Commit Graph

3986 Commits

Author SHA1 Message Date
metalgearsloth 521ed99766
Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
Rane f647c8a658
Quick miasma nerf (#9161) 2022-06-25 21:04:40 -05:00
Júlio César Ueti 4067c20f04
Fix nukies (#9159)
* Quick stash

* I think this does it
2022-06-25 19:00:45 -05:00
Moony 0ec3bc23cb
Revert "Adds a tool for importing .netset files into the ban DB. (#9016)" (#9149)
This reverts commit b13e672393.
2022-06-25 14:02:41 -05:00
Moony b13e672393
Adds a tool for importing .netset files into the ban DB. (#9016)
* Adds a tool for importing .netset files into the ban DB.

* Adds a static variable so it's clear what the GUID is.
2022-06-25 10:52:05 -07:00
Júlio César Ueti d1a0340343
Fixes storage eating buckled players (#9096)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-24 12:26:56 -07:00
Kara 732400e0f6
Rename credits to spacebucks & integrate with cargo (#9119) 2022-06-24 07:43:44 -07:00
Kara 4d8ff35640
Roleban completions (#9114)
* Roleban completions

* helpers

* eat my peenor dumb robot
2022-06-24 21:14:47 +10:00
metalgearsloth 79c1cef566
Jetpack fixes (#9107) 2022-06-24 19:45:53 +10:00
Rane a1affccc84
Miasma improvements (#9022) 2022-06-24 01:20:52 -07:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
Flipp Syder 25869cd501
Solution spiking (#8984) 2022-06-23 19:26:54 -07:00
EmoGarbage404 1c7a09b736
Fire Axe [New syndie item] (#9088) 2022-06-23 18:27:28 -07:00
themias 31fb49583b
Fix disposal unit endless pressurizing (#9086) 2022-06-23 18:26:20 -07:00
Leon Friedrich ad60eb770e
Node network bug (#9039) 2022-06-23 22:21:44 +10:00
Kara a63f698544
EI NATH (#9060)
* EI NATH

* fix gibs

* figs
2022-06-23 22:19:32 +10:00
Vera Aguilera Puerto 9090460e0e
Cleans up the appearance and ambience of various atmos devices. (#9071) 2022-06-23 22:18:11 +10:00
TekuNut c05cd468d8
Convert AME Visualizers (#9037)
Co-authored-by: TekuNut <3456422+TekuNut@users.noreply.github.com>
2022-06-23 05:03:28 -07:00
metalgearsloth c6d534a1be
Fix ghost radios and colours (#9064) 2022-06-23 20:48:26 +10:00
Kara cc755a2051
Projectile spells + fireball spell (#9058)
* Projectile spells + fireball spell

* say it with some gumption
2022-06-23 03:24:50 -07:00
metalgearsloth 3da454140d
Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
KIBORG04 58da937259
Displaying of player characters in the round end statistics (#9006)
* All in one

* using fix

* Update GameTicker.RoundFlow.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-06-23 19:32:06 +10:00
metalgearsloth adc419c6fc
Don't consider power for docking (#9054) 2022-06-23 17:22:10 +10:00
EmoGarbage404 f5e11102ba
Vending Machine Abuse (#8863)
* piece of shit i'll abuse your vending ass

* placeholder

* Update types.yml

* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth 77a8e16104
Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
Leon Friedrich c25f2e6283
Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
keronshb 4ecac09428
Adds anchor checks for containment fields (#8909)
* Adds anchor checks for containment fields

* norot

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:27:49 +10:00
metalgearsloth 5169ade3fd
Movement acceleration (#8969) 2022-06-23 12:13:22 +10:00
keronshb 0be0561869
Notifies you if you're being stripped or dressed. (#9029) 2022-06-22 16:58:53 -07:00
Kara bdf6920f4c
Slight mobster accent fixes (#9017) 2022-06-22 16:39:29 -07:00
Jessica M 2f2670d2bb
Convert KudzuVisualizer to Visualizer Systems (#9010) 2022-06-22 16:33:45 -07:00
Rane 3ccf25210c
Natural immunities (#9026) 2022-06-22 16:25:48 -07:00
Paul Ritter c7b38e6e23
Revert "Disease stages" (#9034) 2022-06-22 23:16:26 +02:00
Ripmorld 13b208a5f1
Disease stages (#8405)
* Added the stages , time to implelement them

* adjusted the zombie code to fit within the new staged system

* because I forgot it starts at 0

* mmmm Mistaken

* Removed unused comp

* removed DiseaseBuildup comp from IgnoredComponents.cs

* Resolved review

* Delete IgnoredComponents.cs

* Resolved review

* resolved review

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-06-22 13:41:17 -07:00
themias d76ff66d3d
Show remaining liquid in a drink when you examine it (#8721)
* Show drink volume on examine

* Approximate measurement unless a beaker

* Changed percentage threshold and added subjectivity

* Update default switch case since it can never be 0 here

* Remove int cast from PercentFull method
2022-06-21 21:02:24 -05:00
themias 4bd1ebdf1d
Add DoAfter to eject light bulb (#8988) 2022-06-21 17:55:06 -07:00
Júlio César Ueti a8f8426eed
Fixes Esword not changing hit sound and sharpComp. (#9005)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-21 17:54:28 -07:00
Morber d958ababb9
Add SignalSwitch sound (#9013) 2022-06-21 17:51:42 -07:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Júlio César Ueti 360a6b8b00
Fix fixgridatmos command (#9007) 2022-06-21 19:47:10 +02:00
Kara e01728c0ab
Disallow bible healing if target is dead (#8999) 2022-06-21 11:44:02 -05:00
wrexbe bee053a38c
Get test map (#8987) 2022-06-22 00:44:19 +10:00
Kara 8d18d733b8
Rat king tweaks (#9000) 2022-06-21 07:00:11 -07:00
Leon Friedrich 229627a934
Gas injector visuals & balance (#8963) 2022-06-20 19:04:55 -07:00
themias 4b50bef5fb
Ignore puddles when prying floor tiles (#8896) 2022-06-20 19:03:54 -07:00
themias 3727696c01
Fix vow of silence popup spam (#8974) 2022-06-20 19:02:55 -07:00
Leon Friedrich 0a48d8038f
Fix salvage player deletion (#8977) 2022-06-20 18:59:35 -07:00
EmoGarbage404 8273434af5
death to it (#8981) 2022-06-20 15:59:04 -05:00
Leon Friedrich 847a74958d
Fix other weightless crash (#8973) 2022-06-21 03:23:47 +10:00
wrexbe 81e3b2da88
Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00