diff --git a/Content.Server/_DV/Station/Systems/CaptainStateSystem.cs b/Content.Server/_DV/Station/Systems/CaptainStateSystem.cs index 8559629c01..8e48b46af0 100644 --- a/Content.Server/_DV/Station/Systems/CaptainStateSystem.cs +++ b/Content.Server/_DV/Station/Systems/CaptainStateSystem.cs @@ -36,7 +36,7 @@ public sealed class CaptainStateSystem : EntitySystem base.Initialize(); } - public override void Update(float frameTime) + /*public override void Update(float frameTime) { base.Update(frameTime); @@ -58,7 +58,7 @@ public sealed class CaptainStateSystem : EntitySystem else HandleNoCaptain(station, captainState, currentTime); } - } + }*/ private void OnPlayerJobAdded(Entity ent, ref PlayerJobAddedEvent args) {