Commit Graph

11 Commits

Author SHA1 Message Date
DrSmugleaf 9ec80aad9a
Add missing constructor in RandomSpawnLootEntry struct (#21721) 2023-11-18 06:21:15 +13:00
metalgearsloth 816ee2e1ab
Gateway destinations (#21040)
* Gateway generation

* Gateway stuff

* gatewehs

* mercenaries

* play area

* Range fixes and tweaks

* weh

* Gateway UI polish

* Lots of fixes

* Knock some items off

* Fix dungeon spawning

Realistically we should probably be using a salvage job.

* wahwah

* wehvs

* expression

* weh

* eee

* a

* a

* WEH

* frfr

* Gatwey

* Fix gateway windows

* Fix gateway windows

* a

* a

* Better layer masking

* a

* a

* Noise fixes

* a

* Fix fractal calculations

* a

* More fixes

* Fixes

* Add layers back in

* Fixes

* namespaces and ftl

* Other TODO

* Fix distance

* Cleanup

* Fix test
2023-11-14 19:23:40 -07:00
DrSmugleaf 2d58d19b07
Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
metalgearsloth 036b9ef74f
Expeditions rework (#18960) 2023-09-19 22:52:01 +10:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth 4fefd8b8b7
Add snow rocks to planets (#17692) 2023-06-28 21:32:01 +10:00
deltanedas a3c37edd69
use parts crates for rewards, show rewards in ui (#17374)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-17 12:00:54 +10:00
metalgearsloth ed1ff4df06
Ore tweaks (#16930)
- Guaranteed spawns in salvage
- Triple vein count
- Made it so rocks only drop 1 as it's kinda whacky (I believe they still convert differently to bars).
2023-05-30 21:40:36 -06:00
metalgearsloth ea4440be44
Make ore loot use walls as a mask (#16377) 2023-05-14 22:01:29 -04:00
metalgearsloth 122350f19c
Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
metalgearsloth 6157dfa3c0
Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00