Commit Graph

121 Commits

Author SHA1 Message Date
Leon Friedrich b148bebd60
Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
keronshb eff088189d
Another batch of DoAfter fixes (#14351) 2023-03-04 21:26:03 -08:00
keronshb e9dbcc4278
Another round of DoAfter fixes (#14295) 2023-03-01 11:51:42 +11:00
Slava0135 32648fdac8
Fix meat spike vaporizing victim items (#13697) 2023-02-28 09:14:13 -04:00
metalgearsloth 44fb8a9e2d
Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
keronshb 9ebb452a3c
DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
metalgearsloth c8f89eca60
ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
Chief-Engineer 95e35b94b5
Improve explosion logs (#13351)
* add types to explosion logs

* make explosions logged by default

* add cause parameter to IThresholdBehavior

* add cause to ExplodeBehaviors

* add cause to power cell explosions

* remove useless log

* add triggerer to triggers

* add logs for damage from explosions

* sneaky power cell update
2023-02-10 23:45:38 +00:00
Visne 6cd1a6c800
Fix kitchen spike (#13879) 2023-02-02 18:39:44 -08:00
Visne 5a5a3afbb1
Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Jezithyr eeb5b17b34
Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Leon Friedrich 466384b081
Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Nemanja faca40b8d5
more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
Jezithyr 5f9b4adf47
Cleaned up obsolete properties from MobStateComponent (#13097)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-12-19 21:25:35 -06:00
Leon Friedrich 881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Leon Friedrich 6917b0fe17
Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
DrSmugleaf 7fbc2608e8
Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Rane 3b9cb3346d
fix butchering bug (#12253)
* fix butchering bug

* gib again
2022-11-08 14:50:05 -06:00
Nemanja bd77f5cced
reagent grinder machine upgrade (#12422)
* reagent grinder machine upgrade

* grinder storage upgrades
2022-11-08 14:15:49 -06:00
0x6273 a201d777bc
Machine upgrade examine verb (#12119) 2022-11-04 14:27:47 +11:00
Jacob Tong dbb23f9cf7
Fix butchering inside of a container making the target unbutcherable permenantly (#12328) 2022-11-01 16:52:53 +11:00
Nemanja 4a20a3e839
adds machine upgrades for microwave (#12010) 2022-10-30 18:14:20 +11:00
0x6273 dfdad0ffe5
Refactor ReagentGrinder (#11751)
* Refactor ReagentGrinder

- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.

* Use a timer on component instead of SpawnTimer

* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
DrSmugleaf f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00
metalgearsloth 0b38589728
Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Mervill 020b2fae00
Can't butcher objects inside containers. (this time, the pr contains the code 🙃) (#11685) 2022-10-03 18:42:04 -07:00
Mervill 7c862e0ed2
Butchered objects use MapPosition for spawning, spawn with small offsets. Objects cannot be butchered inside containers. (#11646)
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2022-10-03 17:50:56 -07:00
Nemanja 8503055ce4
microwave heat fix (#10973) 2022-09-01 19:13:43 -07:00
Nemanja 32abdf5f00
Microwave ECS (#10766)
* microwave ECS

* allcomponentdelete etset

ack

* container purge
2022-08-27 16:40:29 -07:00
Nemanja 6d88c6ba88
Mining Fix (#10347) 2022-08-06 13:16:17 +10:00
Nemanja 5128dc687b
Make kitchen spikes slightly more logical (#10343) 2022-08-05 18:09:33 -07:00
Leon Friedrich bae540ab2f
Fix gas tank and other hand-interaction bugs (#9700) 2022-07-30 19:56:26 -07:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Kara 258ec0cac1
Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Leon Friedrich e17c89eac4
Identity popup fixes (#9743) 2022-07-15 01:10:52 -07:00
themias b76c251829
Add batch cooking (#9359) 2022-07-14 19:25:16 -07:00
Kara 2d5ec7f85c
Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
Kara 50fc190f7f
Visual popup addendum (#9570) 2022-07-09 02:32:06 -07:00
Kara dc28b58468
Visual popup types (#9523)
* Visual popup types

* Pass over `PopupCoordinates` and `PopupCursor`

* `PopupEntity` pass

* Disease and reagent popup pass

* COLOUR
2022-07-09 04:09:52 -05:00
metalgearsloth ed6e07e941
Log kitchen spikings (#9284)
Easier to find.
2022-06-29 07:55:59 -05:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
KIBORG04 a75a921955
Removal interaction without hands (#8843) 2022-06-15 11:39:43 +10:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
wrexbe 78fb4b88ed
Fix microwave eating wrench (#8801) 2022-06-12 16:43:28 -07:00
Pieter-Jan Briers a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth 2d873a2cf2
Add static "IsPowered" method (#8434)
* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-05-26 17:36:12 -07:00
themias 764a2a5046
Microwave was stuck in busy state on some BeingMicrowavedEvents (#8381) 2022-05-23 12:39:52 -07:00
Kara 2273b58fbe
Entities gib when being microwaved (#8144) 2022-05-14 14:04:45 +10:00