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Fix pressure direction not being reset after high pressure movements happen. (#8078)
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@@ -231,6 +231,7 @@ namespace Content.Server.Atmos.EntitySystems
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{
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HighPressureMovements(atmosphere, tile, bodies, xforms, pressureQuery, metas);
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tile.PressureDifference = 0f;
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tile.PressureDirection = AtmosDirection.Invalid;
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tile.PressureSpecificTarget = null;
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atmosphere.HighPressureDelta.Remove(tile);
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