Their blood is alcoholic. also a bird drinking you under the table is funny
|
||||
- type: CanEscapeInventory
|
||||
baseResistTime: 1.0 #they break out of grabs FAST
|
||||
- type: Damageable
|
||||
damageContainer: Biological
|
||||
damageModifierSet: Allulalo #stops them from being oppressive hopefully
|
||||
- type: Bloodstream
|
||||
bloodReferenceSolution: # Delta V - updated to Nubody
|
||||
reagents:
|
||||
- ReagentId: BloodAllulalo
|
||||
Quantity: 250
|
||||
- type: DamageVisuals
|
||||
damageOverlayGroups:
|
||||
Brute:
|
||||
sprite: _Impstation/Mobs/Effects/allulalo_brute_damage.rsi
|
||||
color: "#e5efff"
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
100: Critical
|
||||
200: Dead
|
||||
- type: MeleeWeapon #bites you
|
||||
soundHit:
|
||||
collection: AlienClaw
|
||||
angle: 30
|
||||
animation: WeaponArcAllulaloBite
|
||||
damage:
|
||||
types:
|
||||
Piercing: 4
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
melee:
|
||||
reagents:
|
||||
- ReagentId: Ethanotoxin
|
||||
Quantity: 4 #you can bite someone four times. upped from two based on feedback
|
||||
- type: MeleeChemicalInjector
|
||||
solution: melee
|
||||
- type: SolutionRegeneration
|
||||
solution: melee
|
||||
generated:
|
||||
reagents:
|
||||
- ReagentId: Ethanotoxin
|
||||
Quantity: 0.05 #20 second cooldown between bites working full power
|
||||
- type: StaminaResistance
|
||||
damageCoefficient: 1.25 #takes the disabler/batong hits needed to stun from 4 > 3
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatChicken #this was yesters idea, not mine
|
||||
amount: 5
|
||||
- type: FireVisuals
|
||||
sprite: Mobs/Effects/onfire.rsi
|
||||
normalState: Monkey_burning
|
||||
- type: Tag
|
||||
tags:
|
||||
- VimPilot #fuck it, theyre small enough
|
||||
- DoorBumpOpener
|
||||
- AnomalyHost
|
||||
- CanPilot
|
||||
- FootstepSound
|
||||
- type: TypingIndicator
|
||||
proto: allulalo
|
||||
- type: Vocal
|
||||
sounds:
|
||||
Male: Allulalo
|
||||
Female: Allulalo
|
||||
Unsexed: Allulalo
|
||||
- type: Speech
|
||||
speechSounds: Allulalo
|
||||
speechVerb: Allulalo
|
||||
allowedEmotes: ['Chitter', 'Hiss']
|
||||
- type: MovementSpeedModifier # DeltaV - Moved here from legs body part due to Nubody.
|
||||
baseWalkSpeed: 3
|
||||
baseSprintSpeed: 5
|
||||
- type: Carriable # Delta V - grips the bird
|
||||
freeHandsRequired: 1
|
||||
|
||||
# Begin Delta V Removals - Nubody
|
||||
# - type: HumanoidAppearance
|
||||
# species: Allulalo
|
||||
# hideLayersOnEquip:
|
||||
# - Hair
|
||||
# - Snout
|
||||
# - HeadTop
|
||||
# - HeadSide
|
||||
# - LLeg
|
||||
# - RLeg
|
||||
# - LFoot
|
||||
# - RFoot
|
||||
|
||||
#- type: entity
|
||||
# parent: BaseSpeciesDummy
|
||||
# id: MobAllulaloDummy
|
||||
# categories: [ HideSpawnMenu ]
|
||||
# components:
|
||||
# - type: Sprite
|
||||
# scale: 1, 1
|
||||
# - type: Inventory
|
||||
# speciesId: allulalo
|
||||
# templateId: allulalo
|
||||
# displacements:
|
||||
# jumpsuit:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: jumpsuit
|
||||
# head:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: head
|
||||
# eyes:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: glasses
|
||||
# ears:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: ears
|
||||
# mask:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: mask
|
||||
# neck:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: neck
|
||||
# outerClothing:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: outerClothing
|
||||
# gloves:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: hands
|
||||
# shoes:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: feet
|
||||
# belt:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: belt
|
||||
# back:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: back
|
||||
# suitstorage:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
# state: suitstorage
|
||||
# - type: Hands
|
||||
# leftHandDisplacement:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: Mobs/Species/Vox/displacement.rsi
|
||||
# state: hand_l
|
||||
# rightHandDisplacement:
|
||||
# sizeMaps:
|
||||
# 32:
|
||||
# sprite: Mobs/Species/Vox/displacement.rsi
|
||||
# state: hand_r
|
||||
# End Delta V Removals
|
||||
|
||||
# Begin Delta V addition - Nubody
|
||||
- type: entity
|
||||
parent: BaseSpeciesAppearance
|
||||
id: AppearanceAllulalo
|
||||
name: allulalo appearance
|
||||
components:
|
||||
- type: Inventory
|
||||
speciesId: allulalo
|
||||
displacements:
|
||||
jumpsuit:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: jumpsuit
|
||||
head:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: head
|
||||
eyes:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: glasses
|
||||
ears:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: ears
|
||||
mask:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: mask
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: neck
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: outerClothing
|
||||
gloves:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: hands
|
||||
shoes:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: feet
|
||||
belt:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: belt
|
||||
back:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: back
|
||||
suitstorage:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: suitstorage
|
||||
- type: Hands
|
||||
leftHandDisplacement:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/displacement.rsi
|
||||
state: hand_l
|
||||
rightHandDisplacement:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Species/Vox/displacement.rsi
|
||||
state: hand_r
|
||||
- type: InitialBody
|
||||
organs:
|
||||
Torso: OrganAllulaloTorso
|
||||
Head: OrganAllulaloHead
|
||||
ArmLeft: OrganAllulaloArmLeft
|
||||
HandLeft: OrganAllulaloHandLeft
|
||||
ArmRight: OrganAllulaloArmRight
|
||||
LegLeft: OrganAllulaloLegLeft
|
||||
LegRight: OrganAllulaloLegRight
|
||||
FootLeft: OrganAllulaloFootLeft
|
||||
FootRight: OrganAllulaloFootRight
|
||||
Brain: OrganHumanBrain
|
||||
Eyes: OrganAllulaloEyes
|
||||
Tongue: OrganHumanTongue
|
||||
Ears: OrganHumanEars
|
||||
Appendix: OrganHumanAppendix
|
||||
Lungs: OrganHumanLungs
|
||||
Heart: OrganAllulaloHeart
|
||||
Stomach: OrganAnimalStomach
|
||||
Liver: OrganAnimalLiver
|
||||
Kidneys: OrganHumanKidneys
|
||||
- type: HumanoidProfile
|
||||
species: Allulalo
|
||||
|
||||
- type: entity
|
||||
parent: OrganBase
|
||||
id: OrganAllulalo
|
||||
abstract: true
|
||||
suffix: Allulalo
|
||||
|
||||
- type: entity
|
||||
parent: OrganAllulalo
|
||||
id: OrganAllulaloInternal
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Human/organs.rsi
|
||||
|
||||
- type: entity
|
||||
parent: OrganAllulalo
|
||||
id: OrganAllulaloExternal
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
- type: VisualOrgan
|
||||
data:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
- type: VisualOrganMarkings
|
||||
markingData:
|
||||
group: Allulalo
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseEyes, OrganAllulaloExternal, OrganAllulaloInternal ]
|
||||
id: OrganAllulaloEyes
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Human/organs.rsi
|
||||
- type: VisualOrgan
|
||||
layer: enum.HumanoidVisualLayers.Eyes
|
||||
data:
|
||||
sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
state: eyes
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseHead, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloHead
|
||||
components:
|
||||
- type: VisualOrganMarkings
|
||||
hideableLayers:
|
||||
- enum.HumanoidVisualLayers.HeadTop
|
||||
- enum.HumanoidVisualLayers.HeadSide
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseTorso, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloTorso
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseLegLeft, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloLegLeft
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseArmLeft, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloArmLeft
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseHandLeft, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloHandLeft
|
||||
components:
|
||||
- type: Sprite
|
||||
state: hands
|
||||
- type: VisualOrgan
|
||||
layer: enum.HumanoidVisualLayers.LHand
|
||||
data:
|
||||
state: hands
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseFootLeft, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloFootLeft
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseLegRight, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloLegRight
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseArmRight, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloArmRight
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseFootRight, OrganAllulaloExternal ]
|
||||
id: OrganAllulaloFootRight
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseBrain, OrganAllulaloInternal ]
|
||||
id: OrganAllulaloBrain
|
||||
|
||||
- type: entity
|
||||
parent: [ OrganBaseHeart, OrganAllulaloInternal ]
|
||||
id: OrganAllulaloHeart
|
||||
components:
|
||||
- type: Metabolizer
|
||||
maxReagents: 2
|
||||
stages: [ Bloodstream ]
|
||||
metabolizerTypes: [ Allulalo ]
|
||||
updateIntervalMultiplier: 0.66 # 50% faster means 66% time taken
|
||||
|
||||
|
||||
- type: markingsGroup
|
||||
parent: Undergarments
|
||||
id: Allulalo
|
||||
onlyGroupWhitelisted: true
|
||||
limits:
|
||||
enum.HumanoidVisualLayers.Hair:
|
||||
limit: 0
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.FacialHair:
|
||||
limit: 0
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.Head:
|
||||
limit: 3
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.Eyes:
|
||||
limit: 1
|
||||
required: true
|
||||
default: [ AllulaloEyesDefault ]
|
||||
enum.HumanoidVisualLayers.HeadTop:
|
||||
limit: 1
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.Snout:
|
||||
limit: 1
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.Tail:
|
||||
limit: 1
|
||||
required: true
|
||||
default: [ AllulaloTailDefault ]
|
||||
enum.HumanoidVisualLayers.LArm:
|
||||
limit: 2
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.RArm:
|
||||
limit: 1
|
||||
required: true
|
||||
default: [ AllulaloWingsDefault ]
|
||||
enum.HumanoidVisualLayers.LLeg:
|
||||
limit: 2
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.RLeg:
|
||||
limit: 2
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.LFoot:
|
||||
limit: 2
|
||||
required: false
|
||||
enum.HumanoidVisualLayers.RFoot:
|
||||
limit: 2
|
||||
required: false
|
||||
# End Delta V Additions
|
||||
|
|
@ -7,3 +7,8 @@
|
|||
id: echion
|
||||
flavorType: Complex
|
||||
description: flavor-complex-echion
|
||||
|
||||
- type: flavor
|
||||
id: allulalo
|
||||
flavorType: Complex
|
||||
description: flavor-complex-allulalo
|
||||
|
|
|
|||
|
|
@ -2,3 +2,8 @@
|
|||
id: Thaven
|
||||
name: species-name-thaven
|
||||
text: "/ServerInfo/_Impstation/Guidebook/Mobs/Thaven.xml"
|
||||
|
||||
- type: guideEntry
|
||||
id: Allulalo
|
||||
name: species-name-allulalo
|
||||
text: "/ServerInfo/_Impstation/Guidebook/Mobs/Allulalo.xml"
|
||||
|
|
|
|||
|
|
@ -0,0 +1,126 @@
|
|||
- type: inventoryTemplate #copy of human. made its own file for posterity
|
||||
id: allulalo
|
||||
slots:
|
||||
- name: shoes
|
||||
slotTexture: shoes
|
||||
slotFlags: FEET
|
||||
stripTime: 3
|
||||
uiWindowPos: 1,0
|
||||
strippingWindowPos: 1,3
|
||||
displayName: Shoes
|
||||
- name: jumpsuit
|
||||
slotTexture: uniform
|
||||
slotFlags: INNERCLOTHING
|
||||
stripTime: 6
|
||||
uiWindowPos: 0,1
|
||||
strippingWindowPos: 0,2
|
||||
displayName: Jumpsuit
|
||||
- name: outerClothing
|
||||
slotTexture: suit
|
||||
slotFlags: OUTERCLOTHING
|
||||
stripTime: 6
|
||||
uiWindowPos: 1,1
|
||||
strippingWindowPos: 1,2
|
||||
displayName: Suit
|
||||
- name: gloves
|
||||
slotTexture: gloves
|
||||
slotFlags: GLOVES
|
||||
uiWindowPos: 2,1
|
||||
strippingWindowPos: 2,2
|
||||
displayName: Gloves
|
||||
- name: neck
|
||||
slotTexture: neck
|
||||
slotFlags: NECK
|
||||
uiWindowPos: 0,2
|
||||
strippingWindowPos: 0,1
|
||||
displayName: Neck
|
||||
- name: mask
|
||||
slotTexture: mask
|
||||
slotFlags: MASK
|
||||
uiWindowPos: 1,2
|
||||
strippingWindowPos: 1,1
|
||||
displayName: Mask
|
||||
- name: eyes
|
||||
slotTexture: glasses
|
||||
slotFlags: EYES
|
||||
stripTime: 3
|
||||
uiWindowPos: 0,3
|
||||
strippingWindowPos: 0,0
|
||||
displayName: Eyes
|
||||
- name: ears
|
||||
slotTexture: ears
|
||||
slotFlags: EARS
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,2
|
||||
strippingWindowPos: 2,0
|
||||
displayName: Ears
|
||||
- name: head
|
||||
slotTexture: head
|
||||
slotFlags: HEAD
|
||||
uiWindowPos: 1,3
|
||||
strippingWindowPos: 1,0
|
||||
displayName: Head
|
||||
- name: pocket1
|
||||
slotTexture: pocket
|
||||
fullTextureName: template_small
|
||||
slotFlags: POCKET
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 3
|
||||
uiWindowPos: 0,3
|
||||
strippingWindowPos: 0,4
|
||||
dependsOn: jumpsuit
|
||||
displayName: Pocket 1
|
||||
stripHidden: true
|
||||
- name: pocket2
|
||||
slotTexture: pocket
|
||||
fullTextureName: template_small
|
||||
slotFlags: POCKET
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,3
|
||||
strippingWindowPos: 1,4
|
||||
dependsOn: jumpsuit
|
||||
displayName: Pocket 2
|
||||
stripHidden: true
|
||||
- name: suitstorage
|
||||
slotTexture: suit_storage
|
||||
slotFlags: SUITSTORAGE
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,0
|
||||
strippingWindowPos: 2,5
|
||||
dependsOn: outerClothing
|
||||
dependsOnComponents:
|
||||
- type: AllowSuitStorage
|
||||
displayName: Suit Storage
|
||||
- name: id
|
||||
slotTexture: id
|
||||
fullTextureName: template_small
|
||||
slotFlags: IDCARD
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 2,1
|
||||
strippingWindowPos: 2,4
|
||||
dependsOn: jumpsuit
|
||||
displayName: ID
|
||||
- name: belt
|
||||
slotTexture: belt
|
||||
fullTextureName: template_small
|
||||
slotFlags: BELT
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 3,1
|
||||
strippingWindowPos: 1,5
|
||||
displayName: Belt
|
||||
- name: back
|
||||
slotTexture: back
|
||||
fullTextureName: template_small
|
||||
slotFlags: BACK
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 3,0
|
||||
strippingWindowPos: 0,5
|
||||
displayName: Back
|
||||
blacklist:
|
||||
tags:
|
||||
- PetOnly
|
||||
|
|
@ -0,0 +1,29 @@
|
|||
- type: reagent
|
||||
id: BloodAllulalo
|
||||
name: reagent-name-bloodallulalo
|
||||
group: Biological
|
||||
desc: reagent-desc-bloodallulalo
|
||||
physicalDesc: reagent-physical-desc-thin
|
||||
flavor: allulalo
|
||||
color: "#c1c7d3"
|
||||
evaporationSpeed: 0.3 #same as water
|
||||
metabolisms: #have to redefine from basealcohol otherwise its slippery which is a hell of a can of worms for a species
|
||||
Digestion: # Delta V - Was Drink, update for Nubody
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
metabolites: # Delta V - update for Nubody
|
||||
Ethanol: 0.06
|
||||
reactiveEffects:
|
||||
Flammable:
|
||||
methods: [ Touch ]
|
||||
effects:
|
||||
- !type:Flammable
|
||||
tileReactions:
|
||||
- !type:FlammableTileReaction
|
||||
temperatureMultiplier: 1.35
|
||||
plantMetabolism:
|
||||
- !type:PlantAdjustNutrition
|
||||
amount: 0.25
|
||||
- !type:PlantAdjustWater
|
||||
amount: 0.7
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
- type: reagent
|
||||
id: Ethanotoxin #allulalo bite toxin. does poison damage but injects adrenaline, reduces bleeding and reduces stun time
|
||||
name: reagent-name-ethanotoxin
|
||||
group: Toxins
|
||||
desc: reagent-desc-ethanotoxin
|
||||
flavor: sour
|
||||
color: "#cbbfe6"
|
||||
physicalDesc: reagent-physical-desc-acrid
|
||||
metabolisms:
|
||||
# Should you be injecting this in a friendly? maybe
|
||||
Bloodstream: # Delta V - Was Medicine, update for Nubody
|
||||
effects:
|
||||
- !type:HealthChange
|
||||
damage:
|
||||
types:
|
||||
Poison: 1
|
||||
- !type:ModifyBleed # Delta V - was ModifyBleedAmount
|
||||
amount: -2
|
||||
- !type:AdjustReagent
|
||||
reagent: Ethanol
|
||||
amount: 0.1
|
||||
- !type:GenericStatusEffect
|
||||
key: Adrenaline # This is half-ish strength epi
|
||||
component: IgnoreSlowOnDamage
|
||||
time: 1.5
|
||||
- !type:GenericStatusEffect
|
||||
key: Stun
|
||||
time: 0.5
|
||||
type: Remove
|
||||
- !type:GenericStatusEffect
|
||||
key: KnockedDown
|
||||
time: 0.5
|
||||
type: Remove
|
||||
|
|
@ -0,0 +1,13 @@
|
|||
- type: soundCollection
|
||||
id: UnisexSneezes
|
||||
files:
|
||||
- /Audio/Voice/Human/male_sneeze_1.ogg
|
||||
- /Audio/Voice/Human/female_sneeze_1.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: UnisexCoughs
|
||||
files:
|
||||
- /Audio/Voice/Human/male_cough_1.ogg
|
||||
- /Audio/Voice/Human/male_cough_2.ogg
|
||||
- /Audio/Voice/Human/female_cough_1.ogg
|
||||
- /Audio/Voice/Human/female_cough_2.ogg
|
||||
|
|
@ -0,0 +1,163 @@
|
|||
- type: species
|
||||
id: Allulalo
|
||||
name: species-name-allulalo
|
||||
roundStart: true
|
||||
prototype: MobAllulalo
|
||||
defaultSkinTone: "#385878"
|
||||
#markingLimits: MobAllulaloMarkingLimits # Delta V - Nubody
|
||||
dollPrototype: AppearanceAllulalo # Delta V - Nubody
|
||||
skinColoration: Hues
|
||||
maleFirstNames: AllulaloFirstNames
|
||||
femaleFirstNames: AllulaloFirstNames
|
||||
lastNames: AllulaloLastNames
|
||||
sexes:
|
||||
- Male
|
||||
- Female
|
||||
- Unsexed
|
||||
|
||||
# Begin Delta V Removals - Changes for Nubody
|
||||
#- type: speciesBaseSprites
|
||||
# id: MobAllulaloSprites
|
||||
# sprites:
|
||||
# TailBehind: MobHumanoidAnyMarking # floof
|
||||
# TailOversuit: MobHumanoidAnyMarking # floof
|
||||
# Eyes: MobAllulaloEyes
|
||||
# Head: MobAllulaloHead
|
||||
# HeadTop: MobHumanoidAnyMarking
|
||||
# Hair: MobHumanoidAnyMarking
|
||||
# Chest: MobAllulaloTorso
|
||||
# LArm: MobAllulaloLArm
|
||||
# RArm: MobAllulaloRArm
|
||||
# LHand: MobAllulaloLHand
|
||||
# LLeg: MobAllulaloLLeg
|
||||
# RLeg: MobAllulaloRLeg
|
||||
# LFoot: MobAllulaloLFoot
|
||||
# RFoot: MobAllulaloRFoot
|
||||
# Tail: MobHumanoidAnyMarking
|
||||
# Snout: MobHumanoidAnyMarking
|
||||
#
|
||||
#- type: markingPoints
|
||||
# id: MobAllulaloMarkingLimits
|
||||
# onlyWhitelisted: true
|
||||
# points:
|
||||
# Hair:
|
||||
# points: 1
|
||||
# required: false
|
||||
# Eyes:
|
||||
# points: 1
|
||||
# required: true
|
||||
# defaultMarkings: [ AllulaloEyesDefault ]
|
||||
# Head:
|
||||
# points: 3
|
||||
# required: false
|
||||
# HeadTop:
|
||||
# points: 1
|
||||
# required: false
|
||||
# UndergarmentTop:
|
||||
# points: 1
|
||||
# required: false
|
||||
# Chest:
|
||||
# points: 2
|
||||
# required: false
|
||||
# Tail:
|
||||
# points: 1
|
||||
# required: true
|
||||
# defaultMarkings: [ AllulaloTailDefault ]
|
||||
# Snout:
|
||||
# points: 1
|
||||
# required: false
|
||||
# Overlay:
|
||||
# points: 1
|
||||
# required: false
|
||||
# Arms:
|
||||
# points: 1
|
||||
# required: true
|
||||
# defaultMarkings: [ AllulaloWingsDefault ]
|
||||
# Legs:
|
||||
# points: 2
|
||||
# required: false
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloEyes
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: eyes
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloHead
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: head
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloHeadMale
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: head
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloHeadFemale
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: head
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloTorso
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: torso
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloTorsoMale
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: torso
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloTorsoFemale
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: torso
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloLLeg
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: l_leg
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloLHand
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: hands
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloLArm
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: l_arm
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloLFoot
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: l_foot
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloRLeg
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: r_leg
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloRArm
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: r_arm
|
||||
#
|
||||
#- type: humanoidBaseSprite
|
||||
# id: MobAllulaloRFoot
|
||||
# baseSprite:
|
||||
# sprite: _Impstation/Mobs/Species/Allulalo/parts.rsi
|
||||
# state: r_foot
|
||||
# End Delta V Removals
|
||||
|
|
@ -127,3 +127,45 @@
|
|||
params:
|
||||
variation: 0.05
|
||||
pitch: 1.25
|
||||
|
||||
- type: emoteSounds
|
||||
id: Allulalo
|
||||
params:
|
||||
variation: 0.125
|
||||
sounds:
|
||||
Scream:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_scream.ogg
|
||||
Laugh:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_laugh.ogg
|
||||
Hiss:
|
||||
collection: VoxHiss
|
||||
params:
|
||||
volume: -5
|
||||
Chitter:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_chitter.ogg
|
||||
Sneeze:
|
||||
collection: UnisexSneezes #placeholder
|
||||
Cough:
|
||||
collection: UnisexCoughs #placeholder
|
||||
Yawn:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_say.ogg
|
||||
Honk:
|
||||
collection: BikeHorn
|
||||
Sigh:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_say.ogg #placeholder
|
||||
Whistle:
|
||||
collection: Whistles
|
||||
Crying:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_cry.ogg
|
||||
Weh:
|
||||
collection: Weh
|
||||
# Wuhey: # Delta V - We just don't have these I think
|
||||
# collection: Wuhey
|
||||
# Ungh:
|
||||
# collection: Ungh
|
||||
Gasp:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_say.ogg
|
||||
DefaultDeathgasp:
|
||||
/Audio/_Impstation/Allulalo/allulalo_deathgasp.ogg
|
||||
Gulp: # Delta V
|
||||
path: /Audio/_Goobstation/Voice/gulpexotic.ogg
|
||||
|
|
|
|||
|
|
@ -6,3 +6,12 @@
|
|||
collection: ToySqueak
|
||||
exclaimSound:
|
||||
collection: ToySqueak
|
||||
|
||||
- type: speechSounds
|
||||
id: Allulalo
|
||||
saySound:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_say.ogg
|
||||
askSound:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_ask.ogg
|
||||
exclaimSound:
|
||||
path: /Audio/_Impstation/Allulalo/allulalo_exclaim.ogg
|
||||
|
|
|
|||
|
|
@ -0,0 +1,8 @@
|
|||
- type: speechVerb
|
||||
id: Allulalo
|
||||
name: chat-speech-verb-name-allulalo
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-allulalo-1
|
||||
- chat-speech-verb-allulalo-2
|
||||
- chat-speech-verb-allulalo-3
|
||||
- chat-speech-verb-allulalo-4
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
- type: typingIndicator
|
||||
id: allulalo
|
||||
spritePath: /Textures/_Impstation/Effects/speech.rsi
|
||||
typingState: allulalo
|
||||
idleState: allulalo-idle
|
||||
offset: -0.45, 0.35
|
||||
|
|
@ -28,5 +28,6 @@
|
|||
<GuideEntityEmbed Entity="AppearanceFeroxi" Caption="Feroxi"/>
|
||||
<GuideEntityEmbed Entity="AppearanceKitsune" Caption="Kitsune"/>
|
||||
<GuideEntityEmbed Entity="AppearanceOvinia" Caption="Ovinia"/>
|
||||
<GuideEntityEmbed Entity="AppearanceAllulalo" Caption="Allulalo"/>
|
||||
</Box>
|
||||
</Document>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,57 @@
|
|||
<Document>
|
||||
# Allulalo
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="MobAllulalo" Caption=""/>
|
||||
</Box>
|
||||
|
||||
[color=red]Caution! This species has several SEVERELY limiting game mechanics and is only recommended for highly experienced players. Some jobs and tasks may be difficult or impossible to perform by yourself with only one hand.[/color]
|
||||
|
||||
Allulalo are a reclusive species of saurians native to the IMP-sector outer nebulae. They are rarely seen, preferring to conceal their cities deep inside asteroid fields and mask their movements with stealth fields or radio jammers. Although investigations into whether they pose a security risk to nearby stations is ongoing, successful agreements have been brokered to enable small-scale contact and occasional employment of Allulalo among Nanotrasen staff.
|
||||
|
||||
Observation records confirm higher land-speeds than traditionally seen among humanoids, but the unusual, pentafurcated beak they use for manipulating in the place of traditional "hands" seems to [color=#ffa500]prevent them from wielding any large weaponry.[/color] Their height also makes them unable to interface with most NT standard devices, and they are frequently seen [color=#ffa500]standing on chairs and tables or using anti-gravity technology to reach the controls.[/color]
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="ComputerAlert" Caption=""/>
|
||||
<GuideEntityEmbed Entity="VendingMachineCigs" Caption=""/>
|
||||
<GuideEntityEmbed Entity="Autolathe" Caption=""/>
|
||||
</Box>
|
||||
|
||||
# Biology
|
||||
|
||||
Allulalo have hollow bones, which results in them taking [color=#ffa500]15% more brute damage[/color]. They are also [color=#ffa500]25% more vulnerable to stuns, and their low body mass causes them to be thrown farther by impacts[/color].
|
||||
|
||||
Allulalo also have hyperactive hearts, which results in them [color=#ffa500]metabolising Medicine, Poisons and Narcotics 50% faster[/color]. Their heart's already-strained musculature also causes speed-increasing reagents to be [color=#ffa500]Significantly less effective.[/color], as well as causing them to burn energy faster and become [color=#ffa500]hungry and thirsty sooner than their peers[/color].
|
||||
|
||||
It is easy to underestimate Allulalo due to these drawbacks, but they have a major strength: [color=#1e90ff]They are incredibly mobile, and can easily outpace most humanoid species[/color].
|
||||
|
||||
Allulalo are also in unique posession of a highly methylated bloodstream. Due to this, [color=#1e90ff]their blood naturally evaporates on its own[/color], as well as making them [color=#1e90ff]remarkably heavyweight drinkers[/color] for their body weight.
|
||||
|
||||
In addition to their methylated blood, their beak saliva contains [color=#1e90ff]small amounts[/color] of the [color=#1e90ff]blood clotting agent and adreno-stimulant ethanotoxin[/color]. Allulalo have been recorded biting eachother in critical situations in order to clot wounds and boost adrenaline, but there appears to be [color=#ffa500]a lengthy delay to the toxin replenishing after repeated use[/color].
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="DrinkAbsintheBottleFull" Caption=""/>
|
||||
</Box>
|
||||
|
||||
# Physical Strength
|
||||
|
||||
Allulalo have naturally lower body mass due to their small stature, and as such have difficulty dragging things larger than themselves.
|
||||
|
||||
Additionally, their smaller size [color=#1e90ff]allows them to pilot VIMs[/color].
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="MechVimBattery" Caption=""/>
|
||||
</Box>
|
||||
|
||||
## Allulalo Naming Conventions
|
||||
|
||||
Allulalo names are comprised of two parts. The first half is similar in function to a human's, while the last half is a conjunction of the first syllables of both of their parent's names.
|
||||
|
||||
- [color=#449944]Acceptable:[/color] Halio Hera-Nofa
|
||||
- [color=#449944]Acceptable:[/color] Sadita Ona-Rona
|
||||
- [color=#449944]Acceptable:[/color] Unira Lota-Pota
|
||||
- [color=#994444]Bad:[/color] Waga Baga-Bobo
|
||||
- [color=#994444]Bad:[/color] Pete Pee-Pee
|
||||
- [color=#994444]Bad:[/color] Benry
|
||||
|
||||
</Document>
|
||||
|
|
@ -0,0 +1,59 @@
|
|||
<Document>
|
||||
# CLASSIFIED
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="ClothingHeadHatCentcomcap" Caption="FOR YOUR EYES ONLY"/>
|
||||
</Box>
|
||||
|
||||
# DESTROY AFTER READING.
|
||||
|
||||
|
||||
[color=red]Caution! This species has several SEVERELY limiting game mechanics and is only recommended for highly experienced players. Some jobs and tasks may be difficult or impossible to perform by yourself with only one hand.[/color]
|
||||
|
||||
████████ ███ █ reclusive species of sauropods native to the ███-██████ outer nebulae. ████ ███ rarely seen, █████████ ██ conceal their cities ████ ██████ asteroid fields and mask their movements with ███████ ██████ or █████ ██████. Investigations into whether they pose a security risk to nearby stations is ongoing, but outside of rare sightings among shuttle crews, █████ ███████ ██████ ███ ████████████ ████████ ████████.
|
||||
|
||||
█████████ ██████ ███████ higher land-speeds than traditionally seen █████ █████████, ███ ███ unusual, pentafurcated beak ████ ███ ███ ███████████ ██ ███ █████ ██ ██████████ "█████" █████ ██ [color=#ffa500]prevent them from wielding any large weaponry.[/color] Their height ████ █████ ████ █████ ██ interface with most NT standard devices, ███ ████ ███ ████████ seen [color=#ffa500]standing on chairs and tables[/color] ██ █████ [color=#ffa500]anti-gravity technology [/color]██ █████ ███ ███████.
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="ComputerAlert" Caption=""/>
|
||||
<GuideEntityEmbed Entity="VendingMachineCigs" Caption=""/>
|
||||
<GuideEntityEmbed Entity="Autolathe" Caption=""/>
|
||||
</Box>
|
||||
|
||||
# Biology
|
||||
|
||||
████████ do not have any abnormalities in their resistance to damage, but are [color=#ffa500]25% more vulnerable to stuns, and their low body mass causes them to be thrown farther by impacts[/color].
|
||||
|
||||
██ ██ easy to underestimate ████████ due to these drawbacks, but ████ ████ █ major strength: [color=#1e90ff]They are incredibly mobile, and can easily outpace most humanoid species[/color].
|
||||
|
||||
████████ ███ ████ ██ unique posession of a highly methylated bloodstream. Due to this, [color=#1e90ff]their blood naturally evaporates on its own[/color], ██ ████ ██ ██████ ████ [color=#1e90ff]remarkably heavyweight drinkers[/color] for their body weight.
|
||||
|
||||
██ ████████ ██ █████ ███████████ █████, their beak saliva ████████ small amounts of the [color=#1e90ff]blood clotting agent and adreno-stimulant ethanotoxin[/color], ███████ ████ ████ ████████ ██████ ████████ ██ ████████ █████████ in order to clot wounds and boost adrenaline.
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="DrinkAbsintheBottleFull" Caption=""/>
|
||||
</Box>
|
||||
|
||||
# Physical Strength
|
||||
|
||||
████████ ████ naturally lower body mass due to █████ █████ ██████, ███ ██ ████ ████ difficulty dragging things larger than themselves.
|
||||
|
||||
As a result of both this and their lack of ███████ "█████", ████████ ███ uniquely poised to benefit from science research such as [color=#1e90ff]HARMpacks[/color] and [color=#1e90ff]tether guns[/color], ███ █████ ██████ ████ [color=#1e90ff]allows them to pilot VIMs[/color].
|
||||
|
||||
<Box>
|
||||
<GuideEntityEmbed Entity="MechVimBattery" Caption=""/>
|
||||
<GuideEntityEmbed Entity="ClothingBackpackHarmpack" Caption=""/>
|
||||
<GuideEntityEmbed Entity="WeaponTetherGun" Caption=""/>
|
||||
</Box>
|
||||
|
||||
## Naming Conventions
|
||||
|
||||
████████ names are comprised of two parts. ███ first half ██ similar in function to a human's, █████ ███ last half ██ █ conjunction ██ ███ █████ ████████ ██ ████ ██ █████ ███████ █████.
|
||||
|
||||
- [color=#449944]Acceptable:[/color] Halio Hera-Nofa
|
||||
- [color=#449944]Acceptable:[/color] Sadita Ona-Rona
|
||||
- [color=#449944]Acceptable:[/color] Unira Lota-Pota
|
||||
- [color=#994444]Bad:[/color] Waga Baga-Bobo
|
||||
- [color=#994444]Bad:[/color] Pete Pee-Pee
|
||||
- [color=#994444]Bad:[/color] Benry
|
||||
</Document>
|
||||
|
|
@ -21,6 +21,9 @@
|
|||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "storage"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
|||
|
After Width: | Height: | Size: 483 B |
|
After Width: | Height: | Size: 373 B |
|
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "sprited by kipdotnet (github) for Impstation",
|
||||
"states": [
|
||||
{
|
||||
"name": "allulalo_bite",
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 308 B |
|
After Width: | Height: | Size: 360 B |
|
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "gray and ungu typing indicators by starlighthowls for impstation, snail typing indicators by widgetbeck for impstation, kodepiia typing indicators by LazyRiverfolk for impstation.",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "allulalo",
|
||||
"delays": [
|
||||
[
|
||||
0.3,
|
||||
0.3,
|
||||
0.3,
|
||||
0.3
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "allulalo-idle",
|
||||
"delays": [
|
||||
[
|
||||
1.0,
|
||||
1.0
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 576 B |
|
After Width: | Height: | Size: 396 B |
|
After Width: | Height: | Size: 341 B |
|
After Width: | Height: | Size: 342 B |
|
After Width: | Height: | Size: 241 B |
|
After Width: | Height: | Size: 419 B |
|
After Width: | Height: | Size: 487 B |
|
|
@ -0,0 +1,39 @@
|
|||
{
|
||||
"version": 1,
|
||||
"copyright": "sprited by kipdotnet (GitHub) and starlighthowls (Github) for Impstation",
|
||||
"license": "CC-BY-SA-4.0",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "allulaloArmDefaultLeft",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloArmDefaultRight",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloArmSplit1",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloArmSplit2",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloArmOwl1",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloArmOwl2",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloArmOwl3",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 122 B |
|
After Width: | Height: | Size: 186 B |
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"version": 1,
|
||||
"copyright": "sprited by kipdotnet (GitHub) and starlighthowls (Github) for Impstation",
|
||||
"license": "CC-BY-SA-4.0",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "allulaloChestUnderbelly",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloChestHeartMonitor",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 127 B |
|
After Width: | Height: | Size: 126 B |
|
After Width: | Height: | Size: 155 B |
|
After Width: | Height: | Size: 155 B |
|
|
@ -0,0 +1,27 @@
|
|||
{
|
||||
"version": 1,
|
||||
"copyright": "sprited by kipdotnet (GitHub) and starlighthowls (Github) for Impstation",
|
||||
"license": "CC-BY-SA-4.0",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "allulaloEyesDefaultLeft",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloEyesDefaultRight",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloEyesUnshadedLeft",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloEyesUnshadedRight",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 353 B |
|
After Width: | Height: | Size: 455 B |
|
After Width: | Height: | Size: 277 B |
|
After Width: | Height: | Size: 264 B |
|
After Width: | Height: | Size: 170 B |
|
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"version": 1,
|
||||
"copyright": "sprited by kipdotnet (GitHub) and starlighthowls (Github) for Impstation, plumage sprites by LandsharkRAWR",
|
||||
"license": "CC-BY-SA-4.0",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "allulaloHeadUnderbelly",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloHeadNeckFluff",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloHeadSpikes",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloHeadNeckPlumageProud",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "allulaloHeadNeckPlumageOutrageous",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 420 B |
|
After Width: | Height: | Size: 248 B |
|
After Width: | Height: | Size: 203 B |
|
After Width: | Height: | Size: 328 B |
|
After Width: | Height: | Size: 383 B |
|
After Width: | Height: | Size: 246 B |
|
After Width: | Height: | Size: 316 B |