Commit Graph

2746 Commits

Author SHA1 Message Date
Willhelm53 a1dcc500a8
Puddle Visuals: ECS/Refactor and fixes (#11941)
* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!)

* YEET

* No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes.

* tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI

* Comments cleanup and removed IsSlippery. To re-add soon for this PR.

* test

* We don't actually use this PuddleGeneric anywhere

* cheeky

* Uncheeky, and tweaks based on #8203

* Recheeky

* A small price to pay for `checks passed`

* Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way

* Undo Slippery Checks

* Begin smoothing. Need to fix the animation-not-playing bug again

* Cleanup

* animation bugfix

* IgnoredComponents tests fix
2022-12-19 20:40:53 -06:00
metalgearsloth ab68d300f7
Multi-viewport popups (#11591) 2022-12-19 13:39:35 +11:00
Pieter-Jan Briers 4bfc644a03
Fix stack overflow in FlashOverlay dispose. (#13082) 2022-12-19 13:06:16 +11:00
Kevin Zheng 72e1a5e109
Fix in-game voting (#12932)
* Fix in-game voting

* Add comment

* Re-enable vote.restart_enabled by default
2022-12-19 02:13:37 +01:00
Leon Friedrich 881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Leon Friedrich decce17e94
Fix decal state exceptions (#13075) 2022-12-19 07:44:14 +11:00
metalgearsloth b6a59051dd
Fix click sorting (#11657) 2022-12-19 06:41:04 +11:00
Leon Friedrich 8f352f87c2
Decal state handling (#12624) 2022-12-19 06:28:46 +11:00
Leon Friedrich 2759ef009e
Gas tile overlay state handling changes (#12691) 2022-12-19 06:25:27 +11:00
Nemanja 195bf86fe2
PlantholderComponent ECS (#12871) 2022-12-18 10:12:28 -08:00
metalgearsloth d50517b225
Fix gravity shenanigans (#12866) 2022-12-18 16:03:23 +11:00
AJCM-git 2af8ada799
ECS Buckle and Rotation visualizers (#13024)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-15 19:39:34 +01:00
Leon Friedrich 6fa2391e42
Replaces anchored lookup flag with static (#13036) 2022-12-15 15:29:46 +11:00
Leon Friedrich f65510ca81
misc flare fixes (#12942) 2022-12-13 14:46:58 -06:00
metalgearsloth 3b3963083b
Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Leon Friedrich 77683a95df
Add point light to burning entities (#12959) 2022-12-12 14:35:33 +11:00
metalgearsloth 7910bd3ff4
Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
Morb dbba104eab
Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
metalgearsloth 748b79d1df
Fix duplicate mech footstep sounds (#12972)
* Fix duplicate mech footstep sounds

We just add a new component for relay targets so we can use that for audio prediction.

* Fix cwash

* woop
2022-12-11 07:18:25 -06:00
Paul Ritter 5715b0c2be
Changes needed for new notnullableflaganalyzer (#12957) 2022-12-11 00:19:37 +01:00
Nemanja 913e1ee676
Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00
Leon Friedrich 7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. (#12854)
Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
Leon Friedrich 75ab0a1127
Fix ambient audio assert (#12938) 2022-12-09 12:16:39 +11:00
metalgearsloth 749b062452
Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Nemanja c319a82404
fix analysis console text (#12895) 2022-12-08 12:28:51 +11:00
Alex Evgrashin 04db7d0fdd
Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Leon Friedrich 7f234d4e3b
Allow crew manifest window resizing (#12825) 2022-12-06 15:46:19 -08:00
eoineoineoin ff9cf108b6
UX improvements to Air Alarm UI (#12681)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-12-06 15:46:07 -08:00
eoineoineoin 8f641137e8
Fix bug where AirAlarmUI would display incorrect scrubber filters (#12846)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-12-06 15:33:21 -08:00
nikthechampiongr 3d86baa92e
Confirmation button (#12671)
Closes https://github.com/space-wizards/space-station-14/issues/12579
2022-12-06 15:14:48 -08:00
Rane 8d1773742e
World target action uses entity coordinates (#12484) 2022-12-06 15:03:20 -08:00
metalgearsloth d9a26c76e0
Fix texture crimes (#12900) 2022-12-06 14:35:44 +11:00
Nemanja 64fbb7908a
potato battery visualizer exception fix (#12862) 2022-12-05 10:50:47 +11:00
Pieter-Jan Briers dcffadb526
Don't generate click maps for some textures. (#12874) 2022-12-05 10:47:24 +11:00
Pieter-Jan Briers 90cc6e391b
.Keys.Contains() -> .ContainsKey() (#12873) 2022-12-05 10:46:52 +11:00
Pieter-Jan Briers f57204b872
Fix LinkBanner for replicated CVar values. (#12845)
Fixes #12843
2022-12-04 06:47:25 -06:00
eoineoineoin c324640eaf
Avoid a display bug when showing a network using multitool (#12793)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-12-02 17:47:24 -08:00
Pieter-Jan Briers a6045e4538
Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
jicksaw 5fedbf329f
Clear chat input when focus is released with Esc (#12823) 2022-12-02 17:15:59 -08:00
eoineoineoin af51e67e1c
Add a label to make lathe UI clearer (#12805)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-12-02 17:13:09 -08:00
Nemanja 64f57aceb2
genericize ui fragments (#12810) 2022-12-02 16:46:58 -06:00
Leon Friedrich b771d2423a
Fix ambient sound error (#12808) 2022-12-01 09:02:37 -06:00
Kara 01e0ea7922
Ghost toggle FoV action (#12818)
* Ghost toggle FoV action

* p
2022-11-30 23:46:04 -06:00
Mr0maks db4d37a2b7
Fix locale (#12755)
After fixing in the settings, I forgot to change it everywhere
2022-11-30 10:21:23 +01:00
Leon Friedrich 5f964f02b7
Fix melee animation exception (#12806) 2022-11-30 12:40:57 +11:00
metalgearsloth 4f6ead57bf
Revert "Multi-threaded mob movement" (#12809) 2022-11-30 12:39:02 +11:00
metalgearsloth d8bc7e1cb7
Multi-threaded mob movement (#12611) 2022-11-30 09:41:26 +11:00
eclips_e e923b15e27
Prayer Fixes (#12752)
* fixe

* no more ahelp spam

* More fixes

* i hate

* typo fix

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
2022-11-28 22:49:20 -06:00
Leon Friedrich 8ec2a9ec74
Ambient sound performance improvements (#12756) 2022-11-28 12:10:40 +11:00
Paul Ritter 3884c4d3db
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00