Commit Graph

16 Commits

Author SHA1 Message Date
Winkarst 0148c441e6
Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``EventManagerSystem`` (#35460)
Cleanup
2025-02-24 18:45:00 +01:00
IProduceWidgets 3e0b93d071
fix a station event weighting bug (#33584)
* fractional weights dont work in StationEvents

* force-int

* sure why not, we can keep floats I guess.
2024-12-05 22:52:02 -06:00
IProduceWidgets 07ec00ed05
refactor event schedulers to use explicit game rules (#29320)
* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping
2024-08-14 15:21:01 +10:00
Killerqu00 6503cb7833
Sleeper agents event no longer occurs when evacuation is called (#30646)
no more evac sleeper agents
2024-08-05 13:17:53 +10:00
Kara 09b5319270
Log event starts to admin alert chat (#27761) 2024-05-07 17:13:28 +02:00
Kara c1aae2398b
Round event frequency simulation command (#27718) 2024-05-06 00:33:30 -07:00
LordCarve eeaea6c25b
Unify `Content`'s `EntitySystem` logging (#26216)
Use Log with generated sawmill name rather than explicitly named one for all non rule-based Content EntitySystems.
2024-03-18 07:30:27 +11:00
Pieter-Jan Briers e00f74505c
Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Pieter-Jan Briers 68ce53ae17
Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
Nemanja 51506e3d30
Fix station events that use update loops (#15834) 2023-04-29 13:15:06 +10:00
Nemanja 59349b1b9b
Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
metalgearsloth d3552dae00
Revert "Gamerule Entities" (#15724) 2023-04-24 16:21:05 +10:00
Nemanja 39cc02b8f9
Gamerule Entities (#15513) 2023-04-24 15:20:51 +10:00
Pieter-Jan Briers 55c61b9c35
Config presets system. (#12824) 2022-12-16 23:26:24 +01:00
metalgearsloth a0362d6f85
Disable events by default in debug (#12610)
im too lazy to update my cvars and i can't be the only one tilting
2022-11-15 08:33:46 -06:00
Kara 3fd226d9f0
Extended rework & ramping event scheduler (#11362) 2022-10-18 19:51:47 -07:00