Commit Graph

47 Commits

Author SHA1 Message Date
0x6273 37b8d78dac
Body code cleanup (#24946)
* Fix test

* Kill float accumulators

* Use entity proxy methods

* DataField auto name generation where possible

* Kill comp properties

* Clean up server comps

* Make events record structs

* Clean up shared body code

* Clean up server body code

* Rename organ events to be same names as in med refactor
2024-03-27 17:48:37 -07:00
Jezithyr be29a054de
Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Jezithyr 541d8f8715
Gibbing refactor (Per-part gibbing and giblet throwing!) (#24989)
* Moving Gibbing rework out from medrefactor into it's own PR

* Re-enabled warning for missing gibbable on TryGibEntity

* Implemented better logic for gibbing failover and better logging

* Allowing audio params and drop scattering customization per component. Created UnGibbable organ base types and made brains ungibbable.
Removed delete brain from gibBody function. Artifact crusher does not destroy brains anymore. It only destroyed brains before not other organs which was wierd.

* Update Content.Shared/Body/Systems/SharedBodySystem.Body.cs

Fixing space for multiplication

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Added event raised when attempting to gib contained entities to allow modification of allowed and excluded container ids

* removing audioParams var from component (sound specifier includes it)

* Fixing signature

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-10 15:37:06 -08:00
deathride58 21ec29bfa6
Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
* Animal cruelty nerf - microwaves no longer instantly gib, and now heat in realtime

* While we're at it there's honestly no need for this shit to be hardcoded
2024-01-06 17:16:39 -08:00
metalgearsloth c326e5d087
Fix multi-ghosts (#22964)
* Fix multi-ghosts

* Fix mind visits
2023-12-26 00:19:12 +11:00
metalgearsloth 269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth 5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth 9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich e685cb626b
Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth a2bbda43cc
Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich 7ba0ea2926
IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
Doru991 b419dbb3eb
Make gibbing drop items again (#21047)
LGTM, Just a warning that this will probably get overriden when medical refactor gets merged since it refactors gibbing.
2023-10-18 14:15:17 -07:00
Psychpsyo 34aea7d9ed
Fix BodySystem and Gibbing (#20460)
* Fix gibbing & body system

Makes it so that bodies no longer have two sets of torso organs and that gibbed bodies get spread around on the floor again.

* Actually fix the double torso problem

* rootSlot in cameFrom

* Remove SetCoordinates inside GibBody()

* Don't use entity.RandomOffset() in GibBody()

* Gibbing now uses _random.NextVector2()
2023-09-24 23:53:04 -07:00
Jezithyr 31b2c9f830
Refactoring body system to use containers and general body cleanup (#20202)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-21 17:23:02 +10:00
Nemanja 1282d3eb68
bloody microwaves (#19647) 2023-09-03 00:03:05 -04:00
metalgearsloth 4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
DrSmugleaf 3f3ba6ac62
Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Visne 1416942bea
Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
DrSmugleaf 15c0211fb2
Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
Leon Friedrich 9da4679220
Remove or fix broken Dirty() calls. (#18933) 2023-08-10 14:17:43 +10:00
metalgearsloth ead47c541d
Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Leon Friedrich 3e599e2306
Add missing CleanReturnAsync() to some tests. (#18471) 2023-07-31 13:57:52 +10:00
ShadowCommander dd7032a860
Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Leon Friedrich fc347e6f1b
Fix gibbing related test warnings (#15466) 2023-04-17 12:12:15 +10:00
Leon Friedrich 21378f6e41
Fix misc bugs (#15314) 2023-04-12 10:18:30 +10:00
Leon Friedrich 4d71b1b81e
Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
ShadowCommander bfc4da9377
Mind ecs (#14412) 2023-03-26 14:31:13 -04:00
Leon Friedrich 48bcd30ef9
Makes humanoid appearance component networked. (#13009)
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
Jezithyr eeb5b17b34
Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Nemanja 45b72d4852
nullable parts in body prototypes (#12935)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-10 02:07:09 +01:00
Leon Friedrich b544098af8
fix body gibbing exception (#12787) 2022-11-28 13:33:19 +11:00
Leon Friedrich 6917b0fe17
Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
keronshb 671324bef8
Implanters and Subdermal Implants (#11840)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 17:49:37 +11:00
metalgearsloth 70cf361caa
Don't predict body init (#12163)
* Don't predict body init

Client doesn't handle predicted entity spawning so the organs hang around.

* Just use init

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-24 17:08:41 -07:00
DrSmugleaf f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00
Leon Friedrich 93584f21db
Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00
metalgearsloth b9e876ca92
The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
Kara 2273b58fbe
Entities gib when being microwaved (#8144) 2022-05-14 14:04:45 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Rane 5376aed6ea
Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
mirrorcult 6060dbca1b
Don't use ienumerable stuff in body system (#7316) 2022-03-28 13:52:53 -07:00
mirrorcult 5249ea057a
Kill bobby 2.0 (#6023) 2022-01-04 10:17:39 +01:00
metalgearsloth 8af335097f More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Vera Aguilera Puerto f386b57148 Inline OwnerUid 2021-12-03 16:30:34 +01:00
mirrorcult ccf01d7431
Remove LungBehavior and replace with LungComponent/System (#5630) 2021-11-30 18:25:02 -07:00
mirrorcult 457e8c64ee
Convert StomachBehavior to a component/system + rejig body namespaces (#5249)
* Convert StomachBehavior to a component/system + rejig body namespaces

* test

* slightly more namespace changes

* remove

* Hello?????

* fuck you github test runner

* reviews

* oobsy!
2021-11-11 16:10:57 -07:00