Commit Graph

13 Commits

Author SHA1 Message Date
PrPleGoo d314a41e4f
Task/fix nightvision huds (#26726)
* StatusIcon: add field to set if icon should be rendered with shading

* set/unset shader based on icon field

* set new field to true for hud icons

* re-shade health bars
2024-04-05 01:05:01 +02:00
Golinth 21de5e9a08
Criminal Record Icons below Job Icons (#26203)
SS13 Criminal Record Icon Location REAL

Adds a new Offset DataField to the StatusIcon Prototype. It effects status icon location on a per-pixel level. Not sure what else it could be used for, but hey, nothing wrong with generalizing. Also moves the mindshield icon priority to one, to fix an unreported bug with them covering non-job icons.
2024-03-17 21:37:00 -04:00
Golinth 79dc4e4d6f
Mindshield outline flashes, (#25409)
* Add animation support to status icons

Animated like any other entity. Change the png to have all frames, add delays in meta.json, and you're good to go.

* Dirty "fix" for the crashing.

Still have no idea why files cannot be read without changing their path in the yaml.

* Sloth review ig

I still have no idea why it wont work with /Textures/ missing as a prefix.
2024-02-20 17:26:48 -05:00
Golinth bced73f676
Kill Seperated Mindshield Icons (#25303)
* Unghettoify mindshield icons

Adds support for layers in status icons, through the StatusIconLayer enum and the new "layer" datafield. Defaults to the Base layer where functionally remains unchanged.

* TG icon for shield

probably better than the shitty one I made in paint

* forgor meta.json

I forgor

* Emo review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-02-16 10:58:28 -05:00
Pieter-Jan Briers 68ce53ae17
Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

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Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
PrPleGoo eed663e8b4
Add health bar overlays for eye equipment (#21980)
* PR 1

* fix an error with health bar overlay (#1292)

* Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)

* [1612] change ShowHealthBarsComponent's DamageContainer field to a list (#1662)

* fix build

* no crit entities from not updating

* cleanup

* namespace

* undu irrelevant changes

* undo icon change

* make health bar 1 px taller and icon 1 px shorter

* fix medibot

* fix comment

* don't show health bar ratio when in crit

* fix build

* put the crit bar back

* don't render healthbars for mobs that are in containers

* draw more boxes without the background sprite

* fine status icon for all bio mobs

* add wacky mandatory things

* attempt 2

* whoops wrong file

* cool, this works too

* move null check to top

* only 1 init

* security huds

* remove shader

* fix build after cleanup

* slight cleanup

* little more cleanup

* Remove clothing grant component system

* security HUD now shows a job icon on entities with a body

* remove sec stuff and do similar changes to split off PR + remove unused comp

* process comments

* don't return

* update to ComponentAddedOverlaySystemBase

* no cache

* colors and not rendering out of sight

* touch ups

* fix build & cleanup

* undo

* remove shader from icons

* process comments

* documentation

* fix licence

* validate prototype id

* just use args

* rename method and append in method

* type

* just fucken delete the command

* space

* undo

* remove

* don't use LocalPlayer

* re-add showhealthbars command, but working

* rename icon lists and conform health icon code to the others

* space

* undo

* update command

* oops

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Co-authored-by: Rane <60792108+Elijahrane@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 11:48:57 -05:00
Nemanja 23ad53c1e0
make status icons unshaded (#18974) 2023-08-10 19:36:26 -05:00
PrPleGoo e083b33aae
security HUD now shows a job icon on entities with a body (#18054) 2023-08-02 07:17:03 +10:00
Visne ee4809a222
Revert "Hunger and thirst HUDs" (#18125) 2023-07-18 17:28:28 +02:00
PrPleGoo 67e4b626c1
Hunger and thirst HUDs (#18066)
* security HUD now shows a job icon on entities with a body

* thirst goggles

* set starting hud gear
2023-07-18 00:01:22 -06:00
Leon Friedrich 8143b9d87a
Slight status icons performance improvement. (#18076) 2023-07-17 18:22:35 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Nemanja 044d5f6853
Status Icons (#17529) 2023-06-27 20:31:53 -04:00