Commit Graph

82 Commits

Author SHA1 Message Date
Nemanja 13d71f14e2
add support for per-id access on AccessReaderComponent (#13659)
* add support for per-id access on AccessReaderComponent

* comments!!!

* oh yeah we predicting baby

* foobar

* sloth review

* weh
2023-02-28 08:03:55 -08:00
Chief-Engineer b482463c91
Add prevent suicide to minds and add tag control commands (#13307) 2023-02-17 01:36:10 +01:00
Leon Friedrich 9c6c6a797a
Remove reference to deleted mind (#14101) 2023-02-14 13:46:44 +11:00
Leon Friedrich 554ec85069
Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
Visne c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Jezithyr eeb5b17b34
Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Chief-Engineer 1ceff51a69
Add mind and ghost logs (#13306) 2023-01-03 22:49:15 -08:00
metalgearsloth 0d7423c01d
Cleanup speech and emoting comps (#13194)
Networks speech and removes the shared prefix from emoting.
I have no idea if emoting is even being used or plan to be used in the interim.
2022-12-27 18:03:25 +01:00
Leon Friedrich 034c721b5a
Mind fix (#13105) 2022-12-20 18:03:28 +11:00
Chief-Engineer fdb1181298
Add ability to prevent ghosting (#12906)
* add ability to prevent ghosting to MindComponent.cs

* make minds preserve properties in certain transfer scenarios

* Revert "make minds preserve properties in certain transfer scenarios"

This reverts commit 333cae0db0faf4ef81767b93332271d944c90a0e.

* move PreventGhosting to the actual mind
2022-12-19 21:55:45 -06:00
Jezithyr 5f9b4adf47
Cleaned up obsolete properties from MobStateComponent (#13097)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-12-19 21:25:35 -06:00
metalgearsloth 4db3b30dc1
Sleep NPCs on attach (#12014) 2022-10-19 10:07:44 +11:00
Nemanja 9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] (#11669)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-10-15 15:06:01 -07:00
Flipp Syder 33c1456223
Adds station record renaming to the rename command (#11759) 2022-10-15 14:48:22 -07:00
Kara db1dfc8958
Command perm modifications (#11273)
* Command perm modifications

* actually not this one

* string
2022-09-14 19:02:38 -05:00
Flipp Syder f9922d9160
Restrict ghost role speech/movement to component flags (#11183) 2022-09-14 13:46:49 +10:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
Nemanja 5f5f795ae2
empty id card name fix (#10860) 2022-08-29 21:38:00 -05:00
Leon Friedrich c65d1c51ce
Load grid error related changes (#10817) 2022-08-25 23:33:40 +10:00
Leon Friedrich 93584f21db
Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00
Pieter-Jan Briers e852ada6c8
Play time tracking: Job timers 3: more titles: when the (#9978)
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-07 16:00:42 +10:00
Rane 2f4849eae1
Cloning Rework (#8972)
Co-authored-by: fishfish458 <fishfish458>
2022-08-03 21:05:17 -07:00
metalgearsloth aad6a22a6a
ECS NPCs (#9941)
* ECS

* A

* parity

* Remove dummy update

* abs

* thanks rider
2022-07-25 14:57:33 +10:00
metalgearsloth b9e876ca92
The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
metalgearsloth 08e1d3cd66
Fix mind unvisit crash (#8682) 2022-06-09 04:01:37 +10:00
Pieter-Jan Briers a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich ca7960382b
Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
metalgearsloth 5d75539c7e
Fix aghost crashes (#8556)
There's still some oddity around MobObserver / AdminObserver where if you move after suicide then aghost you return to your original body, but at least you won't spawn a billion AdminObservers anymore or crash if you controlmob one.
2022-06-02 16:17:58 -05:00
themias 58cacd12ed
Fix bug where being eaten as a mouse tethers your ghost to who ate you (#8338)
* Check if the ghost spawn position is in inventory/default/null-space

* attach to grid instead of default spawn point

* Simply attach to grid first before entity is deleted
2022-06-01 17:39:50 +10:00
Moony 130302a262
Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Vera Aguilera Puerto bcef118489 Extra checks in MindSystem entity deletion ghost spawning.
I have a feeling this might be the cause of the round restart bugs, so make sure the round hasn't ended in the spawned timer code and log every ghost spawned by this.
2022-03-07 12:56:19 +01:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe 425712adea
Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
Rane be7a770b78
Traitor objectives now include their target's job (#6417) 2022-02-06 19:25:04 -07:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
ShadowCommander d1a033644b
Update admin overlay when player is renamed (#6180) 2022-01-15 14:15:41 +01:00
ShadowCommander b46c1d4779
Rename command (#6091)
* Add rename command

* Move EntityUid parsing to a method

* Change to only two arguments.
2022-01-09 23:22:22 -06:00
Rane 8f6192dafa
Added briefings to character menu & the traitor briefing (codewords) (#5971) 2022-01-05 16:46:40 +11:00
Vera Aguilera Puerto 675a29ed33
ECS MindComponent (#5917) 2022-01-04 13:37:50 +01:00
Paul Ritter cc57d1380c
Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
ShadowCommander 17fd5096d5 Make ghosted examine color more visible 2021-12-19 15:20:08 -08:00
Fishfish458 026f2ee313
Small changes for crit mobs to be able to gasp and dead mobs to show dead on examine (#5828)
* [ADD] changes to be able to identify living downed players

* [FIX] format of tryGetComponent, fixed string

* [CHANGE] PR mind component suggestions

* [CHANGE] trycomp based on qa feedback

* [CHANGE] Condensed mindcomponent as per feedback

Co-authored-by: fishfish458 <fishfish458>
2021-12-19 14:45:47 -08:00
E F R b2da936848
Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
Vera Aguilera Puerto 684cb76173 Bunch more resolves removed. 2021-12-08 17:17:12 +01:00