Kara
b93f956353
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
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* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content
* pass entman
* dog ass test
* webeditor
2024-05-18 13:58:55 +02:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Leon Friedrich
1dde5f39ab
Fix ghost respawn bug ( #17511 )
2023-06-21 11:04:07 +10:00
wrexbe
c4d135e253
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Vera Aguilera Puerto
f4d8ec1b35
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
metalgearsloth
f110e28021
Fix openahelp and quit command perms ( #5763 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-12-12 22:45:49 -07:00
Moony
78b5cca638
Observing outside the lobby is no longer a thing you can do. ( #5587 )
2021-11-28 02:28:32 +01:00
Vera Aguilera Puerto
d3a611164b
Turns GameTicker into an EntitySystem. ( #4197 )
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* GameTicker turned into an EntitySystem
* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events
* Change event names to be more consistent with the rest.
* YAML linter uses the dummy gameticker CVar override.
* Fix game ticker initialization order
* Dummy ticker won't spawn players.
* Fix character creation test
2021-06-20 10:09:24 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00