Commit Graph

25 Commits

Author SHA1 Message Date
metalgearsloth 9a40cf81f5
Add sprite movement states (#22940)
* Add sprite movement states

Did it for borgs for reference for future implementations.

* Fix

* Fix prediction issue

* review
2023-12-24 23:34:21 -08:00
Leon Friedrich e685cb626b
Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth a2bbda43cc
Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich 7ba0ea2926
IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
DrSmugleaf a44fa86b68
Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
metalgearsloth 5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
metalgearsloth 73c323fd62
Some MoverController cleanup (#18484)
Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 676405f08f
Auto-orient rotation for arrivals (#16417) 2023-05-14 07:46:28 -04:00
Leon Friedrich d228f971b0
Try fix collision mispredicts (#16298) 2023-05-13 00:02:50 +10:00
metalgearsloth ec9d31d9ab
Mobmover tweaks (#15942) 2023-05-01 18:29:35 +10:00
metalgearsloth 7e886dc95a
Follower fixes (#15348) 2023-04-23 20:01:15 +10:00
Leon Friedrich 4b65fb1579
Try fix some mover jank (#13503) 2023-01-16 01:20:22 -07:00
metalgearsloth ea16cc9fba
Reset eye lerp on parent map change (#12986) 2023-01-12 23:10:51 +11:00
metalgearsloth 4f6ead57bf
Revert "Multi-threaded mob movement" (#12809) 2022-11-30 12:39:02 +11:00
metalgearsloth d8bc7e1cb7
Multi-threaded mob movement (#12611) 2022-11-30 09:41:26 +11:00
Leon Friedrich 0986bfa7be
Prevent relay recursion (#12597)
Fixes https://github.com/space-wizards/space-station-14/issues/12562
2022-11-15 11:45:25 +11:00
metalgearsloth 15029b8410
Optimise mob moverment a little bit (#12136) 2022-10-22 14:50:25 -07:00
Leon Friedrich 19586ea46c
Reset movement on player (de)attach (#12073) 2022-10-22 10:50:14 +11:00
metalgearsloth 7813af46cf
Invert camera controls (#11119)
Kinda makes more sense as defaults.
2022-09-08 17:06:39 -05:00
metalgearsloth 3fa666bd06
Snap to nearest cardinal on traversal (#10869) 2022-08-29 15:59:19 +10:00
metalgearsloth 5b42861539
Smooth docking traversal (#10822) 2022-08-29 15:05:53 +10:00
metalgearsloth 94141ad021
Don't relay incapacitated move inputs (#9822) 2022-07-17 14:31:49 +10:00
metalgearsloth b9e876ca92
The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00