Leon Friedrich
68765a4753
Improve atmos debug overlay ( #22520 )
2023-12-15 14:18:00 -08:00
Kara
e4a227ff0d
Explosion SFX juicing + higher persistence ( #22544 )
2023-12-16 03:57:46 +11:00
themias
9cc4a50692
Add more DNA interactions ( #21989 )
...
* Add more DNA interactions
* remove unused import
* update based on feedback
* Add event for chemistrysystem.injector
* move event to shared; transfer dna to implanter
* doafter and interaction event fixes
* add BreakOnHandChange
* doh
* use events instead of updating component directly
* Add DataFields to ForensicScannerComponent fields
* Convert most events to system api call
2023-12-15 02:52:55 -07:00
Nemanja
2455980090
Electrolysis and Centrifuge ( #22517 )
...
* electrolysis and centrifuge
* sprote
* final
* bomp!
* COUGH COUGH SPROTE
* boarsd
2023-12-15 02:52:46 -07:00
keronshb
2d692f47da
Action Upgrade System ( #22277 )
...
* Adds uses before delay so actions can be used multiple times before cooldown
* adds methods to get remaining charges, to set uses before delay, and to set use delay
* adds method to change action name
* moves set usedelay
* action upgrade ECS
* adds method to reset remaining uses
* adds upgrade events
* refactors action upgrade event and adds logic to parse it
* fix serialization issue
* adds level up draft method
* adds action commands and a command to upgrade an action
* more warning lines to help
* Gets action to upgrade properly
* Removes unneeded fields from the action upgrade component and now properly raises the level of the new action
* Cleans up dead code and comments
* Fixes punctuation in actions-commands and adds a TryUpgradeAction method.
* removes TODO comment
* robust fix
* removes RT
* readds RT
* update RT to 190
* removes change name method
* removes remaining uses & related fields and adds that functionality to charges
* Adds Charges to action tooltips that require it
2023-12-15 02:41:44 -07:00
chromiumboy
eb1c20ea81
Toned down wall color ( #22522 )
2023-12-14 22:36:01 -07:00
Nemanja
500675ba8a
show multiple recipes in the guidebook ( #22463 )
2023-12-13 15:17:38 -07:00
DrSmugleaf
77e872fe8b
Add ahelp bwoink sound cvar ( #22439 )
2023-12-13 01:51:30 -07:00
Pieter-Jan Briers
16bd6802df
More UI fixes ( #22431 )
...
* Fix chat filter button
Oh look, the popup code was copy pasted between chat filter and channel selector.
Hilarious.
Anyways same stuff as 995f506aaf . I pulled it all out into a base class so NO MORE COPY PASTE.
Fixes #22360
* Remove all further EnableAllKeybinds buttons.
Fixes #22346
Yeah none of these are valid use cases, why is this set...
2023-12-12 19:02:19 -07:00
Vasilis
3cb6b2c3b8
Add generic settings tab and move a bunch of settings over (And add the ability to toggle Discord RPC) ( #22430 )
2023-12-12 17:58:20 -08:00
metalgearsloth
d72506d54b
Hide verb expansion indicators on debug ( #22415 )
...
I forget if it's actually going to popup or not.
2023-12-12 17:03:46 -07:00
themias
9257703ef9
Fix construction graph ghost examine message ( #22424 )
2023-12-12 17:01:51 -07:00
KP
17270bb321
Fix glorfcode again ( #22420 )
2023-12-12 13:57:54 -08:00
Nemanja
9de4c40c29
Miscellaneous inventory tweaks ( #22371 )
...
* pt 1
* Miscellaneous gridinv UX
2023-12-12 00:49:37 -07:00
Nemanja
6e91346ff3
artifact crusher ( #22301 )
2023-12-12 10:15:47 +11:00
Nemanja
b37b988ce3
Even spaced hotbar ( #22252 )
...
* Fix spacing on hotbar
* more tweaksies
2023-12-11 04:37:51 -07:00
metalgearsloth
1bdf94da64
Audio fixes ( #22324 )
2023-12-11 21:26:55 +11:00
KP
1b5e5032f4
Fix Glorfcode ( #22271 )
2023-12-11 19:53:10 +11:00
Nairod
3589ad9d0c
Welder Blindness Effect Increase ( #22304 )
2023-12-10 15:10:07 -08:00
chromiumboy
b70c0845d0
Crew monitor revisit ( #22240 )
2023-12-10 16:38:50 +11:00
metalgearsloth
b72c8553d8
Add audio multipliers back ( #22260 )
2023-12-09 15:18:15 +11:00
metalgearsloth
98d5f9f56b
Make audio sliders use gain not volume ( #21984 )
2023-12-09 14:03:08 +11:00
Pieter-Jan Briers
995f506aaf
Fix being unable to open chat channel drop-down. ( #22255 )
2023-12-09 13:15:06 +11:00
Nemanja
8112f84c33
Mark the last item stored in storage for smart-equip ( #22236 )
...
* mark the last item stored in grid inventory
* shift
2023-12-08 12:43:57 -06:00
Nemanja
736300d505
keybinds for opening bag/belt & context logic for opening storage window ( #22238 )
...
* keybinds for opening bag/belt & context logic for opening storage window
* no error por favor
2023-12-08 12:43:37 -06:00
Nemanja
b01f0b5f82
add tooltip with entity name on inventory hover ( #22203 )
2023-12-07 21:38:07 -05:00
Leon Friedrich
287d22cc49
Inventory slot enumerator rejig ( #21788 )
2023-12-08 08:20:51 +11:00
Nemanja
c047f19fdc
Inventory sprite rotation ( #22201 )
2023-12-07 11:59:16 +11:00
TemporalOroboros
f98322ad5d
T shaped pickaxe and grid UI fix ( #22197 )
2023-12-06 19:52:57 -05:00
deathride58
a4027a3344
Fixes speech bubbles now lacking names for the living ( #22191 )
2023-12-07 08:58:53 +11:00
Nemanja
9ca84ac3fb
Grid inventory fixes ( #22161 )
...
* Gridinv fixes
* eek
* oh yeah this too
* eek
2023-12-05 16:38:10 -07:00
deathride58
f0c76348bc
fixes ghosts completely lacking speech ( #22157 )
2023-12-05 14:40:03 -07:00
deathride58
e32ede5882
Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! ( #21999 )
2023-12-04 16:10:49 -07:00
Nemanja
cc8984d096
Grid Inventory ( #21931 )
...
* Grid Inventory
* oh boy we keep cracking on
* auto insertion is kinda working? gross, too!
* pieces and proper layouts
* fix the sprites
* mousing over grid pieces... finally
* dragging deez nuts all over the screen
* eek!
* dragging is 90% less horrendous
* auto-rotating
* flatten
* Rotation at last
* fix rotation and change keybind for removing items.
* rebinding and keybinding
* wow! look at that! configurable with a button! cool!
* dragging is a bit cooler, eh?
* hover insert, my beloved
* add some grids for storage, fix 1x1 storages, fix multiple inputs at once
* el navigation
* oh yeah some stuff i forgor
* more fixes and QOL stuff
* the griddening
* the last of it (yippee)
* sloth review :)
2023-12-04 16:04:39 -07:00
Repo
b212809c58
Fix: the character preview ( #22106 )
2023-12-03 13:05:43 +11:00
coolmankid12345
0f7189e8b5
Ghetto Mindshield Icon ( #20958 )
...
* Looks like shit frfr
* White for sure
* New icon
---------
Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com>
2023-12-02 12:21:10 -05:00
eoineoineoin
c3f8571d89
Avoid emptying and recreating all UI cards on every update ( #21990 )
...
By making the UI elements persistent, it allows tooltips to remain
on-screen when other elements are updated - in particular, the number
of research points, which is updated regularly.
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2023-11-29 14:49:44 -05:00
metalgearsloth
7ada1c6674
Update content to new ParallelManager ( #21813 )
2023-11-29 11:00:12 +11:00
metalgearsloth
0d728b930b
Fix weather audio ( #21949 )
2023-11-28 23:35:38 +11:00
metalgearsloth
c172e66d7c
Fix ambient audio ( #21933 )
2023-11-28 14:09:25 +11:00
metalgearsloth
3423f11f79
Fix ahelps ( #21921 )
2023-11-28 00:42:03 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
0c4e2650dd
Minor decal change ( #21860 )
2023-11-24 00:35:49 +11:00
metalgearsloth
76fe97b7c2
Use GetHashCode for client construction ( #21857 )
2023-11-24 00:19:30 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-11-23 14:34:37 +11:00
metalgearsloth
985da52191
Decal fix ( #21761 )
...
- Don't send stale chunks for deleted grid as client just errors it anyway.
- Store some allocations in fields.
2023-11-21 21:35:57 -07:00
Chronophylos
e24e0bdaf5
add localization for pda footer text ( #21749 )
2023-11-21 20:06:43 -05:00
Velcroboy
a698a85f34
Make shuttle walls/windows constructable ( #19255 )
2023-11-20 17:20:24 -08:00
Leon Friedrich
c46bad59fa
Rename SpriteView field ( #21794 )
2023-11-20 17:37:57 +11:00
Leon Friedrich
4c09e645f3
Make T-ray entity query use lookup flags ( #21793 )
2023-11-20 16:09:06 +11:00
Nemanja
de5319737e
ok final actions fixes fr this time ( #21683 )
2023-11-16 00:12:47 -05:00
metalgearsloth
816ee2e1ab
Gateway destinations ( #21040 )
...
* Gateway generation
* Gateway stuff
* gatewehs
* mercenaries
* play area
* Range fixes and tweaks
* weh
* Gateway UI polish
* Lots of fixes
* Knock some items off
* Fix dungeon spawning
Realistically we should probably be using a salvage job.
* wahwah
* wehvs
* expression
* weh
* eee
* a
* a
* WEH
* frfr
* Gatwey
* Fix gateway windows
* Fix gateway windows
* a
* a
* Better layer masking
* a
* a
* Noise fixes
* a
* Fix fractal calculations
* a
* More fixes
* Fixes
* Add layers back in
* Fixes
* namespaces and ftl
* Other TODO
* Fix distance
* Cleanup
* Fix test
2023-11-14 19:23:40 -07:00
Nemanja
2727f63bf3
small action bar fixes ( #21655 )
2023-11-14 18:35:43 -07:00
Nemanja
4e84961ef8
Minimalist Action Bar ( #21352 )
2023-11-13 22:27:14 -05:00
Leon Friedrich
eb0c86f803
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Leon Friedrich
355e16f470
fix implant action icon bug ( #21597 )
2023-11-12 16:29:46 -07:00
Leon Friedrich
c9e2a91f13
Fix ghost FOV bug ( #21614 )
2023-11-13 05:36:00 +11:00
Leon Friedrich
9af95742df
Fix replay spectating bugs ( #21573 )
2023-11-10 23:45:46 -07:00
Leon Friedrich
654cc7f071
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Nemanja
ac5e9cd70b
Fix borg mobstates ( #21307 )
...
* Add dead states to borgs
* this?
* ack
2023-11-09 16:14:06 -07:00
Vasilis
2f2d237f86
LOOC will appear on top of your head ( #21514 )
...
* Oh well
* Minor fixing up
* HOLY BINGLE I DID IT
* TOGGLE!
2023-11-09 02:18:58 -07:00
themias
cf6eb200be
Remove need to toggle vending machine button ( #21543 )
2023-11-08 18:42:07 -07:00
PixelTK
52af546267
Arachnid 2: Episode 2 ( #19984 )
...
* Shield
* minor sprite changes and buffs
* structure buff
* Crafting stuff
* tweaks
* 88-88
* Better web pocket sprites.
* yeah it's fine now.
2023-11-08 12:18:52 -08:00
Nemanja
94368f1f00
Speed Boots [Tier 3 Civ-Service] ( #21438 )
...
* Speed Boots
* validate
* monkey
2023-11-07 18:25:43 -07:00
DrSmugleaf
dc3b6e31b2
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
Nemanja
4729024d3e
Convert ItemSize to prototypes ( #21481 )
...
* item sizes are prototypes
* eek
2023-11-06 00:20:50 -07:00
IntegerTempest
615f15e8a9
Nukeops hud ( #21260 )
...
* a
* a
* a2
* syndi visor
* left icon
* a3
2023-11-05 19:36:08 -07:00
Leon Friedrich
6a8023cf8b
Fix admin verb PVS issue ( #21406 )
2023-11-05 02:58:26 +11:00
Ed
aa713ea7e6
Candles ( #21087 )
...
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-11-03 22:53:51 -07:00
keronshb
3a788dd8d4
Mind Action Container ( #21336 )
2023-11-03 19:55:32 -04:00
TemporalOroboros
19614453d9
Makes thieving gloves sneakier ( #21398 )
...
* Hidden DoAfters
* Fix formatting warnings
* Hide progress bar and pickup animation
* Copy Hidden field in copy constructor
2023-11-02 22:10:58 -04:00
DrSmugleaf
2d58d19b07
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Nemanja
85f09cae86
More Storage Rebalancing ( #21373 )
...
* the changes...
* eek
2023-11-01 17:19:41 -06:00
Nemanja
0c329ed661
Storage Standardization [Take 2] ( #21270 )
2023-10-30 20:55:55 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Repo
e0f3bf0a06
User accessible playtime ( #21242 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-10-28 12:01:11 +00:00
Artjom
6ce75ccec9
Health analyzer UI improve ( #17280 )
2023-10-28 16:54:18 +11:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Nemanja
0670b56205
A return to foam (foam rework) ( #20831 )
2023-10-27 13:52:11 +11:00
metalgearsloth
c08349a947
Revert "Storage TEST MERGE" ( #21258 )
2023-10-26 00:46:22 -07:00
Nemanja
41795720da
[TEST MERGE] Slot-based Storage ( #21212 )
2023-10-25 18:53:38 -04:00
metalgearsloth
80c57170e9
Fix DockingControl ( #21238 )
2023-10-26 00:28:34 +11:00
Nemanja
0253270a9a
fix searching on vending machines ( #21233 )
2023-10-26 00:01:16 +11:00
deltanedas
b6a8f5e780
Power switchable refactor ( #20419 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-25 23:57:23 +11:00
ShadowCommander
4b10cab617
Change ListContainer to send null when selected is removed from the data ( #20595 )
2023-10-24 22:07:47 -04:00
Leon Friedrich
0880145ac8
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
metalgearsloth
46a3076ecb
Predict tile-prying ( #21167 )
2023-10-24 00:20:33 +11:00
Leon Friedrich
fbf4333a03
Maybe fix hand test failures ( #21157 )
2023-10-22 16:55:10 +11:00
metalgearsloth
44bd12c8a5
Fix replay infinite loop ( #21129 )
2023-10-21 09:37:02 +11:00
DrSmugleaf
5734f02de5
Fix ghost actions disappearing when toggling visibility of other ghosts ( #21033 )
2023-10-20 00:05:33 -07:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Itzbenz
8d070d4758
Allow Chemical Dispenser to be scrollable ( #20800 )
2023-10-18 23:53:32 -04:00
Keiku
7b4ceb9d0c
Add checkbox for toggle walking ( #20926 )
...
Co-authored-by: onoira <onoira@psiko.zone>
LGTM!
2023-10-18 13:59:00 -07:00
daerSeebaer
8edd5257c4
Display current load and maximum capacity ( #20181 )
2023-10-18 09:46:32 -08:00
I.K
344c10745e
FIX ( #21091 )
2023-10-19 01:03:00 +11:00
DrSmugleaf
5934c6728f
Replace all T : Component constraints with T : IComponent ( #21073 )
2023-10-17 19:42:47 -07:00
I.K
df81532469
Change wide swing sprites to be that of the weapon used ( #21050 )
...
Co-authored-by: notquitehadouken <1isthisameme>
2023-10-18 12:12:00 +11:00
Nemanja
fd994511a7
technology auto guidebook ( #21029 )
...
* technology auto guidebook
* boo-womp
* boo-womp II
2023-10-16 16:51:58 -05:00
DrSmugleaf
c3e303b80b
Fix sorting admin player tab playtime alphabetically ( #21028 )
...
* Fix sorting admin player tab playtime alphabetically
* Admin changelog
2023-10-15 23:32:51 -06:00
Leon Friedrich
58ae37957e
Fix low tickrate eye lerping ( #21001 )
2023-10-15 23:26:45 -06:00
DrSmugleaf
8801885b35
Fix not being able to sort by playtime in the F7 players tab ( #21004 )
2023-10-14 14:56:06 -07:00
DrSmugleaf
9e1ecdea76
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
DrSmugleaf
f02a54497d
Make the panic bunker UI send cvar updates on focus exit, add erase verb tooltip message ( #20987 )
2023-10-14 02:28:08 -07:00
DrSmugleaf
5be0df32ad
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 02:02:56 -07:00
DrSmugleaf
3a2482420f
Show total playtime in player list and AHelp window ( #20980 )
2023-10-14 01:55:40 -07:00
Nemanja
5ecd5f7521
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
DrSmugleaf
db4ad40430
Add panic bunker UI and automatic panic bunker ( #20954 )
2023-10-13 11:56:12 -07:00
DrSmugleaf
d6575eb556
Add support for multiple changelog files, add admin changelog ( #20849 )
2023-10-12 15:45:04 -07:00
Psychpsyo
1508f513bf
Jittering System Fix + Cleanup ( #20921 )
2023-10-11 15:57:09 -07:00
Leon Friedrich
fcd0d9ef0f
Add methods to transfer actions between containers ( #20901 )
2023-10-11 13:50:10 -04:00
Kara
dbb7c7065a
Kill `ContainerHelpers` ( #20908 )
2023-10-11 20:18:49 +11:00
ShadowCommander
c7d1fb80b5
Add a command to hide replay UI ( #19956 )
2023-10-10 20:43:48 -07:00
DrSmugleaf
9bcf67753a
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
metalgearsloth
edbfef22d6
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
iacore
21247fb642
cleanup: remove TargetingDoll-related code ( #20866 )
2023-10-09 16:40:17 -07:00
gus
9eede28d8c
Using capital letter for radio channel prefixes works now ( #20846 )
...
Co-authored-by: gus <august.eymann@gmail.ccom>
2023-10-08 22:07:54 -07:00
DrSmugleaf
3e509d7630
Give ringtone setting a 0.25 second cooldown, style and fixes ( #20780 )
2023-10-08 17:25:08 -04:00
Leon Friedrich
1a5cf370e7
Slightly improve action ui performance ( #20799 )
2023-10-08 16:37:09 -04:00
Leon Friedrich
00642e87a3
Changes for SplitContainer Engine PR ( #20383 )
2023-10-09 03:28:04 +11:00
coolmankid12345
9df5ded9ad
Revolutionaries ( #18477 )
...
Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2023-10-04 18:47:33 -07:00
deltanedas
76173285b9
Add missing type argument from PopupClient to PopupEntity ( #20725 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-04 10:52:04 -08:00
PixelTK
dfda2dbd05
Sericulture fixes ( #19193 )
...
* redone
* I FUCKING HATE SPAWNING STUFF IN SHARED
* inheritdoc
* owo
* fly broken wings
* From a server event to just an event.
* more info
* a comment and a different comment
* Partial
* Emo's requested changes.
* wuh
* head ache
* they call me mean names (laugh track)
2023-10-01 16:46:09 -04:00
DrSmugleaf
585ab5ca84
Move view variables verb to the top of the list with no category and localize it ( #20546 )
2023-09-30 13:22:07 -07:00
DrSmugleaf
379de4b22a
Remove v0.1 version number from local main menu screen ( #20617 )
2023-09-30 14:54:46 +10:00
metalgearsloth
3a196a1d09
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
DrSmugleaf
445e6aabed
Fix AHelp progressively showing more AHelp panels ( #20591 )
2023-09-28 18:46:16 -07:00
Kara
80f36ea6d4
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Miro Kavaliou
c06586f942
Added a toggle fullscreen button (default F11) ( #20272 )
...
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
2023-09-28 18:55:10 -05:00
DrSmugleaf
be61cca53f
Disable AHelp buttons when no player is selected, update button styling ( #20568 )
2023-09-28 16:46:49 -07:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
DrSmugleaf
72b1d668d4
Add confirmation to kick and respawn in the admin player actions panel ( #20542 )
2023-09-28 15:46:06 -07:00
nikthechampiongr
5ff79120e6
EasyPry airlocks for arrivals. Now also prying refactor I guess ( #19394 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-28 21:34:21 +10:00
Nemanja
b052e0f242
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Kara
66307df970
Revert "Guidebook can POP OUT YAYYYY" ( #20520 )
2023-09-26 07:49:27 -07:00
Whisper
8fb9d6e9b3
Remove empty damage values from health analyzer UI ( #20366 )
2023-09-25 20:37:22 -08:00
TomaszKawalec
cd9f0b8728
Display minimum temperature required for reaction to occur in guidebook ( #20424 )
2023-09-24 17:33:25 -04:00
Kara
2e481be694
Follow mouse rotation in combat mode ( #20433 )
2023-09-24 17:22:44 -04:00
Kara
fb175a520d
Ghost hearing action ( #19722 )
2023-09-24 16:34:08 -04:00
Kara
657e4d861e
Allow picking up items in combat mode ( #20431 )
...
* Allow picking up items in combat mode
* dont hardcode that
2023-09-24 15:47:42 -04:00
daerSeebaer
f5ddbcf123
Fix APC turning invisible after emagging ( #20245 )
2023-09-23 11:27:51 -08:00
Vasilis
eb4a9c4833
:( ( #20440 )
2023-09-23 13:44:49 -05:00
PrPleGoo
1a13884961
Task/food hud ( #19312 )
...
* security HUD now shows a job icon on entities with a body
* thirst goggles
* set starting hud gear
* fix build
* remove from starting gear
* remove
* replace
* fix thirst and hunger icons
* update icons
* space
* space
* ]
* ]
* fix build
* fix comments
* fix
* spacing
* field
* move more namespaces
* use AutoGenerateComponentState
* comments
* fix build
* not all fields
* comments
* unpaused
* fix Dirty warning
---------
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-09-23 16:14:06 +03:00
Leon Friedrich
684b334806
Action container rejig ( #20260 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
Kara
b8b4e918e2
Mouse rotator system ( #19267 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 15:45:13 +10:00
y7o4ka
dbd21f1295
Resizeable changelog ( #19272 )
2023-09-22 22:35:53 -04:00
DrSmugleaf
71ab660885
Add role bans tab to the bans admin window ( #20388 )
2023-09-22 14:08:28 -07:00
Waylon Cude
9cbcf67b1a
Metabolism fixes ( #20402 )
...
* In-progress commit for fixing metabolism system
* Commit with all debugging in there
In case I have to revert or something
* Cleanup debug commands
2023-09-22 15:01:42 -05:00
Nemanja
f16ff3a2d9
Rat King Milsim + Buffs ( #20190 )
...
* rat king update
* rummaging
* buuuuunnnnncccchhh of shit
* the last of it
* make rat servants not ghost roles
* pissma buff and cooldown
2023-09-22 15:01:05 -05:00
Artur
bd513e623c
fixed station records console item list selection ( #20369 )
2023-09-22 14:57:05 -05:00
Vasilis
e5162d4151
Guidebook can POP OUT YAYYYY ( #20268 )
...
* Let them eat cake
* Reviews
* Change amoled theme to gray
* Ok nevermind im big smart
2023-09-22 14:52:30 -05:00
Vasilis
413ba8cc9a
Remove cringe hardcodes for background ( #20374 )
2023-09-22 14:50:34 -05:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
DrSmugleaf
4c5e7a01f1
Make the lobby AHelp button red for admins when one is received ( #20390 )
2023-09-21 17:40:57 +10:00
ike709
3ee729f3fd
Adds a search bar to vending machines ( #20326 )
...
* Adds a search bar to vending machines
* fix indentation
* whitespace again
---------
Co-authored-by: ike709 <ike709@github.com>
2023-09-20 15:40:41 -04:00
deltanedas
4fbebb6917
Roundstart antag role restrictions revival ( #20108 )
...
Co-authored-by: Ray <vigersray@gmail.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-20 17:54:53 +10:00
Leon Friedrich
5d7f15c34c
Fix explosion preview/debug overlay ( #20353 )
2023-09-20 11:19:42 +10:00
metalgearsloth
9f9577acd0
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Repo
41139bf2b2
Option to delay uplink item purchase ( #20214 )
...
* Time delay for certain uplink stock.
* Remove glitchy timer and add refresh button.
2023-09-19 16:51:15 -07:00
Morb
835bde4c6e
Sex restriction for markings ( #19894 )
...
* Add sex restriction to markings
* Apply to existing systems
2023-09-19 16:56:10 -04:00
metalgearsloth
036b9ef74f
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
Nemanja
06ad5221ee
decal settings ( #20324 )
2023-09-18 17:17:48 -06:00
deltanedas
fc6638d7e0
gateway changes ( #20304 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-18 11:09:21 +10:00
Leon Friedrich
84495c3d52
Don't show verb confirmation pop-ups in debug mode ( #20300 )
2023-09-18 11:07:43 +10:00
Leon Friedrich
53b4da68fa
Fix light animations ( #20263 )
2023-09-18 03:57:49 +10:00
DrSmugleaf
bb655ab4a5
Resize the non-admin AHelp window to be taller and less wide ( #20271 )
2023-09-17 04:04:20 -05:00
metalgearsloth
e08b0954e5
Add navmap beacons ( #19388 )
2023-09-16 18:11:47 +10:00
deltanedas
f7711edbe3
Objectives ecs rework ( #19967 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-16 16:18:10 +10:00
deltanedas
8aba52d796
fix gateway destinations ( #20172 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-16 15:56:35 +10:00
Slava0135
2e1197257c
Reset speed when buckling ( #19846 )
2023-09-16 14:15:05 +10:00
Leon Friedrich
411fc8e27b
Improve `vv /c/enthover` and add keybind ( #20127 )
2023-09-16 14:09:51 +10:00
Pieter-Jan Briers
08b6f0748a
Clear cached preferences when disconnecting on client ( #19921 )
2023-09-14 22:49:32 -08:00
metalgearsloth
b201594a3b
Fix client gameticker jobs bug ( #20197 )
2023-09-15 15:59:15 +10:00
Doru991
eaecdb4336
Cyborg health alert and damage examining ( #20084 )
...
* Option for alt health alert and no overlay
* Fancy borg health indicator
* Borg damage examine localization
* EENENGHHHH ENNNGHHH
* Requested code changes
* Legal sound
* Revert "Legal sound"
This reverts commit 35715c88898aeb78dfe800319852c230395fdd7e.
I misunderstood what Sloth meant
* Annoying buzzer is back
2023-09-14 23:14:47 -04:00
c4llv07e
649cd34edc
Fix hud theme selection ( #19106 )
...
* Fix hud theme selection
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Remove iterator indexing in the theme configuration
Signed-off-by: c4llv07e <kseandi@gmail.com>
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-09-14 22:05:55 -04:00
metalgearsloth
91444083cf
Dispose storage windows on state change ( #20095 )
2023-09-13 16:03:44 -06:00
DrSmugleaf
f23228bda9
Update dragon devour action icon ( #20020 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-12 22:05:04 -07:00
metalgearsloth
a936f68bfa
Fix eye target not updating on rider shutdown ( #20094 )
2023-09-13 14:25:34 +10:00
Morb
80543c322d
Rotating character preview & lobby preview change ( #19741 )
2023-09-12 21:57:38 -04:00
metalgearsloth
7064f262b4
Add ore bag area pickups ( #19358 )
2023-09-12 22:34:04 +10:00
metalgearsloth
fd60d39bc7
Remove instruments compref ( #19560 )
2023-09-12 14:43:06 +10:00
metalgearsloth
f05f94fdc0
Fix solution EUIs ( #20033 )
2023-09-12 14:35:30 +10:00
metalgearsloth
748ca93f5c
Fix context menu for admin menu ( #20030 )
2023-09-12 14:34:20 +10:00
Morb
75bf7bc6e8
Hide SSD indicator in containers ( #20043 )
2023-09-11 18:59:48 -04:00
metalgearsloth
b9d35a0346
Fix merge artifact ( #20025 )
2023-09-11 21:43:13 +10:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
metalgearsloth
99b77bc2d3
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
DrSmugleaf
41284a60e4
Fixed error when equipping the energy katana as a space ninja ( #20015 )
2023-09-11 19:04:02 +10:00
metalgearsloth
e1a91466f1
Fix playtime tracker ( #20014 )
2023-09-11 17:42:25 +10:00
metalgearsloth
28bf3a6240
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
Morb
2a143c873c
SSD Indicator ( #19701 )
2023-09-11 15:52:56 +10:00
metalgearsloth
b77265314b
Make role timer tooltips pretty ( #19605 )
...
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-09-11 15:44:21 +10:00
metalgearsloth
2a367af7ed
Fix ghost warps ( #20008 )
2023-09-11 15:43:24 +10:00
Leon Friedrich
a225fe99b6
Fix misc commands ( #20004 )
2023-09-11 15:21:52 +10:00
metalgearsloth
0689e864e7
Fix admin fax ( #20006 )
2023-09-11 15:13:18 +10:00
metalgearsloth
3c0439167a
Fix makeghostrole eui ( #19998 )
2023-09-11 14:31:45 +10:00
metalgearsloth
88dfc59038
Remove custom tooltip timings ( #19604 )
2023-09-11 13:53:35 +10:00
Leon Friedrich
965de89362
Fix actions not initially appearing ( #19990 )
2023-09-11 10:45:35 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
4d1c3ae66a
Revert "Remove IContainer and move functions to the container system.… ( #19975 )
2023-09-10 21:46:36 +10:00
deltanedas
24810d916b
ninja 2 electric boogaloo ( #15534 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00
Leon Friedrich
b45e53603d
Remove IContainer and move functions to the container system. ( #19834 )
2023-09-10 12:16:37 +10:00
DrSmugleaf
09bce85f19
Fix actions not being usable, ordering, and containers ( #19964 )
2023-09-09 16:14:17 -07:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Pieter-Jan Briers
e18f731b91
Fix race condition causing some people being unable to connect. ( #19920 )
2023-09-08 14:52:36 -07:00
deltanedas
db2a4478b0
show non-sheet material units in lathe ( #19896 )
...
* locale for material units
* use material units in lathe ui
* give units to non-sheet materials
* :trollface:
* use volume properly
* :trollface:
* review
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-07 22:11:10 -04:00
Leon Friedrich
e4ca6f4fb9
Allow solutions to store extra reagent data ( #19323 )
2023-09-05 07:55:10 +10:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
deltanedas
91cfabd6f6
light refactoring/rework ( #19314 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-03 22:31:10 -07:00
Kevin Zheng
4c73c8d3ef
Change "Battery Power" to "Load" for APCs ( #19766 )
2023-09-03 10:24:24 -04:00
Leon Friedrich
af79f369ae
Remove outdated access reader method. ( #19765 )
2023-09-03 11:05:22 +10:00
metalgearsloth
c9d68023d9
Fix combat mode context menu ( #19743 )
2023-09-03 06:16:34 +10:00
faint
0b9b4f6532
Fix dumping into disposals ( #19736 )
2023-09-02 00:02:35 -04:00
Nemanja
6695ac2ad6
Show materials as sheets, tweak lathe ui ( #19709 )
2023-08-31 22:28:08 -07:00
Nemanja
f5d961e7be
Fix foldables ( #19717 )
2023-09-01 12:30:40 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
metalgearsloth
3ab346f471
Remove Ammo component references ( #19537 )
2023-08-31 14:33:28 -07:00
deltanedas
7842f0d055
decouple briefing from traitor ( #19668 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-31 14:29:45 -07:00
metalgearsloth
ef5a4ec306
More ent storage ref ( #19693 )
2023-08-31 22:29:11 +10:00
metalgearsloth
609bf63893
Remove entity storage compref ( #19557 )
2023-08-31 18:32:03 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
DrSmugleaf
98b49b8907
Remove redundant prototype ignores ( #19683 )
2023-08-30 21:01:13 -07:00
metalgearsloth
1b336d63bb
Predict folding ( #19663 )
2023-08-31 11:56:13 +10:00
metalgearsloth
b08967b752
Remove disposals compref ( #19558 )
...
This one was relatively painless.
2023-08-30 19:08:23 -06:00
Nemanja
4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
Morb
c99e365ce7
Give nukies the ability to declare war for a TC boost ( #19291 )
...
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-29 23:56:20 -08:00
metalgearsloth
cae574cbda
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Morb
cb5a2636e1
Localize character editor show button ( #19634 )
2023-08-30 09:39:01 +10:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
Thom
a1029be654
Changed Lathe UI to two-column layout so its easier to see what materials are currently loaded ( #19608 )
2023-08-28 17:36:07 -07:00
Morb
627a282e1a
Improve flavor UI ( #19600 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-28 20:01:45 +10:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
Nemanja
3e93e963b5
Add support for custom controls in the character menu ( #19567 )
2023-08-27 18:24:24 +10:00
metalgearsloth
d40f478fc6
Remove some erroneous compadd subs ( #19576 )
2023-08-27 16:08:29 +10:00
HerCoyote23
407d45cd11
Meleespeech Action, Holoparasite Meleespeech ( #19504 )
2023-08-26 17:26:28 -04:00
Pieter-Jan Briers
bf16698efa
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00
metalgearsloth
0b542098db
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
metalgearsloth
1ba517ec84
Fix eye zoom lerp ( #19377 )
2023-08-25 14:41:04 +10:00
chromiumboy
26caf16152
Borg laws announcement (second attempt) ( #19474 )
2023-08-25 12:56:01 +10:00
Visne
11a57be230
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
DrSmugleaf
35107f7c2b
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
/ʊniɹɑː/
f2954fff96
allow richtext on papers + edit premade documents ( #18154 )
2023-08-22 21:50:03 +10:00
Leon Friedrich
4d845caa07
Allow zoom command to ignore zoom limits ( #19419 )
2023-08-22 19:27:41 +10:00
Kevin Zheng
bb7a19d32e
Make thermomachines more thermodynamically sound ( #18984 )
...
Co-authored-by: Ilya246 <ilyukarno@gmail.com>
2023-08-22 00:34:45 -07:00
DrSmugleaf
7df72a6c72
Fix StealthSystem ensuring a comp on a terminating entity in tests ( #19413 )
2023-08-21 21:43:52 -07:00
kalane15
bb2aa2bfdb
Dropping stops examination ( #19398 )
...
Dropping stops examination (#19398 )
2023-08-21 21:28:45 -07:00
Leon Friedrich
1ec014cf39
Remove prototype ignore lists from some tests ( #19366 )
2023-08-21 21:08:12 -07:00
Vordenburg
2cbe8609a3
Make lobby song update occur at round end ( #19303 )
2023-08-21 14:54:44 -04:00
metalgearsloth
824461ed94
Fix paused pickup animations lingering ( #19325 )
2023-08-20 15:50:23 +10:00
faint
9e3eb08f5d
RichTextLabelExt update ( #19269 )
2023-08-18 14:41:48 +10:00
Kara
1e65eea905
Fix some TEG code conventions ( #19259 )
2023-08-17 11:50:41 -07:00
chromiumboy
a39fa80d58
Add lathe material ejection ( #19218 )
...
This completes PilgrimViis' (now closed) PR 16398. It addresses issue 10896, by allowing materials to be ejected from most lathes (except the ore processor and sheet-meister 2000)
* - Refinements to the material ejection UI
- Made the lathe UI default to a slightly larger size
- Fixed an offset issue with the label of the item currently being printed in the build queue UI
* Allow the materiel reclamation UI to pop if there is material left in the lathe, but not enough to print any sheets
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-17 09:22:01 -08:00
Sailor
b38685622e
Merge pull request #19223
...
* Change manifesto to manifest
2023-08-16 15:20:09 -07:00
Leon Friedrich
be3fc7481e
Remove UI state enter/exit logic from DamageOverlayUi ( #19149 )
2023-08-14 23:10:55 -06:00
Leon Friedrich
cabc834e84
Fix combat action prediction ( #19152 )
...
* Fix action predictions
* Add ActionsAddedTest
2023-08-14 23:06:45 -06:00
Kara
cfccb5959a
Lavaland chasms ( #19154 )
2023-08-15 12:29:24 +10:00
DrSmugleaf
d7344bde95
Fix editing a watchlist note temporarily making it appear as a low severity note ( #19100 )
...
* Fix editing a watchlist temporarily making it appear as a low severity note
* Change condition to check that the note type is anything other than note
* Revert "Change condition to check that the note type is anything other than note"
This reverts commit 5c12d89fe8b3547dc11b19bb04e980fe4e7bf206.
* Update Content.Client/Administration/UI/Notes/AdminNotesLine.xaml.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
* Check that the note type doesn't have a special icon instead
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2023-08-14 15:05:47 -06:00
DrSmugleaf
4cdbe11524
Make faded notes pop in on hover ( #19101 )
2023-08-14 15:03:53 -06:00
DrSmugleaf
9315a0fe81
Fix having to reopen ahelp and popped-out ahelp windows after rounds ( #19102 )
2023-08-14 15:03:35 -06:00
Kara
ec02907446
Various bar-related fixes ( #19126 )
...
* Various bar-related fixes
* smartfwidge
* gumbo
2023-08-14 15:03:20 -06:00
Repo
40e1286606
Fix to allow no severity on messages and watchlists ( #19125 )
2023-08-14 12:50:33 -07:00
c4llv07e
d7eb3bfb44
Pipe painter (now with airlock painter) ( #19031 )
...
* Add a pipe painting function to the airlock painter
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Rename engineer painter to omnipainter
Signed-off-by: c4llv07e <kseandi@gmail.com>
* review changes
Signed-off-by: c4llv07e <kseandi@gmail.com>
* fix migration duplicate
Signed-off-by: c4llv07e <kseandi@gmail.com>
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-08-14 15:06:21 +03:00
DrSmugleaf
73158ec0f2
Require severity to be set when creating and editing notes ( #19059 )
2023-08-13 23:37:38 -04:00
DrSmugleaf
9094695a58
Fix new players added to admin logs always defaulting to selected ( #19104 )
2023-08-13 20:53:48 -05:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
DrSmugleaf
17808a54ef
Fix debug error when opening the ahelp ui before joining a game ( #19069 )
2023-08-13 16:56:25 -07:00
DrSmugleaf
35d7656784
Add ahelp typing indicator for admins ( #19060 )
...
* Add ahelp typing indicator for admins
* Lower typing updates throttle from 3 seconds to 1
* Add stopping typing when sending a message
* Lower typing indicator timeout from 15 to 10 seconds
2023-08-13 18:03:17 -05:00
Leon Friedrich
db33c5d916
Fix inventory UI not marking inputs as handled ( #19097 )
2023-08-13 14:55:17 -07:00
eoineoineoin
4ccc8a04be
Improve paper stamping experience ( #17135 )
2023-08-13 14:28:10 -04:00
Nemanja
812cceae9d
Borg tweaks ( #19046 )
...
* borg tweaks
* wahoo
2023-08-13 01:09:30 -06:00
TaralGit
8acac895fc
(Re)Adds open bolt animations for gun sprites ( #17219 )
...
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-13 15:58:07 +10:00
TemporalOroboros
3b02d461a2
Corrects for singularity distortion. ( #13925 )
2023-08-13 09:43:07 +10:00
Nemanja
98fa00a21f
Borgs ( #18136 )
...
* Laws
* positronic brain and PAI rewrite
* MMI
* MMI pt. 2
* borg brain transfer
* Roleban support, Borg job (WIP), the end of mind shenaniganry
* battery drain, item slot cleanup, alerts
* visuals
* fix this pt1
* fix this pt2
* Modules, Lingering Stacks, Better borg flashlight
* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.
* sprotes
* no zombie borgs
* oh fuck yeah i love a good relay
* charger
* fix the tiniest of sprite issues
* adjustable names
* a functional UI????
* foobar
* more modules
* this shit for some reason
* upstream
* genericize selectable borg modules
* upstream again
* holy fucking shit
* i love christ
* proper construction
* da job
* AA borgs
* and boom more shit
* admin logs
* laws redux
* ok just do this rq
* oh boy that looks like modules
* oh shit research
* testos passo
* so much shit holy fuck
* fuckit we SHIP
* last minute snags
* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
Pieter-Jan Briers
a242af506e
Adds the thermo-electric generator ( #18840 )
...
* Basic TEG start.
Connects via node group.
* Basic TEG test map
* Sensor monitoring basics, TEG circulator flow
* Basic power generation (it doesn't work)
* More sensor monitoring work
* Battery (SMES) monitoring system.
* Sensor monitoring fixes
Make it work properly when mapped.
* Test map improvements
* Revise TEG power output mechanism.
Now uses a fixed supplier with a custom ramping system.
* TEG test map fixes
* Make air alarms and pumps open UI on activate.
* Clean up thermo machines power switch.
Removed separate Enabled bool from the component that always matched the power receiver's state.
This enables adding a PowerSwitch component to give us alt click/verb menu.
* TEG but now fancy
* Make sensor monitoring console obviously WiP to mappers.
* Vending machine sound, because of course.
* Terrible, terrible graph background color
* Examine improvements for the TEG.
* Account for electrical power when equalizing gas mixtures.
* Get rid of the TegCirculatorArrow logic.
Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.
Thanks Julian.
* Put big notice of "not ready, here's why" on the sensor monitoring console.
* TryGetComponent -> TryComp
* Lol there's a HideContextMenu tag
* Test fixes
* Guidebook for TEG
Fixed rotation on GuideEntityEmbed not working correctly.
Added Margin property to GuideEntityEmbed
* Make TEG power bar default to invisible.
So it doesn't appear in the guidebook and spawn menu.
2023-08-12 15:41:55 -05:00
Pieter-Jan Briers
73996d17e4
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Errant
0b1dc34228
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
Tom Leys
4a55a000cb
Add Fire-fighting remote for Fire-doors ( #16189 )
2023-08-11 02:29:33 -07:00
Nemanja
be29cda183
make typing indicators 32x32 ( #18976 )
2023-08-10 23:10:29 -06:00
Nemanja
23ad53c1e0
make status icons unshaded ( #18974 )
2023-08-10 19:36:26 -05:00
metalgearsloth
0f917d22d7
Color flash effect fixes ( #18952 )
2023-08-10 10:44:52 -07:00
Kara
baddcf1b26
Chain link fencing ( #18956 )
2023-08-11 00:16:25 +10:00
metalgearsloth
1f3a4bec1b
Fix marking color bands ( #18934 )
...
I'm not entirely sure what happens, I know it's markings being loaded from DB with the same ID as a prototype that was modified don't jive, but I'm not entirely sure if it's the best fix.
2023-08-09 21:34:01 -06:00
Ilya246
d3244b6049
copy-settings-to-all-similar for scrubbers and vents in air alarms ( #18363 )
2023-08-09 14:20:19 -04:00
metalgearsloth
1856d6aaa5
Add clothing toggle to character editor ( #18903 )
2023-08-08 23:26:33 -07:00
Slava0135
375f487d94
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
chromiumboy
2df70799f8
Add access configurator ( #18638 )
...
The access configurator programs the access levels of any access reader. To use the access configurator, players must:
- Insert an ID card
- Click a nearby entity with an access reader with the access configurator in hand
- Change the access list
Note that players only need one of the access levels listed on the device to lock/unlock it, but will only be able to alter access settings when they all of the access levels listed on the device
For example, an airlock which has 'Science' and 'Engineering' access listed can be opened by any player with either 'Science' or 'Engineering' access. However, to change the access settings on this airlock, a player must have both 'Science' and 'Engineering' access. This is to prevent people from easily breaking into secure areas with this tool, by adding one of their own access levels to the target device
Obviously, the most useful ID card to use with this tool is one with all access, since it can change the settings of any device. Removing all access requirements from a device will make it useable by anyone.
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-08 10:30:46 -08:00
metalgearsloth
3b1e6d30e7
Remove GCQueue ( #18820 )
2023-08-07 11:27:46 -06:00
metalgearsloth
a7b302bd3c
Fix crusher altfire ( #18826 )
2023-08-07 11:05:18 -06:00
metalgearsloth
51d7f180e0
Fix LoadPrototype admin button ( #18802 )
2023-08-07 11:02:38 -06:00
Leon Friedrich
5cc5a8c82e
Validate that client prototypes are serializable ( #18780 )
2023-08-07 13:44:53 +10:00
Morb
d571cde1a3
Explicitly set float.Parse culture ( #18778 )
2023-08-06 14:23:13 -05:00
metalgearsloth
aa8efc9a26
Melee rebalancing ( #17520 )
2023-08-06 12:55:38 +10:00
Vordenburg
42ed9dd550
Improve Popup animation ( #18721 )
...
* Cap and slow Popup Y-distance
* Make Popup lifetime a function of text length
2023-08-05 16:26:15 -05:00
Phill101
600621e7ee
Crew manifest as a PDA cartridge program ( #18498 )
...
Co-authored-by: Phill101 <holypics4@gmail.com>
2023-08-05 10:37:08 +02:00
metalgearsloth
ead47c541d
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
metalgearsloth
a5ed3af5b1
Gun cleanup ( #18682 )
2023-08-05 12:49:27 +10:00
metalgearsloth
5cce3ae608
Fix .csproj bloat ( #18637 )
2023-08-04 12:43:39 -06:00
metalgearsloth
94e2c7a4b0
Fix godmode mispredicts ( #18524 )
...
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2023-08-04 14:53:07 +10:00
router
f97a2dbb13
make ringtone and uplink code 6 notes long ( #17545 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-03 21:13:16 +10:00
Abbey Armbruster
f708a8dbf5
Add API to change the sound of AmbientSoundComponent ( #18115 )
2023-08-03 20:36:10 +10:00
metalgearsloth
868f3298e5
Xeno spitter fixes ( #18573 )
...
* Xeno spitter fixes
- Require hands for pickup compounds
- Ranged combat can force movement to ignore LOS checks if ranged wants better LOS.
* Also spirates
IDK how this worked before but TryGetGun shouldn't care about combatmode.
* 1 more
2023-08-02 15:34:54 -06:00
Moony
e2b22a4cd8
Toolshed ( #17895 )
...
* ogh
* i should save my work
* ogh
* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub
* expr parsing works
* awawa
* Saving work
* Improve APIs a bit all around, add shortcuts.
* awa
* awa
* AAAAAA
* save work
* Move shit to engine
* lord
* bql is kill
* forgot the fucking bike rack
* bql is kill for real
* pjb will kill me
* aughfhbdj
* adgddf
* gdsgvfvxshngfgh
* b
* hfsjhghj
* a
* tf you mean i have to document it
* follow C# standards
* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.
* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.
* bw
* Fix valueref up a bit, improve autocomplete for it.
* awa
* fix tests
* git shut up
* Arithmetic commands.
* parse improvements
* Update engine.
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:09:08 -05:00
metalgearsloth
26dd6f2cdf
Fix merge artifact ( #18570 )
2023-08-02 20:39:27 +10:00
deltanedas
3d1ade9684
add gateway for admeme ( #17587 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
Vordenburg
cbbed773b4
Add song name support ( #18433 )
2023-08-02 19:36:27 +10:00
PrPleGoo
e083b33aae
security HUD now shows a job icon on entities with a body ( #18054 )
2023-08-02 07:17:03 +10:00
crazybrain23
524afc6eaf
IP ban by default ( #18545 )
2023-08-01 16:05:14 -05:00
Arendian
4cd70b241c
Disposable turret explodes when empty ( #18175 )
...
* turret go boom
* fix ammo
* universal function name
* Also explodes when destroyed
* comment added
* Triggerwhenemptycomponent added
* comment adjusted
* Updated uplink description
* Moved to own event file
* file namespace
* rerun tests
---------
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
Slava0135
d4c8065e8a
Move and rename damage effect to color flash effect ( #18263 )
...
* move damage effect to different package
* rename to ColorFlashEffect
* renaming some other things
2023-08-01 19:02:54 +03:00
metalgearsloth
73c323fd62
Some MoverController cleanup ( #18484 )
...
Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
Nemanja
2d08f02d23
Material generators from Afterlight ( #18387 )
2023-07-31 14:42:38 -04:00
MishaUnity
87d06110d8
Mass-media console update ( #18466 )
...
* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
* Convert News read tab to cartridge
Convert the News read tab into a cartridge, and fix a couple of bugs
* Just another fix
* Some updates
* More fixing!!
Fix cooldown, add author label to read menu
* Again, fix cooldown bug
* Some minor changes
* Revert "Some minor changes"
This reverts commit 470c8d727629ac79994f70e56162adae8659e944.
* Some minor updates
* News write Ui update
* Just another fix
* See commit below comments
* More code readability, more!
2023-07-30 23:34:22 -06:00
deathride58
dd04f5c4d2
Fixes the flash overlay being offset in separated UI mode ( #18415 )
2023-07-31 14:41:24 +10:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
PrPleGoo
7c088ac1de
Job icons are stored on ID cards ( #18233 )
2023-07-29 18:25:27 +10:00
MishaUnity
e4dcdc0c6e
convert News read tab to PDA Cartridge ( #18368 )
...
* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
* Convert News read tab to cartridge
Convert the News read tab into a cartridge, and fix a couple of bugs
* Just another fix
* Some updates
* More fixing!!
Fix cooldown, add author label to read menu
* Again, fix cooldown bug
* Some minor changes
* Revert "Some minor changes"
This reverts commit 470c8d727629ac79994f70e56162adae8659e944.
* Some minor updates
2023-07-28 13:59:03 -06:00
Vordenburg
0330ea7553
Improve implanter descriptions ( #18403 )
...
* Rewrite all implanter and implant descriptions
* Make implanter status control resemble syringe's
* Add implant description to implanter examine
* Remove unused usings
2023-07-28 13:52:06 -06:00
PrPleGoo
852f041581
Add auth to the mass-media console ( #18345 )
...
* process my own comments
* add fields and handling
* little cleanups
* localization
* u
* whoops
2023-07-27 14:25:55 -06:00
Vordenburg
cf1f2d0e03
Limit the width of the action bar ( #17216 )
2023-07-27 18:20:07 +10:00
MishaUnity
325d2a39ee
add mass-media system ( #18251 )
...
* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
2023-07-26 12:49:38 -06:00
metalgearsloth
b478d5326b
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
Hebi
756699ffcc
Filtering reagents ( #18211 )
...
* Making it work
* Refactoring
* Autoformat revert
* Implementing suggestions
* Changed to file scoped namespaces.
2023-07-26 02:05:09 -06:00
Leon Friedrich
cb89c1c5dc
Fix chat bubbles not appearing in replays. ( #18317 )
2023-07-26 17:11:14 +10:00
c4llv07e
1b4373d567
Fix radiation sound not working ( #18282 )
...
* Fix radiation sound not working
Signed-off-by: c4llv07e <kseandi@gmail.com>
* Make Geiger sound local
Signed-off-by: c4llv07e <kseandi@gmail.com>
---------
Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-07-25 18:35:19 -06:00
Pieter-Jan Briers
67dbe5f581
Fix atmos techs being so powerful as to break the very fabric of the universe. ( #18301 )
2023-07-26 10:02:40 +10:00
Nemanja
d55cd23b0a
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 ( #18199 )
...
* zombie mode redux
* the great zombie changes
* fix this
* 65 down to 50
* empty
* Changes to address stalling
* make zombie nukies no longer nukies
* actually work
2023-07-25 15:31:35 -06:00
Pieter-Jan Briers
28fff33b54
Speed up observers ( #18264 )
2023-07-25 10:33:01 +10:00
MilenVolf
3f20fb625a
add temperature&bloodLevel locale ( #18266 )
...
Adds temperature&bloodLevel locale to Health Analyzer
2023-07-24 15:39:09 -07:00
Leon Friedrich
a4fc332846
Fix some some bugs when client-side prediction is disabled ( #18241 )
2023-07-24 19:59:31 +10:00
Leon Friedrich
f2bfdd8e17
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
metalgearsloth
5dd4169c51
Remove component.Startup calls ( #18229 )
2023-07-23 16:11:13 +10:00
metalgearsloth
e755509fc7
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
metalgearsloth
1de396d566
Fix jetpack warnings ( #18227 )
2023-07-23 16:00:59 +10:00
TemporalOroboros
df1dcb74ac
Dewarns access ( #16666 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-07-23 14:19:51 +10:00
Pieter-Jan Briers
b4b0fe41db
Admin notes bugfixes ( #18189 )
2023-07-21 15:43:47 +02:00
Riggle
579913b617
Better notes and bans ( #14228 )
...
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2023-07-21 13:38:52 +02:00
Whisper
301fbffcfd
adds both blood level and body temp to analyzers and cryo ( #16778 )
...
* Ports temperature scanning from mining station 14
* Added blood level to analyzer
* adds body temp and blood level to health analyzers and cryo
* Blood and temperature will show N/A if not available
2023-07-18 15:13:26 -06:00
Visne
ee4809a222
Revert "Hunger and thirst HUDs" ( #18125 )
2023-07-18 17:28:28 +02:00
metalgearsloth
fcf01cc6ef
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
ArthurMousatov
7d1c576556
Issues #17034 : Changed Dead Mob DrawDepth ( #17052 )
...
* Issues #17034 : Changed Mob Dead DrawDepth from FloorObjects to Items
* Issues #17034 : Added new DeadMobs Layer
2023-07-18 06:13:59 -05:00
PrPleGoo
67e4b626c1
Hunger and thirst HUDs ( #18066 )
...
* security HUD now shows a job icon on entities with a body
* thirst goggles
* set starting hud gear
2023-07-18 00:01:22 -06:00
Pieter-Jan Briers
23966e1dff
PA Fixes ( #18116 )
...
* PA Fixes
Fix exception when opening UI if it has the power limiter warning displayed.
Fix it sometimes not detecting parts due to angles not getting normalized before comparison.
* Fix swapped out sprites for PA emitter P0 states
2023-07-17 23:57:59 -06:00
eclips_e
01a0e2002a
Librarian gameplay (DND, but in SS14) ( #17041 )
...
* D&D character sheets
* Tabletop improvements
* Grass battlemap
* You can now put shit inside of the board
* change variable name
* make the grass tabletop better, again
* update the damn thing AGAIN
* update the shit AGAIN
* You can now take stuff out of tabletops
* Make it use parenting to avoid zany bugs
* MORE battlemaps! Battlemaps for everyone!
* You can now dump out pieces + cleanup
* All (most) non-game pieces should fall to the ground
* make the verb a bit more responsive
* Librarian content officially done
* fix tests i think
* i forgot the sheet
* Smidgen of refactoring
* You can no longer put high risk items inside of boards
* no boardgame defusal
* minor refactoring
* hoplogrma
* doc
* fix rt
2023-07-17 03:03:18 -06:00
Leon Friedrich
8143b9d87a
Slight status icons performance improvement. ( #18076 )
2023-07-17 18:22:35 +10:00
Leon Friedrich
541eb417e3
Rename Faction to NpcFaction ( #18079 )
2023-07-17 13:51:52 +10:00
Vera Aguilera Puerto
a2893dd6c3
Instrument band support, submodule update to 138.0.0 ( #17995 )
2023-07-16 21:12:53 +02:00
metalgearsloth
fbf1d476f2
Component ECS ( #17991 )
2023-07-13 20:20:46 +10:00
Nemanja
37e6d99e49
Gas analyzer compref removal ( #17992 )
...
* Gas analyzer compref removal
* don't question it
2023-07-12 13:47:45 -06:00
lzk
5d62e509d2
fix singularity render distortion on zoom ( #17964 )
2023-07-12 13:12:24 -06:00
Nemanja
6dbfbc52c0
Good Intercoms ( #17950 )
...
* crystal anomaly
* Good intercoms
* fixes
* fix construction fail
* Revert "crystal anomaly"
This reverts commit 0d9e3f62ff82c79e72f882b9c7f4ca1b9c6e6dd8.
* migration
2023-07-11 17:58:18 -06:00
Nemanja
716fcaa4a3
Animal Husbandry ( #17140 )
...
* Animal Husbandry
* suffixes and VV
* sanitize
* fix fails
2023-07-09 16:36:37 -06:00
Leon Friedrich
e96560956c
Fix high UI scale chat. ( #17914 )
2023-07-09 16:30:26 -06:00
c4llv07e
6e66866567
Add 'auto mode' button to the air alarm ui ( #17874 )
...
Signed-off-by: c4llv07e <kseandi@gmail.com>
2023-07-09 13:22:41 -06:00
Leon Friedrich
bf90cec696
Fix radar text & misc warnings ( #17902 )
2023-07-08 13:47:53 -06:00
eoineoineoin
08d6a42983
Minor visual fixups from StyleboxTexture scaling ( #17763 )
2023-07-09 04:57:47 +10:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
ee2a3216d6
Self-attack nerfs ( #17845 )
2023-07-07 18:45:37 +10:00
metalgearsloth
619a8e630f
Fix muzzle flash lights ( #17843 )
2023-07-06 14:42:38 +10:00
metalgearsloth
08d3b17bc0
Remove redundant disposals layer ( #17848 )
2023-07-06 14:41:35 +10:00
metalgearsloth
3eb93988e5
Disposals refactor ( #17803 )
2023-07-06 13:39:34 +10:00
Justin Trotter
72b6c2b54b
reformatted syndicate objectives for readability ( #17745 )
...
* reformatted syndicate objectives for readability
* used richtextlabels instead of labels, narrowed window size back to original
2023-07-04 18:33:11 -06:00
Alex
c4a485484a
Add Colors Crew Monitor ( #17819 )
...
* Add Colors Crew Monitor
* Fix
2023-07-04 18:29:25 -06:00
Errant
24ac92ff9a
Hide debug coordinates from non-admins ( #17804 )
...
* Hide debug coordinates for non-admins
* Added server cvar
2023-07-03 15:31:52 -06:00
eoineoineoin
9194c548f8
Fix bugs when updating paper UI ( #17786 )
2023-07-02 08:43:27 -04:00
themias
53e9bc8236
Fix metamorphic glass name mispredict ( #16550 )
2023-06-30 18:57:28 -04:00
Topy
b85c902189
Added sink ( #14348 )
2023-06-30 18:10:47 -04:00
Nemanja
8f5282fb89
make rnd console require science access ( #17671 )
2023-06-29 14:19:19 -04:00
Ben
c858c76341
Anchorable shared ( #17422 )
...
Co-authored-by: BenOwnby <ownbyb@appstate.edu>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-29 22:35:54 +10:00
Tom Leys
67df47f553
No atmos stacking (attempt 2) ( #16687 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-29 22:04:36 +10:00
deltanedas
9cd8d25ae7
more expedition changes ( #17403 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-29 00:01:27 +10:00
TemporalOroboros
d9de405859
ECS AME ( #16779 )
2023-06-28 08:02:06 -04:00
metalgearsloth
44a3db398b
Draw MapAtmosphere gasses ( #17688 )
2023-06-28 21:22:03 +10:00
deltanedas
f9c97e4324
welder stuff ( #17476 )
2023-06-27 21:46:48 -04:00
Vordenburg
fb126d2044
Refactor TriggerSystem.Proximity ( #17554 )
2023-06-27 21:17:06 -04:00
Nemanja
044d5f6853
Status Icons ( #17529 )
2023-06-27 20:31:53 -04:00
metalgearsloth
1485666a23
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
Chief-Engineer
0b8b107175
add ability to edit ghost colors ( #17662 )
2023-06-27 19:51:01 +10:00
router
33f823e6be
Add alternative emotes channel ( #15965 )
2023-06-26 17:20:08 -04:00
Leon Friedrich
7ab5226892
Block `TickerJoinGameEvent` in replays ( #17649 )
2023-06-26 13:19:51 +10:00
Nemanja
5c60a27c7c
Make item size scale with stack size ( #17623 )
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* Make stack count affect item size
* and the test, too
* readd this check
* vwoom
* huh
* if you ever read this commit message ping me on discord in #contributors
* changerinos
2023-06-25 10:44:37 -05:00
Leon Friedrich
a276b49376
Fix replay eye rotation bug ( #17625 )
2023-06-25 17:05:40 +10:00
Pieter-Jan Briers
bbd8ce8885
Replays: final boss ( #17621 )
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* Replays: final boss
* Undo formatting change in EntryPoint
2023-06-24 18:56:33 -05:00
Leon Friedrich
ecae0230f6
Remove TickerLobbyReadyEvent ( #17522 )
2023-06-24 22:11:08 +10:00
Nemanja
7ab5127286
Cargo Bounties ( #17344 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-22 21:49:33 +10:00
TemporalOroboros
9849737e5a
Cleans up warnings in disposals ( #17419 )
2023-06-22 00:31:19 +10:00
Nemanja
a01f26d3a6
fix lathe syncing and tweak ui ( #17489 )
2023-06-20 00:39:35 -06:00
Vordenburg
34e03a07f2
Improve HandLabeler and AgentID UI ( #16902 )
2023-06-20 00:52:03 -04:00
Nemanja
8411739e00
Fix secfab being able to print protolathe items ( #17443 )
2023-06-18 16:35:19 -06:00
Leon Friedrich
b03d9a90ab
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
Leon Friedrich
cc81a7511b
Fix monkey jumpsuits ( #17410 )
2023-06-19 03:23:04 +10:00