Commit Graph

1204 Commits

Author SHA1 Message Date
Swept 4a67fc1d22
Fleshes out smoking content (#3295)
* RSIs sorted out

* Bookmark

* Updated packet RSIs for Stacks

* Cigs Packs done

* Cigarette Cartons

* fucking MANUALLY fixed the cigarette inhands, fuck you tgstation

* Pipes work

* Cigars/Cases

* Updates vending machine inventory

* tweaks count

* Adds a cigarette crate

* Fixes RSIs, working on rolling paper

* Adds Tobacco and Cannabis plants

* Cigarettes and Rollies are now craftable

* There

* Fixed crafting recipes

* Reset RobustToolbox

* Netsync'd

* Ready

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-02-22 15:08:17 +11:00
Remie Richards 85916b87b4
Fluent Localisation Fixes (#3344)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-02-22 01:07:46 +01:00
Pieter-Jan Briers 63947a6d35
Fixes all the rotation bugs. (#3365) 2021-02-22 00:46:27 +01:00
Pieter-Jan Briers b1bf1c59ed Set OverrideDirection for SpriteView in the storage interface. 2021-02-21 16:11:03 +01:00
tmtmtl30 b314c3f040
Adds a very basic perpetual background ambient hum. (#3150) 2021-02-21 14:02:23 +01:00
Pieter-Jan Briers b898443f28
WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Acruid 008fee4eaf
Construction UI MVP Experiment (#3107)
* Refactors the ConstructionSystem into the MVP pattern.

* Refactors the ConstructionMenu into the MVP pattern.

* Moved the ConstructionMenuPresenter to the GameScreen where it belongs.

* Rebase updates.
2021-02-20 12:05:59 -08:00
Swept 1b8c07b76f
UtilityAI IgnoredComponents (#3339) 2021-02-20 20:24:54 +01:00
DrSmugleaf 0ae4a6792f
Add health overlay and a command to toggle it (#3278)
* Add health overlay bar and a command to toggle it

* Remove empty line
2021-02-19 19:31:25 +01:00
DrSmugleaf 5667cffe95
Separate ghost warp message into two (#3310)
* Separate ghost warp message into two

* Remove redundant arguments

* Address reviews

* Move properties up
2021-02-19 19:29:34 +01:00
DrSmugleaf 65d1df4f0f
Fix the admin panel not showing the account name (#3322) 2021-02-19 19:27:06 +01:00
Leo 19ca611f5f
Improves kick, teleport and ban menus (#3312) 2021-02-19 19:26:34 +01:00
Acruid d1b5a31397
PauseManager moved to Shared (#3288)
* Namespace changes for moving IPauseManager to shared.

* Namespace changes for moving ITimerManager from Timers to Timing.

* Rebase Fixes.

* Update engine submodule to v0.3.8
2021-02-18 20:45:45 -08:00
komunre 77c8fc5b42
Spikes fix reopened (#3203)
* DoAfter, dead and stun check, DragDropOn

* Not ignored anymore

* Copied comment deleted

* Herbert's an ass

* Woops

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-18 18:49:50 +11:00
Leo 8640f342b5
Change all XAML to use spacestation14.io namespace (#3277) 2021-02-17 15:22:51 +01:00
Ygg01 55d65889ae
Stacked sprite visualizer (#3096)
* Add Stack Visualizer

* Add cigarette pack resources

Adds transparent layers for visualizing cigarettes

* Add Bag Open/Close Visualizer

So storage opened in inventory can have different icons when opened
or closed.

* Create a component that only enumerates single item

Used for creating stuff like matchbox, or cigarettes. As a bonus.
It will only update stack visualizer for that particullar item.

* Refactoring stuff

* Fix other usage of stack in Resources

* Add docs

* Apply suggestions from code review

Apply metalgearsloth suggestions

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Applied suggestions from metalgearsloth

* Changed SingleItemStorageComponent to StorageCounterComponent

Difference. New component doesn't spawn items, merely counts them.

* Refactored StackVisualizer

* Fix breakage with master

* Update Resources/Prototypes/Entities/Objects/Consumable/fancy.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update with MGS suggestions

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-18 00:02:36 +11:00
Swept 83f102ea75
Cleans up Hydroponics content. (#3025)
* Adds to IgnoredComponents.cs

* Jackboots

* Half Done

* Moved to diff PR

* Everything functional

* Fixed Sprays

* Nice

* Fixed

* Update submodule

* Fix tests

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-17 23:59:15 +11:00
Leo 48eea211bc
Converts AdminMenu to partially use XAML (#3231) 2021-02-17 13:39:31 +01:00
DrSmugleaf c435b5150d
Change character names to use datasets prototypes (#3259)
* Remove old name lists in .txts

* Fix tests

* LATEST MASTER TECHNOLOGY
2021-02-17 20:46:44 +11:00
DrSmugleaf ecb9993d80
Add cvar to disable ooc chat (#3258) 2021-02-16 20:14:32 +01:00
DrSmugleaf 3c54c755ce
Remove some criminal if checks (#3261) 2021-02-16 20:14:21 +01:00
Pieter-Jan Briers cea87d6985
Voting (#3185)
* Basic voting

* Rewrite lobby in XAML.
Working lobby voting.

* Escape menu is now XAML.

* Vote menu works, custom votes, gamemode votes.

* Vote timeouts & administration.

Basically done now.

* I will now pretend I was never planning to code voting hotkeys.

* Make vote call UI a bit... funny.

* Fix exception on round restart.

* Fix some vote command definitions.
2021-02-17 01:07:17 +11:00
DrSmugleaf 78afc2db0f
Add make ghost role verb (#3204) 2021-02-16 09:51:27 +01:00
mirrorcult 1ab8d3e6e9
Properly fix chair collision & disallow pulling objects you're buckled to (#3241)
Co-authored-by: cyclowns <cyclowns@protonmail.ch>
2021-02-16 09:42:03 +01:00
DrSmugleaf 04aa195c91
Add cooldown to shuttle calling (#3225) 2021-02-16 09:31:57 +01:00
DrSmugleaf cf7ac025b4
Fix the admin panel only listing your character name (#3229) 2021-02-16 09:11:15 +01:00
DrSmugleaf 9f408945de
Make pulled and cuffed players unable to move (#3227) 2021-02-16 12:51:52 +11:00
DrSmugleaf 17a224ad2c
Fix being able to teleport with the ghost warp menu while alive (#3246) 2021-02-16 01:55:09 +01:00
DrSmugleaf ab56f7dc92
Add banning to the admin panel (#3191)
* Add banning to the admin panel

* Added response to ban command
2021-02-14 16:05:02 +01:00
Leo a3d0e3f6a7
OOC sent by an admin will have a different color (#3117)
* Admin OOC is sent with a different color than regular OOC

- Also adds the OOC color to the database

* Command to set the color

* Ooc -> OOC

* Change default color to Red (`#ff0000`)

* Outdated namespace
2021-02-14 15:59:56 +01:00
metalgearsloth a4db94cf03
Maybe fix do_after getting stuck (#3196)
* Maybe fix do_after getting stuck

IDK it's 5AM I tried.

* Update Content.Client/GameObjects/EntitySystems/DoAfter/DoAfterSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-02-14 05:07:03 +11:00
Paul 22066db90f placementghosts now change when you change the targeted recipe 2021-02-13 09:13:00 +01:00
tmtmtl30 258fdc10ea
Airlock / firelock code refactor, pseudo-prediction implementation (#3037)
* splits off airlocks, firelocks

* adds airlock prediction. anims broken though

* fixes animation weirdness

* removes opacity prediction because it looked odd

* Now firelocks don't visually start open. Argh.

* Fixes firelock weirdness, saneifies _state var.

* Documentation changes, code shuffle.

* Lets firelocks crush people.

* Stops open-hand opening/closing firelocks.

* updates serializable, netserializable attributes

* Addresses reviews... hopefully.

* updates submodule?

* nullability

* fuck fuck fuck fuck

* fucking finally
2021-02-12 16:02:14 +01:00
Vera Aguilera Puerto c0f51d8c88 Ignore holiday prototypes on the client. 2021-02-12 10:55:45 +01:00
Vera Aguilera Puerto 4678e44edc Fix warnings 2021-02-12 10:53:02 +01:00
Vera Aguilera Puerto 9ee0ec4106
Holiday System (#3122) 2021-02-12 10:45:22 +01:00
Vera Aguilera Puerto 4c419f85ce
Ghost Roles (#3106)
* Add files for Ghost Roles.

* Work on Ghost Roles

* Improvements

* GHOST ROLES IS DONE

* mmm yes

* auto-update when setting rolename/roledescription

* well

* command graceful error

* Makes UI have a scrollbar when it has too many entries

* fix command fuckup

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-12 14:35:56 +11:00
Acruid ca4fd649fe
Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
metalgearsloth 116fc027a1
addgas and settemp under admeme menu (#3098)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-10 13:36:11 +01:00
Leo 9a7e2ec5ff
Toggling all chat options will correctly toggle Dead chat button (#3118) 2021-02-10 11:25:52 +11:00
Vera Aguilera Puerto 9b9fbfdcfe
Replace BreakableConstructionComponent with a destructible threshold behavior (#3111)
* Replace BreakableConstructionComponent with ChangeConstructionNodeBehavior

* Fix ordering of behaviors in MachineFrame
2021-02-09 20:08:06 +01:00
DrSmugleaf 33b5099efc Replace BreakableConstructionComponent with ChangeConstructionNodeBehavior 2021-02-09 19:59:52 +01:00
Vera Aguilera Puerto 9b1142973e
Renames phoron to plasma everywhere in the codebase and replaces sprites. (#3110) 2021-02-09 19:05:19 +01:00
DrSmugleaf 2d06990ee3
Remove breakable component (#3109) 2021-02-09 14:55:54 +01:00
Pieter-Jan Briers c4fe0c904c Merge branch 'master' into expl_int_analyzer 2021-02-08 22:46:28 +01:00
DrSmugleaf c479903538 Update RobustToolbox 2021-02-07 14:56:08 +01:00
DrSmugleaf f63a89f816
Add warning when using the mapping command in debug mode (#3095) 2021-02-07 16:36:34 +11:00
Alex Evgrashin 59e72697cb
Buildable wall light (#2644)
* Added empty light

* Can build light fixture

* Can construct and deconstruct small light

* You can build bulbs only on walls

* Playing with placement conditions

* Refactored code a bit

* Added check for north direction and snapping

* Fixed all small light sprites (wrong directions order)

* Fixed weird problem with bulb lights

* Fixed rotation on all stations

* Fixed map again

* Much better placement mode

* Deleted shared wall component and moved all logic to raycasts

* Missing bracket

* Better texture

* Moved wallmount condition to tags

* Removed station station

* Added suffix and fixed on map init bug
2021-02-07 00:05:53 +01:00
Pieter-Jan Briers 5cbb3f1222 Fix UI layout bugs with the PA. 2021-02-06 17:40:00 +01:00
DrSmugleaf 8ec4f1fb3d
Fix missing ignored components on the client (#3101) 2021-02-06 13:55:36 +01:00