Commit Graph

24 Commits

Author SHA1 Message Date
AJCM-git 9c522c8b19
UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Nemanja 8d9a76c95d
Fix defibs resetting rot timer + slimes not having perishable (#23340)
* Fix defibs resetting rot timer + slimes not having perishable

* fix the sound too
2024-01-02 13:12:32 +11:00
Leon Friedrich 907b873145
Fix various errors/exceptions (#22841)
* Fix entity storage localization

* Fix HumanoidAppearanceComponent resolve

* Fix null reference exceptions

* Fix duplicate key error

* Fix artifact error spam

* actually maybe this is what its meant to do

* Fix entities playing sounds on deletion
2023-12-22 00:26:08 -07:00
Kara ad97580727
Rename Miasma to Ammonia (#22791)
* Rename Miasma to Ammonia

* Namespace changes

* Map change????? why
2023-12-20 21:19:50 -07:00
metalgearsloth 269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Nemanja ac5e9cd70b
Fix borg mobstates (#21307)
* Add dead states to borgs

* this?

* ack
2023-11-09 16:14:06 -07:00
Nemanja 94368f1f00
Speed Boots [Tier 3 Civ-Service] (#21438)
* Speed Boots

* validate

* monkey
2023-11-07 18:25:43 -07:00
metalgearsloth 5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth 9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich e685cb626b
Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth a2bbda43cc
Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich 7ba0ea2926
IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
Raphael Bertoche c1cfe8d45e
Removes unnecessary message for defibbing a patient which has ghosted (#20690)
* Removes unnecessary message for defibbing a patient which has ghosted

This message is for the defib operator.

It could inform them that the patient doesn't have a consciousness since it's ghosted
but maybe no message is really the right move here because it may have succeeded
and that would be what would happen had the defib attempt succeeded - no message.

Also when the patient's ghost return to body there they will be alive as long as the
body is still alive, so telling the operator to defib again may be wrong.

* Removes corresponding ftl message which doesn't occur now
2023-10-04 21:47:41 -04:00
metalgearsloth 5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf 3f3ba6ac62
Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
DrSmugleaf 15c0211fb2
Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
Pieter-Jan Briers 7e5d03a1a8
Fix defib "return to body" prompt. (#18376) 2023-07-27 15:13:17 -04:00
ShadowCommander dd7032a860
Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Nemanja 19742f72b1
Fix defibs not reviving (#17195)
* defib tweaks

* fix defibs not actually reviving
2023-06-07 13:12:49 -06:00
Nemanja 409462df7f
defib tweaks (#17167) 2023-06-06 15:08:34 -06:00
Nemanja f53eae9a2c
fix game not building (#16097) 2023-05-04 16:40:47 -07:00
Nemanja b16eba534a
[fix] Fix rotting (#16039)
* Fix rotting

* empty
2023-05-02 22:57:47 -06:00
metalgearsloth c7c083e9c8
Defib fixes (#16031) 2023-05-03 11:32:06 +10:00
Nemanja 0604c93d50
Defibrillator (#15922)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-03 10:10:19 +10:00