Commit Graph

1676 Commits

Author SHA1 Message Date
Colin-Tel 1f6d6e41f6
Update micro.yml (#1274)
* Update micro.yml

Added southeast solar array, making it easier to obtain power, it's even got another hardsuit!

* Update micro.yml

added empty light outside the new solars, also gave engie front desk some spare light tubes

* Update micro.yml

made evac default, as it fits the station better and is more likely to dock at the alternate evac location

* Update micro.yml

new arrivals (not arrivals)

* Update micro.yml

added hydro public table

* Update micro.yml

more hydro changes

* Add chef, other map updates

adds one chef role just because
double-checked firelocks in medbay
added little table in maints by epi
2024-05-31 18:15:41 -05:00
Adrian16199 5a8621bc97
Shoukou quality of life update. (allegedly) (#1270)
Security, medical, head of personnel, logistics, epistemics and engineer's head department has been provided with a medal they can bestow upon their crew for doin.... well, I guess better than others, whether or not its literly just doing their job in the first place.

Robotics has been provided with some changes, removed protolathe and the resources that were next to it but given bit better to look in the surgery room of it. (For now)

Epistemics and Medical has been provided with starting basic resources.

Engineering received spare fuel to the generators so they dont have to pray that salvage mines plasma someday.

Salvager's equipment has been doubled to cover all 4 miners and moved to the inside.

Provided meteor shield cover to certain parts of the magnet incase a miner forgets to bring the magnet back and only one meteor hits for some reason.

Provided meteor shield cover above the "legally speaking" secret room

Given an entry on the left side of epistemics to provide faster access to robotics.

Increased the amount of solar panels on both sides but made more broken while at it.
2024-05-30 01:24:24 -05:00
Colin-Tel 97e31dfd4b
Micro quick fix (#1268)
* Update micro.yml

Added physics dampening, added logi autolathe, added salvage rollerbed in case they get ouchies >w<

* Update micro.yml

fixed invalid configurator, recolored uncolored pipe

* Update micro.yml

swapped epi camera router and R&D server positions

* Update micro.yml

added fuel, removed extra rad collectors, preemptively removed AI RTG

* Update micro.yml

added the damn engie fax

* Update micro.yml

firelock/air alarm fix

* Update micro.yml

medical fax and papers (this has to be the last one, right)

* Update micro.yml

changed up sec reception
2024-05-30 01:22:21 -05:00
Colin-Tel f72da319a0
Micro station (#1251)
* Adds Micro

* Update micro.yml

Added parallax, warp points, and several minor changes.

* Update micro.yml

Added intercoms, folders, a fax, and other stuff

* Update micro.yml

Added notes, defib cabinets, a little lighting, uh yeah I think it's ready.

* Update micro.yml

named all faxes & added one to epi, changed an air can to CO2, gave atmos a Plasma can, added emergency lights, added perma cryosleep, added DOG beds for CATs

* Update micro.yml

added detdrobe and repdrobe

* Update micro.yml

medbay curtains!!1

* Update micro.yml

invalid configurators removal

* Thanks Velcro!

lighting changes, added sec and med camera routers and telecoms.

* the classic last minute change

service telecoms and camera router
2024-05-28 23:10:40 -05:00
deltanedas b7a918e683
submarine atmos fix (#1265)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-27 19:18:36 -05:00
rosieposie acd2c5042b
Subpatch 15: Psychward, Portals, Prosecutors, and Piers (#1175)
* initial commit

* Update submarine.yml

* mapped portals properly

* command dock

* sec dock

* finishing touches

* add spawns i forgot, link shit i forgot

* a little cleanup

* fix naughty air sensors

* fix test failure maybe

* remove invoke counters

* FIX

* final tweaks

fixed a wire, added posters & paintings
2024-05-25 19:28:09 -05:00
Colin-Tel e1a69deb62
Asterisk update (#1254)
Asterisk small update

made cargo dock easier to dock at with shipyard shuttles, adjusted max AME size to a max of 2 cores, made QoL atmos changes
2024-05-25 19:24:02 -05:00
deltanedas 6290f368b3
lighthouse mini fix (#1250)
* lighthouse mini fix

* engi stuff

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 11:45:50 -05:00
deltanedas 9cefb432da
use plasma pacman on prospector (#1245)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-24 19:16:36 +00:00
Velcroboy fe5728bbf6
Map Edits (#1229)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-05-20 17:41:30 -05:00
Adrian16199 39a2642f23
Shoukou shipyard update. (#1228)
Bit late, I know.

Added disposals infront of bridge
Added jukebox
Added shipyard dock in command
Changed disposal placement infront of kitchen/bar to less inconvenient spot.
2024-05-20 17:31:29 -05:00
deltanedas 946a8fe059
lighthouse shipyard (#1205)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
2024-05-18 17:57:35 +00:00
Velcroboy 05eaabd237
Map Edits: Arena (#1208)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-05-18 12:48:32 -05:00
Nairod 1d5af85efb
Replace Chef Ship Helmet (#28036)
Replace Chef Ship EVA Helm
2024-05-18 14:00:03 +02:00
Ed c0d1c43003
New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-18 13:51:30 +02:00
Nemanja 3055d7bac5
Mega Antag Refactor (#25786)
* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh
2024-05-15 19:48:32 +02:00
Colin-Tel 75704fac61
Update asterisk.yml (#1202)
Added shipyard console/docks
2024-05-15 12:45:20 -05:00
deltanedas 9291c35364
shipyard rewrite/port (#1171)
* add shipyard code

* add shipyard preferred dock

* shipyard locale

* add the computer itself

* add all the pre rebase shuttles

* name the shuttle

* tweak all shuttle maps + fix test

* add some categories for future use

* rename nanotrasen to civilian

* update for new ui system and move remaining yaml into deltav folder

* good

* write tests

* wow

* helix price hike

* fix dirty dispose

* use deltav cvar file

* s

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Null <56081759+NullWanderer@users.noreply.github.com>
2024-05-15 12:18:55 +00:00
Colin-Tel 9bbf4cf89a
Updated Asterisk (#1193)
* Updated Asterisk

* additional changes
2024-05-14 14:45:39 +00:00
deltanedas cfdaacb049
lighthouse fix (#1189)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-12 10:02:56 -05:00
Velcroboy 9e2acd8856
Replace debug gen on salvage map with solar parts (#1180)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-05-09 17:27:35 -05:00
Velcroboy a8df4a2da2
Fixes screens not showing ETA/ETD for evac shuttles (#1178)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-05-09 17:27:16 -05:00
metalgearsloth 23d20224f4
Fix godmode serialization (#27427)
IDK
2024-05-07 01:27:45 +02:00
deltanedas 567af7c4f8
lighthouse update (#1142)
* lighthouse cryo pods

* add thermomachines to atmosia

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-27 19:06:18 -05:00
Colin-Tel ac38b4a6e3
Edge Station - Returned box evac & small changes (#1136)
* Returned box evac & small changes

Small adjustments made to the map, in addition to resolving issue with improperly docking evac shuttle.

* Removed prior box shuttle

* Added criminal records computer
2024-04-25 11:27:41 -05:00
rosieposie c57859e9c8
Subpatch 14 (Shuttle changes, jukeboxes, n2 lockers) (#1134)
* subpatch 14

* fix pesky invalids
2024-04-25 01:28:45 -05:00
UnicornOnLSD 84a6f1cb86
pebble patch (#1133)
jukie, robust armory, N2 lockers
2024-04-24 18:25:27 -05:00
Velcroboy b43f0335d7
Map Edits (#1131)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-24 19:20:38 +00:00
deltanedas bb04a96f8f
lighthouse jukebox and n2 (#1132)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-24 18:51:19 +00:00
deltanedas f03b7737b2
lighthouse update (#1120)
* lighthouse update

* more update

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-22 16:03:45 -05:00
Null 51ae93409b
Merge pull request #1119 from NullWanderer/2024/04/21-merge
Merge upstream
2024-04-22 19:25:32 +02:00
rosieposie 6679835d16
initial commit (#1117)
- added an interior exit button to the xenoarch chambers
- added some extra wires in the engi outpost
- moved corpsman medicine locker
- gave det back their extra rubbers that somehow got deleted
- fixed maints above singulo not having power
- put a mass scanner on salv dock, gave them one handheld to start with
- gave perma a dinnerware crate and more instruments
- improved firing range (conveyors!!!)
2024-04-22 00:11:04 -05:00
Hannah Giovanna Dawson 4edf577b1b
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

(cherry picked from commit f059714a75601c73c0b7b917d0faac35c99f96fe)
2024-04-21 23:46:34 +02:00
Verm 21208c94f8
You can bless more containers with a bible (#26526)
* Made more things blessable

* Removed junk

* Remove whatever that was

* Make bowls blessable

* New mixablesolution component, converted everything to work with it

* Fix minor mishaps

* Fix extra spaces in bottle yml

* Fix last extra space, fix bottle havign the wrong solution name

* Remvoe unneeded event(I think), fix alcohol bottles not being mixable

* I missed cans
2024-04-21 23:31:16 +02:00
NullWanderer b88e0a7606
Folded bodybag migration 2024-04-21 21:43:08 +02:00
Velcroboy 817c365be1
Map Edits (#1106)
* Map Edits

* Adjust prefixes

* Fix invalids and reagent nulls

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-19 03:36:06 +00:00
rosieposie c9575e9483
Submarine Patch 12 (#1099)
* Update submarine.yml

- made TEG engi-accessible
- gave hos a different gun (again)
- added more roundstart SMES, in maints near the singulo, to give more time before power goes out
- gave mime a zebra scarf
- added blast shutters between epi substation and bridge docking area
- changed up theatre dorm doors a bit (main dorm room is AA, all doors are glass now)

* fixed cloner
2024-04-18 12:37:15 -05:00
rosieposie 1df11f210c
Submarine Patch 11 (#1075)
initial commit

- removed unsuls
- fixed maints access at bridge entrance
- added instruments to perma, books, altered visitation window
- removed secglasses from ward & hos office since theyre roundstart anyway
- removed the random spawn pill canisters because they can have ambuzol -_-
- connected toilets in perma to disposals
- perma windows made only reinforced glass since the damage from electrocution is changed
- gave sec some labellers for evidence lockers; evidence lockers added just outside brig
- door'd the entrance to sec so it was less wildly open every time the power went out; doors are now all lawyers also in the hall; gave them a generator
- adjusted role numbers slightly (less interns, more even dept counts)
2024-04-11 21:14:54 -05:00
deltanedas f163f9aebe
fix nukie planet whitelist (#1081) 2024-04-11 18:38:35 +00:00
deltanedas 33712a2b1b
lighthouse mini fix (#1070)
* lighthouse mini fix

* more fix#

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-09 22:16:38 -05:00
rosieposie f2c07ee837
Submarine Patch 10(?): Re-Pressurized Disposals Edition (#1068)
Update submarine.yml

- removed duplicate jetpacks from paramedic lockers
- moved det office back to sec; old room is now a general-purpose rec room
- unspaced disposals :(
- gave bars sinks
- unlocked booze-o-mat at perma & in maints bar
- fixed dupe windoor in salv
2024-04-09 22:12:06 -05:00
deltanedas 520fab78b9
lighthouse mini fix (#1066)
* lighthouse mini fix

* trolled

* more fixy

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-08 22:54:52 -05:00
rosieposie 14e247faaa
Subpatch 4-4-24: I Really Need To Get Better At Naming These Edition (#1058)
* initial commit

- improved park theatre
- moved bridge fireaxe
- gave reporter a fax machine
- secfab moved to armory counter per ramona's suggestion
- armory is less of a cramped PITA to be in
- gave hos a lecter safe instead
- made TEG instructions similarly indestructible and immovable like the med counter paper; at this point i should really just PR some kind of plaque or something,
- singulo room got the substation treatment :)

* canisters

* minor fixes

- fixed jani maints being AA (oops!)
- fixed ID console being in AA bridge counter (made door glass so its clearer its AA too)

* Update submarine.yml

* Update submarine.yml

- west wing of med was unlocked ????
- removed sec intercom in perma
- gave perma the substation :)
- service locked the service autolathe
- fixed space area east of hospital being hard to get into
2024-04-07 15:06:51 -05:00
Velcroboy 9b5b42b4c2
Map Edits: Lighthouse (#1065)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-04-07 15:06:10 -05:00
UnicornOnLSD f27e972c8d
Edge FIX: cursed steel (#1064)
FIX: cursed steel
2024-04-07 14:56:08 -05:00
deltanedas 52bfd9143d
lighthouse fixes (#1063)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-07 14:53:01 -05:00
deltanedas 37c0bc8795
port lighthouse real (#883)
* port lighthouse and dosome work

* fix evil things

* add to pool and test

* most of the logi rework, replace viro with some cryo beds

* more reworks

* fixes

* updatey

* more fix

* techie spawn and more suit storage

* actually add the techie spawns

* name every door

* gaming

* mostly fix/add cameras

* warp point gaming

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-04-06 18:38:40 -05:00
Adrian16199 42c8923144
Shoukou's quick patch (#1059) 2024-04-06 03:13:55 -05:00
rosieposie ea4f281ab6
The Superior Subpatch 4-2-24: 4-3-24 Edition (#1053)
* Update submarine.yml

* mowed astrograss!!!
2024-04-03 21:44:14 +02:00
rosieposie 2c8cb54d96
Revert "Subpatch 4-2-24 (#1050)" (#1051)
This reverts commit 4f91d7ab41.
2024-04-03 03:55:04 -05:00