Pieter-Jan Briers and metalgearsloth
6b488b1c31
Fix animation looping bugs. ( #29457 )
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Summary of the problem is in the corresponding engine commit: https://github.com/space-wizards/RobustToolbox/commit/a4ea5a462092c93cca941b073d080e284d73c2a6
This commit requires engine master right now.
I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.
Fixes #29144
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-09 17:30:59 +01:00
Kara
e1c1bbab39
Reagent grinder jittering ( #24190 )
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* Reagent grinder jittering
* Fix jittering for offset sprites
(cherry picked from commit 1f92376579 )
2024-01-26 23:01:11 +01:00
DrSmugleaf
ce08cd5b35
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 22:07:18 +02:00
Psychpsyo
ab4bac057f
Jittering System Fix + Cleanup ( #20921 )
2023-10-14 22:02:40 +02:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
02aef68dff
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
mirrorcult
ae1ce0b31c
Status effect refactor ( #4868 )
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* Oops! All Changes In One Commit
* try desperately to fix prediction issues and fail
* oops
* test
* actually fixes prediction issues
* port jittering to status effect
* default merge behavior + alert cooldown stuff
* silly test issue
* zabloing
* address reviews
2021-10-15 23:45:04 +02:00
Vera Aguilera Puerto and Pieter-Jan Briers
67fd509c9f
Adds jittering. ( #4809 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-10-09 17:30:04 +02:00