Víctor Aguilera Puerto
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a7e7f20417
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Remove dependency.
Yeah, let's not ever again. Please.
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2020-11-07 01:04:15 +01:00 |
metalgearsloth
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864fa0a57c
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Minor device network changes (#2499)
* Device network changes
* Update too
* Update Content.Server/GameObjects/EntitySystems/DeviceNetworkSystem.cs
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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2020-11-05 18:04:21 +01:00 |
Julian Giebel
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45b610f933
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Disposal mailing (#2194)
* Implement device networking
* Implement device configuration menu
* Fix device network
* Implement disposal mailing unit
* Implement base network connection
Implement wired and wireless network connection
Implement device network metadata
* Fix dereference null error
* Fix wired network null checks
* Change BaseNetworks enum to NetworkUtils class
Add PingResponse function to NetworkUtils
Change device network file structure
* Add doc comments
* Apply suggestions from code review
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
* Add tag validation to disposal mailing unit
* Add tag validation to the mailing unit component
* Address reviews
Change WiredNetwork can connect check
Change device networking string literals to constants
* Address reviews
Revert changes to PowerProvider and PowerReceiver
Add new NodeGroup
WELP
* Fix recursive access to Owner property
* Integrate suggested changes
* Fix TryGetWireNet acting on NullPowerProvider
Fix network connections not checking if their owner has been deleted
* Close device network connection when the owning entity got deleted
Fix mailing unit not closing the device network connection on remove
* Remove GetWireNet from NullPowerProvider
Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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2020-10-30 01:16:26 +01:00 |