Commit Graph

60 Commits

Author SHA1 Message Date
faint 2f85b5ea3c
Little NodeContainer ECS (#17702) 2023-06-28 21:28:38 +10:00
metalgearsloth 317a4013eb
Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Visne c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Paul Ritter 3884c4d3db
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
metalgearsloth 6c76061887
Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
DrSmugleaf 7fbc2608e8
Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Leon Friedrich 86ef8c5473
Make PathfindingSystem take a nap during large explosions (#12309) 2022-11-04 12:24:41 +11:00
Leon Friedrich e5f968a7fb
Content changes for engine RotateEvent removal PR (#11448) 2022-09-23 13:57:30 +10:00
Leon Friedrich d9c247b310
Fix pipe net null error (#9508) 2022-07-06 20:36:07 -07:00
Vera Aguilera Puerto aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
Leon Friedrich ad60eb770e
Node network bug (#9039) 2022-06-23 22:21:44 +10:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Leon Friedrich f5dfba9db4
Fix pipe net conservation laws (#8540) 2022-06-03 03:09:51 -07:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
metalgearsloth 72da2db62d
Content changes for grid splitting (#7645) (#7746)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
metalgearsloth ecaad9c349
Revert "Update submodule (again)" (#7730) 2022-04-24 02:26:00 +10:00
metalgearsloth 8c7772630c
Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Rane 7900abb888
Literally Murder IExamine (#7352) 2022-04-08 14:17:25 -07:00
Leon Friedrich 56168e592e
Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
Leon Friedrich c95516e5b2
Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Moony 4a466f4927
Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
Leon Friedrich 56b2041b12
Fix pipe connection bug (#6753) 2022-02-17 14:31:23 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich a4aacaef5e
Add extra debug data to nodevis (#6684) 2022-02-15 21:19:32 +11:00
Leon Friedrich 9942da031a
Fix manual valve (#6532) 2022-02-10 17:21:57 +11:00
Leon Friedrich 690194be1f
Avoid unnecessary `IRotatableNode` reflooding. (#6592) 2022-02-09 23:07:51 +11:00
Leon Friedrich 21e0cd4256
Optimize pipe net appearance updating. (#6469)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-09 14:10:55 +11:00
Leon Friedrich 1e10314900
Reduce node resolves (#6435) 2022-02-06 23:10:33 +11:00
Leon Friedrich 32ada7de7a
Reduce atmos system resolves (#6465) 2022-02-05 21:57:26 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich d40bcc9168
Fix some mispredict reconciliation issues. (#6319)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 03:34:48 +11:00
wrexbe 94207a42e9
Make manual valves work (#6121)
* Make manual valves work

* Change some GasValveSystem lookups
2022-01-15 05:18:45 -08:00
Paul Ritter cc57d1380c
Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
E F R b2da936848
Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
Acruid fa0ec5cbd9
AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Visne c67160ae19
Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
20kdc 1a4316c4cc
Fix pipe rotation. (#4939) 2021-10-18 13:42:30 +02:00
moonheart08 f69575e15a
ok saving pipes now works (#4906)
* ok saving pipes now works

* EW HACKS
2021-10-16 13:40:21 -07:00
Vera Aguilera Puerto 0be5ff829b
Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Vera Aguilera Puerto 0767bd3777
Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Vera Aguilera Puerto ad5f7bb71b
Subscribe TransformComponent events by-ref (#4478) 2021-08-21 11:49:31 +02:00
Vera Aguilera Puerto 93acc565f0
Makes Airtight ECS. (#4351)
* Makes Airtight ECS.

* Remove atmos holdovers while at it!
2021-07-25 17:04:58 +10:00
Vera Aguilera Puerto 4112847142
ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331) 2021-07-23 11:09:01 +02:00
Visne b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00