mq
a4e9f24572
Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` ( #41966 )
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* Entity<T>, skipping Magazine and ChamberMagazine
* missed some
* AUGH!!
* ballistic examine
* dotnet hates me
* WHY ARE YOU CALLED THAT!!!!
* cheers aada
2026-04-04 16:57:22 +02:00
I.K
11497a9d03
Improve visibility of gun bolts ( #23711 )
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* add overlay
* ??????
(cherry picked from commit dc994f9c66f13f8195b7938f849003dc5b37464d)
2024-01-26 22:11:55 +01:00
metalgearsloth
21fdea5e5a
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
TemporalOroboros
3b02d461a2
Corrects for singularity distortion. ( #13925 )
2023-08-13 09:43:07 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Artjom
2f5f0ea4a1
Reducing the size of new combat mode indicators ( #16170 )
2023-05-06 12:07:54 -04:00
Artjom
a2bf2207a2
New indicators for combat mode ( #15427 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-06 15:06:42 +10:00