* Added the blood writing ability to revenants
(cherry picked from commit 8157d155e1f7a3840992b54475c59031d2a75f25)
* Added the revenant Animate action
(cherry picked from commit 1b53520849a60538598cae641c6e598b1a5d7534)
* Added Animate action sprite and fixed revenant action sprites being small
(cherry picked from commit 5c88ce9b21cf517023cd136ddb8aaa361f72fbfe)
* Revenants in stasis can now be crafted into sentient revenant plushies
Revenants in stasis can now talk
(cherry picked from commit af84083da6e17bb7671d9f00993dc6bcc0b0a583)
* Revenant plushies and ectoplasm now talk with their trapped revenant's name
(cherry picked from commit 855b25aeb7f29ed6ff2dcc0d4ab1e589ae7e2e16)
* Added a yml nerf option in case revenant is too powerful
(cherry picked from commit 6895a5ca929f32267dea1e326aee62302dc151b8)
* Added a yml nerf option in case revenant is too powerful
(cherry picked from commit 6895a5ca929f32267dea1e326aee62302dc151b8)
* Passing over salt ore now reveals revenants
(cherry picked from commit beea55885f98adc72e34751ba6f798bfadd8dd31)
* Salt puddles now reveal revenants
Hooray for EnsureTileReaction!
(cherry picked from commit b69304747e3b5aa867c5afd8917d2c170c65253e)
* Bibles now reveal revenants
Localization strings added
(cherry picked from commit 62f7ec604748697e5fecc942c4a5d14ff682c596)
* Added the revenant Haunt action
(cherry picked from commit fb692c4cab3f411c11a3004fa73f30122e0ff7f9)
* Haunt witnesses now have an icon over their head on the revenant's client
(cherry picked from commit 5d1b3c6b0af4508ebee7aa8738f7a5f3aa9e53ca)
* Slight revenant nerfs and an additional escape hatch
(cherry picked from commit 490e4c525b75b03502497bfa89827f915f6c7fb2)
* Fixed revenant speech name, and other fixes
This is a few changes clumped into one. I should've broken this one up, but I got overzealous.
- Revenant's ectoplasm now properly uses TransformSpeakerNameEvent
- Revenants crafted into plushies now use VoiceOverrideComponent instead of VoiceMaskComponent
- Plushies now have a custom speaking noise
- Moved Impstation-specific revenant code to the _Impstation subdirectory
(cherry picked from commit a5e0b0c9383e4011e69edc0592c8a4cf40b06402)
* Fixed revenant haunt witness sprite not disappearing
(cherry picked from commit 0c06d4a8f48f6eee324cd944dbcb1fce3258eb58)
* New artifact effectr: animate nearby items (like a revenant)
(cherry picked from commit 6ba1b4d8b313eda9e5ff82246ed7425e80287d0f)
* Revenant cleanups
* Revenant Fixes
* add audio
* haunt fixes
* salt fixes
* grinder gamer
* stasis
* cleanup and comments
* deltav ectoplasm
* clean up imp comment
* event weight and guidebook gaming
* catalog
* alert fix
* window nerf
* effectprobfake
* mapinit
* no braincells ops
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
* add physics
* remove phyiscs
* add physics realer
* bible
---------
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
Co-authored-by: TGRCDev <tgrc@tgrc.dev>
Co-authored-by: TheGrimbeeper <thegrimbeeper.11@gmail.com>
* DamageSpecifier [Obsolete] Total => GetTotal()
* Remove obsolete Total member from DamageSpecifier.
(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)