Commit Graph

36 Commits

Author SHA1 Message Date
nikthechampiongr b2ca9b6a9c
Fix firelock prediction issues with periodic pulses of closing lights (#28227)
* Fix firelock prediction issues with periodic pulses of closing lights

For some reason this function was setting a time for the next state
which was triggering the door system to try to close the firelock.
This does not happen serverside because the function only fires from an
event called clientside apparently.
It appears to be an attempt to stop firelocks from closing instantly
that did not function properly, and I cannot discern any other purpose.
As such I have removed it.

* Remove redundant serverside check

This became redundant with commit 439a87f2
2024-05-24 16:44:42 +02:00
nikthechampiongr df8b9a659e
Firelock improvements part 1 (#26582)
* Change prying system and pryunpoweredcomp to allow for custom time modifiers

This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.

* Make firelocks properly predicted

Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.

* Make firelocks pryable without a crowbar

While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.

* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared

* Make firelocks unable to emergency close for 2 seconds after being pried open

* Clean up

* More cleanup

* Reorganize SharedFirelockSystem methods to match Initialize order

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-05-22 04:16:20 -07:00
nikthechampiongr deac5a6842
Fix misprediction of emergency access (#25973)
The EmergencyAccess bool on the AirlockComponent would not get synced to the client
2024-03-11 12:50:09 +11:00
Nemanja 2852483b5c
remove doorslam sound (#25737) 2024-03-01 11:58:52 +11:00
Nemanja ce0a51fc29
Predict doors and airlocks (#25419)
* predict doors and airlocks

* prying, too

* ack

* eek
2024-02-23 10:01:31 +11:00
Kara 818b07ecf8
Destruction & impact sound rework pass 1 (#24282)
* Various sounds ported

* Replace wall_bonk.ogg

* Metal/metalglass break sound pass

* Replace metalbreak.ogg

* Replace woodhit

* Replcae tap.ogg n some smack uses

* Fix lint

* Replace bang.ogg and some instances of hit_kick.ogg

* couple more

* fix wood sound

* i may be stupid

* le attributing

* bro what

* standardize more destruction sounds

* fix melee hit sound cutting off

* window threshold sounds and remove `destroySound` it literally doesnt exist
2024-01-19 10:33:07 -05:00
themias 7c22a1cc59
Increase zombie prying time for bolted doors (#23383) 2024-01-03 17:41:39 -07:00
DrSmugleaf a44fa86b68
Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
nikthechampiongr 5ff79120e6
EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-28 21:34:21 +10:00
metalgearsloth 5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Leon Friedrich f2bfdd8e17
Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Tom Leys a196756124
Split Door Bolt functionality out of AirlockDoor (#16354) 2023-05-31 10:23:35 -04:00
Tom Leys 79eeefd813
Fix firelock lights for hot / pressurized rooms (#15892) 2023-05-06 15:54:36 +10:00
Slava0135 c47ec40c43
prevent from prying blast doors (#16077) 2023-05-05 23:16:23 +10:00
TemporalOroboros 7523ed4c17
Resolves AirlockVisualizer is Obsolete (#13884) 2023-04-22 19:18:16 +10:00
Nemanja 31851e5468
[Entity] Brig Timers (#15285)
* brigtimer

* ok

* TextScreen w timer implementation

* second commit

* working brig timer

* signal timers near completion

* soon done

* removed licenses, fixes noRotation on screens, minor edits

* no message

* no message

* removed my last todos

* removed csproj.rej??

* missed a thing with .yml and tests

* fix tests

* Update base_structureairlocks.yml

* timespan type serialize

* activation turned into comp

* sloth review

* Update timer.yml

* small changes

---------

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: rolfero <45628623+rolfero@users.noreply.github.com>
2023-04-19 01:47:01 -06:00
Leon Friedrich 19277a2276
More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
metalgearsloth 2873a830bd
ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
Paul Ritter c5e5729bd4
removes beforeserialization hook (#12319) 2022-11-03 12:41:12 +11:00
Leon Friedrich bb61eb7f54
Move board spawning out of DoorSystem (#11772) 2022-10-17 03:43:33 +11:00
Leon Friedrich 35a142965d
Firelock ECS + some other stuff. (#8366)
* firelock rejig

* dont error failed resolves

* fix

* less resolves

* switch fire and pressure messages

* update

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-09-05 22:55:33 -07:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
metalgearsloth f0cc636c1d
Add door prying to xenos (#8917)
* Add door prying to xenos

* a

* c
2022-06-28 20:50:58 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Alex Evgrashin df49c2fd57
Universal weldable component (#7955)
* Weldable component for door

* Content update

* Examine message

* Universal visualizer

* Small fix

* Entity storage

* Content

* Fixed test

* Update Content.Shared/Storage/SharedStorageComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fixed loc string

* Add public API to change welding time

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-09 15:51:52 +10:00
Joosep Jääger 0cdb34741e
Airlock visuals (#7261) 2022-04-16 15:31:12 +10:00
Fishfish458 4500f88737
Add door emag visuals and sound (#6971)
Co-authored-by: fishfish458 <fishfish458>
2022-03-19 12:00:01 -07:00
Leon Friedrich 6dc681683c
Prevent non-airlock doors from closing on people. (#6882) 2022-02-24 23:32:35 -07:00
Leon Friedrich 8d111c8959
Door collision fixes (#6836) 2022-02-21 22:01:37 -07:00
Leon Friedrich 88c5e8a7ce
Fix door saving/loading (#6506) 2022-02-19 12:34:01 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
WlarusFromDaSpace 50b1af08a2
Adds emergency access to airlocks (#6500) 2022-02-09 14:13:35 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich 1914560773
Fix firelock door init (#6384) 2022-01-30 15:47:24 +11:00
Leon Friedrich c465715273
ECS Doors (#5887) 2022-01-30 11:49:56 +11:00