diff --git a/Content.Client/Mapping/MappingState.cs b/Content.Client/Mapping/MappingState.cs
index 27440607cb6..190ae096769 100644
--- a/Content.Client/Mapping/MappingState.cs
+++ b/Content.Client/Mapping/MappingState.cs
@@ -37,7 +37,10 @@ namespace Content.Client.Mapping;
public sealed class MappingState : GameplayStateBase
{
+ #if !FULL_RELEASE
[Dependency] private readonly IClientAdminManager _admin = default!;
+ #endif
+
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IEntityNetworkManager _entityNetwork = default!;
[Dependency] private readonly IInputManager _input = default!;
@@ -746,12 +749,13 @@ public sealed class MappingState : GameplayStateBase
{
#if FULL_RELEASE
return false;
-#endif
+#else
if (!_admin.IsAdmin(true) || !_admin.HasFlag(AdminFlags.Host))
return false;
SaveMap();
return true;
+#endif
}
private bool HandleEnablePick(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
diff --git a/Content.Server/Administration/Systems/AdminVerbSystem.cs b/Content.Server/Administration/Systems/AdminVerbSystem.cs
index b94b4b943b1..420b5bbe74f 100644
--- a/Content.Server/Administration/Systems/AdminVerbSystem.cs
+++ b/Content.Server/Administration/Systems/AdminVerbSystem.cs
@@ -480,7 +480,7 @@ namespace Content.Server.Administration.Systems
}
// Control mob verb
- if (_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("mind"), "control"), player, out _) ?? false &&
+ if ((_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("mind"), "control"), player, out _) ?? false) &&
args.User != args.Target)
{
Verb verb = new()
diff --git a/Content.Server/Entry/EntryPoint.cs b/Content.Server/Entry/EntryPoint.cs
index d6095d9994c..fb6d3e282d9 100644
--- a/Content.Server/Entry/EntryPoint.cs
+++ b/Content.Server/Entry/EntryPoint.cs
@@ -1,3 +1,4 @@
+using System.Threading.Tasks;
using Content.Server.Acz;
using Content.Server.Administration;
using Content.Server.Administration.Logs;
@@ -207,8 +208,8 @@ namespace Content.Server.Entry
_serverApi.Shutdown();
- // TODO Should this be awaited?
- _discordLink.Shutdown();
+ // We don't care when or how this finishes, just spin the task off into the void.
+ _ = _discordLink.Shutdown();
_discordChatLink.Shutdown();
}
diff --git a/Content.Server/Mapping/MappingManager.cs b/Content.Server/Mapping/MappingManager.cs
index 3a46b301e83..dc0dcf4d42c 100644
--- a/Content.Server/Mapping/MappingManager.cs
+++ b/Content.Server/Mapping/MappingManager.cs
@@ -14,6 +14,7 @@ namespace Content.Server.Mapping;
public sealed class MappingManager : IPostInjectInit
{
+#if !FULL_RELEASE
[Dependency] private readonly IAdminManager _admin = default!;
[Dependency] private readonly ILogManager _log = default!;
[Dependency] private readonly IServerNetManager _net = default!;
@@ -23,6 +24,7 @@ public sealed class MappingManager : IPostInjectInit
private ISawmill _sawmill = default!;
private ZStdCompressionContext _zstd = default!;
+#endif
public void PostInject()
{
diff --git a/Content.Shared/Chat/SharedChatSystem.cs b/Content.Shared/Chat/SharedChatSystem.cs
index cc571652f63..fbfb864bd86 100644
--- a/Content.Shared/Chat/SharedChatSystem.cs
+++ b/Content.Shared/Chat/SharedChatSystem.cs
@@ -303,7 +303,10 @@ public abstract partial class SharedChatSystem : EntitySystem
public static string InjectTagAroundString(ChatMessage message, string targetString, string tag, string? tagParameter)
{
var rawmsg = message.WrappedMessage;
+ // TODO: Figure out if there's any way we can cache this, and if not then rewrite this to not use regex.
+#pragma warning disable RA0026
rawmsg = Regex.Replace(rawmsg, "(?i)(" + targetString + ")(?-i)(?![^[]*])", $"[{tag}={tagParameter}]$1[/{tag}]");
+#pragma warning restore RA0026
return rawmsg;
}
diff --git a/Content.Shared/Maps/GameMapPrototype.cs b/Content.Shared/Maps/GameMapPrototype.cs
index fc973764120..ec199904eaa 100644
--- a/Content.Shared/Maps/GameMapPrototype.cs
+++ b/Content.Shared/Maps/GameMapPrototype.cs
@@ -57,6 +57,8 @@ public sealed partial class GameMapPrototype : IPrototype
///
public GameMapPrototype Persistence(ResPath mapPath)
{
+ //TODO(Kaylie): Refactor gamemaps for this.
+#pragma warning disable RA0039
return new()
{
ID = ID,
@@ -64,5 +66,6 @@ public sealed partial class GameMapPrototype : IPrototype
MapPath = mapPath,
_stations = _stations
};
+#pragma warning restore RA0039
}
}
diff --git a/MSBuild/Content.props b/MSBuild/Content.props
index 7216961fa0c..de44d3ccc65 100644
--- a/MSBuild/Content.props
+++ b/MSBuild/Content.props
@@ -9,4 +9,9 @@
false
enable
+
+
+ true
+ CS0618,CS0672,CS0612,CS1062,CS1064,NU1903
+