Commit Graph

37 Commits

Author SHA1 Message Date
metalgearsloth 37f432ca58
Procgen biomes (#13487)
* Planetmap tiles

Biomes etc etc

* a

* oop

* Chunk-based rendering

* funny

* Less allocations

* Fix overdraw

* Content tile edge support

Also updated grass to use it as a POC.

* Kindly revert

* Update for variant edges

* fixes

* Use fastnoise

* Remove redundant group

* a

* refactor a fair bit

* Prototype data instead

* tweaks

* a

* fix maths

* working

* a

* Slightly better empty support

* a

* flowers

* sounds

* lewd

* Networking

* more fixes

* better

* colours

* Some chunk loading

* Proper loading and unloading

* Better loading

* Fix parallax and movement sounds

* Anchoring support + decal setup

* Most of the way to load and unload

* Decal loading kinda werkin

* large trees

* started diffing

* a

* Variant support and deserts

* a

* snow

* agony, even

* working again

* todo

* a

* laba tiles

* aeiou

* a

# Conflicts:
#	Resources/Prototypes/Entities/Tiles/planet.yml
#	Resources/Prototypes/Tiles/planet.yml
#	Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json

* laba

* Add lava

* Initial ignition

* triggers

* a

* a

* y

* Add basalt tiles

Did some unconventional things for the animation + rocks.

* fixies

* mergies

* promotion

* lava biome

* Lava planet start

* cleanup and more lava

* laba

* maccas

* biome stuf

* weh

* bongflicts

* aeaeae

* More fixes

* a

* these too
2023-02-12 02:15:09 +00:00
metalgearsloth b82622749d
Fix maprenderer crash (#13692) 2023-01-25 21:08:05 -04:00
Leon Friedrich 8f352f87c2
Decal state handling (#12624) 2022-12-19 06:28:46 +11:00
metalgearsloth 3b3963083b
Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Pieter-Jan Briers acdc92d0ab
Pull TFM on missing content projects from robust props files. (#12872) 2022-12-05 20:22:38 +01:00
metalgearsloth 6c76061887
Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Pieter-Jan Briers bbca523756
Enable server GC by default on some relevant projects. (#12674) 2022-11-20 14:49:36 +11:00
Julian Giebel ac99f4dd5e
Map renderer file name option (#12463)
* Add option for supplying map names instead of ids as argument

* Allow options to be used with the map selector
2022-11-08 08:03:34 -06:00
metalgearsloth c9a2ab1cee
Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Mervill 920fde469d
QoL for the MapRenderer tool (#11921) 2022-10-15 00:10:53 +02:00
DrSmugleaf b62ee2b1b4
Add selecting maps to render when running MapRenderer, fix rendering multiple maps (#11783) 2022-10-09 16:36:18 +11:00
Julian Giebel 1390cd4019
Add webp and json generation options to the map renderer (#10367) 2022-08-13 22:50:03 -07:00
metalgearsloth a549a85e81
Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00
metalgearsloth dfec3a10a5
Update submodule to 0.38.1.0 again (#10481) 2022-08-10 16:37:43 +10:00
metalgearsloth 044e688ce8
Revert "Update submodule to 0.38.1.0 (#10473)" (#10479) 2022-08-10 15:33:53 +10:00
metalgearsloth 2aa08c7627
Update submodule to 0.38.1.0 (#10473) 2022-08-10 13:49:45 +10:00
Leon Friedrich ce24d16593
Remove more server sprite component uses (#9963) 2022-07-27 02:22:49 +10:00
Kara a480b2e2fd
Guard against weird renderer bug (#9720) 2022-07-14 08:38:21 -07:00
wrexbe 1a30d42ae3
Change imagesharp on map renderer back to 1.0.4 (#9046) 2022-06-22 19:41:32 -07:00
wrexbe 81e3b2da88
Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
wrexbe b01e605ee3
Nuget fix (#8742) 2022-06-09 19:38:08 -07:00
wrexbe 0fc8c0ef5e
Update some nugets (#8738) 2022-06-09 18:25:59 -07:00
Pieter-Jan Briers cb4d5f3e59
More nullable component fixes (#8659) 2022-06-04 20:22:26 -07:00
wrexbe 5c132fdc9e
Remove extra ; 2022-05-29 00:02:06 -07:00
wrexbe 5f94c8d57a
Fix map rendering (#8514)
* Fix negative grids

* Map renderer: skip, and warn on empty grids.

* Fix local transform
2022-05-28 22:57:37 -07:00
metalgearsloth 58aae01ee3
Update for grid API changes (#8152) 2022-05-14 14:56:15 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
20kdc 0b613821be
Make the MapRenderer CLI usable, since all the bot apparatus was commented out anyway (#7669) 2022-04-28 21:55:51 +10:00
Moony 12b682ee4d
Tile variants content (#6956) 2022-03-09 20:59:44 +01:00
Moony b73621587a
Map renderer now supports large sprites and rotations. (#6938) 2022-03-01 17:23:28 -07:00
mirrorcult ec1e07c832
Map renderer decal painter (#6754)
* Map renderer decal painter

* not yet

* no conk dick
2022-02-23 10:23:39 -06:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Kara D ee4c5559a3
Fix map renderer for multi-grid maps 2022-02-06 21:45:37 -07:00
DrSmugleaf 67eaa7bfe6 Fix MapRenderer crash when checking if an entity has an ISpriteComponent 2022-01-07 19:10:39 +01:00
Javier Guardia Fernández c30c8020e8
Add a map renderer (#3613)
Co-authored-by: github-actions <github-actions@users.noreply.github.com>
2022-01-07 18:54:06 +01:00