Commit Graph
6 Commits
Author SHA1 Message Date
Jackson Lewis 6a22f2629b Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
Pieter-Jan Briers f790eeb34d RaisePredictiveEvent works.
Needs sequence numbers fixed.
2020-03-25 17:53:50 +01:00
Pieter-Jan Briers 705aeceba6 Need to merge this 2020-03-25 11:16:57 +01:00
Acruid d16f433f45 Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception.
Fixes state handling code on components to not throw exceptions when called with null components.
2020-02-09 02:28:47 -08:00
ShadowCommander 092f234943 Add a check to make sure the CombatMode is the current player (#663) 2020-02-09 10:42:44 +01:00
Pieter-Jan Briers 02d509fc5f Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.

* Fix inventory hud positioning.

* Crappy attack animations.

* Import TG combat sounds

* More work on arcs.

* Implement hit sounds.

* Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00