Commit Graph

630 Commits

Author SHA1 Message Date
deltanedas 6aadd7ca10 some fixing 2024-08-28 02:23:54 +01:00
AJCM-git a02b59c47a Open the guidebook when people with less than an hour playing join the round (#28774)
* Open the guidebook when people with less than an hour playing join the round

* Filter for gameplayState

* Fix tests

* tweaks

* saltern update (#28773)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix admin menu objects list (#28787)

* Make `MakeAntag()` log errors instead of throwing exceptions (#28771)

Make `MakeAntag()` log errors instead of throw

* add default page support for the guidebook (#28772)

* Probably a better way to handle this

---------

Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-08-27 01:17:10 +01:00
12rabbits 3bffadaca9 Make guidebook remember where you left off (#31375)
* Guidebook tracks last read entry

* Persistent guidebook fixes

* Persistent guidebook requested changes

* Update Content.Client/UserInterface/Systems/Guidebook/GuidebookUIController.cs

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2024-08-27 01:04:59 +01:00
metalgearsloth 4cf95ff879 Action stuff (#31305)
* Action stuff

- Cleanup some event stuff
- Avoid dirtying entity unnecessarily
- Add ActionGrant as an easy way to apply / remove actions via compregistry.

* Fix merge
2024-08-27 01:00:43 +01:00
metalgearsloth 5a7d1c3bff Run actions on press (#31191)
I know UI generallys want to do stuff on key-up not key-down. With that being said the delay on release for these is noticeable.
e.g.
ActivateInWorld / UseInHand / any in-world interactions are on-press. This is especially noticeable if you have the same event on action + verb.
2024-08-27 01:00:43 +01:00
SlamBamActionman 81ceabba13 Add codeword highlighting (#30092)
* Added codeword highlighting

* Updated to support more codeword roles, color is set serverside

* Review feedback

* Change to a Component-based system using SessionSpecific

* Tidied up CanGetState, set Access restrictions on component

* Clean-up

* Makes the injection ignore brackets, restore some codewords, remove "Taste/Touch" from adjectives
2024-08-27 00:42:12 +01:00
metalgearsloth 24fedb5ada Station AI overlay (#31335)
Split
2024-08-27 00:41:09 +01:00
metalgearsloth 39e83ddbb5 Fix inventory GUI for non-inventory entities (#31306)
Default to invisible and only set visible if itemslots gets initialised.
2024-08-27 00:34:13 +01:00
ShadowCommander 7dc986b95b Add EntityWorldTargetAction (#29819)
* Add EntityWorldTargetAction initial implementation

* Update obsolete methods

* Partially working EntityWorldTargetAction

* Fix entity selection

* Move and clean up AfterInteract

* Fix building new walls

* Readd no entity or coordinates error

* Consolidate action validation code

* Add summaries to component

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-08-09 19:02:30 +01:00
Plykiya 17a24e13a5 Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
* GET WORLD POSITON, ROTATION

* Missing parentheses

* ui system depndency

* the issue

* Unused

* Let the function do the transform

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 18:57:59 +01:00
Ed c051d7902c JobRequirement refactor (#30347)
* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!
2024-08-09 18:45:41 +01:00
metalgearsloth 17590a75e1 Reset ghost role menu scroll upon search (#30159)
Quality of life so it doesn't sit on your old spot anymore.
2024-08-09 17:52:22 +01:00
metalgearsloth 87a4203267 Reapply "Remove some BUI boilerplate" (#30214) (#30219)
* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be38677d248ce11f809221230ebe89642.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
2024-08-09 17:52:22 +01:00
Nemanja ac0a73c039 Revert "Remove some BUI boilerplate" (#30214)
Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d77eed2bb5e51666dab5d8a21fd3fff.
2024-08-09 17:52:21 +01:00
metalgearsloth 7af5d3dbaf Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-08-09 17:51:47 +01:00
Ed 42344fa536 Character menu issuer localization (#29840)
* Update CharacterUIController.cs

* TODO Burn this shit

* huh?

* huh!

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-08-09 17:50:12 +01:00
Chief-Engineer 366cea3352 Fix baby jail (#29896)
* Revert "Revert Baby Jail (#29891)"

This reverts commit 24a2866747e6de37ab2c4395bee9ea44c9211c6f.

* the fix
2024-08-09 17:39:18 +01:00
Vasilis b0edb5ccf0 Revert Baby Jail (#29891)
* Revert "SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763)"

This reverts commit 3ceb92a0c43d3815d65c8124cd6bea3be5140455.

* Revert configs

* Oops
2024-08-09 17:38:45 +01:00
chavonadelal dd3e88d440 Action menu localization (#29839) 2024-08-09 17:38:03 +01:00
DrSmugleaf 5232a19afd Fix showing the inventory button on entities without any inventory slots (#29728) 2024-08-09 17:31:25 +01:00
Rinary 500590142a Dynamic Radial Menus (#29678)
* fix

* Clean Some Code

* Some Commentaries

* Update Content.Client/UserInterface/Controls/RadialContainer.cs

* Update Content.Client/UserInterface/Controls/RadialContainer.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-09 17:27:14 +01:00
Null f19310b268
Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge
Finally, the big merge
2024-07-25 03:17:57 +02:00
Repo 17c58d62de
Fix Admin Object tab sorting and search - Part 2 (#28681)
* admin Object tab sorting and searchable

* Fix for showing disconnected players on player admin tab

* Fix namespace and search bar location.

* Change linq to loop.

* No more Linq to sort

* Fix item click vv menu

* Added refresh button and refresh on opening tab.

* Clear spaces.

* Move tab magic numbers to enums

* Get rid of old unused xaml

* Fix code style issues and button event type.

* Merge in baby jail

* More style cleanup and move cast around.

* Make the localization a little more easy to read, same loc var names.

* Missed Loc for label

* Fix class field order

* Over zelous delete.

* Small updates.

* Min syntax issues fix
2024-07-25 01:51:49 +02:00
DrSmugleaf bc6a4f6de8
Attempt to fix random test fail by undeleted AlertControl._spriteViewEntity (#29424) 2024-07-25 01:47:01 +02:00
AJCM-git 1feab1d091
Fixes client having authority over rules popup cvars (#28655)
* Fixes client having authority over rules popup cvars

* Delete duplicate migration

* Pre-update

* Post-update

(cherry picked from commit 63e0ee08cb50dbd937e11ab1e965b5f79aae134d)
2024-07-13 04:21:16 +02:00
AJCM-git 14192b0639
Fixed the guidebook listing every single rule (#28680)
* Well i tried this way

* New approach (start)

* Did it

* makes spacelaw available, put it under sec

(cherry picked from commit accf8adf972ec28da489c4dfc5cfa89453d88f03)
2024-07-13 04:21:06 +02:00
Leon Friedrich eee3cb04d3
Give jobs & antags prototypes a guide field (#28614)
* Give jobs & antags prototypes a guide field

* A

* space

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Add todo

* Fix merge errors

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

(cherry picked from commit e7f2ae52ab24dddc8f3c94cb84b751482700e3da)
2024-07-13 04:20:47 +02:00
Nemanja be014df4b7
Convert rules to use guidebook parsing (#28647)
(cherry picked from commit 1333b48747ae62c7b3ecb809b897201a24fe4441)
2024-07-13 04:18:15 +02:00
DrSmugleaf 5738b5a894
Fix speech bubble occlusion being checked from the player's position instead of the eye's (#29012) 2024-07-05 20:37:50 +02:00
Nemanja 633c538e22
Cap scramble tag (#28804) 2024-07-05 20:24:10 +02:00
Hannah Giovanna Dawson 1cee444776
SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763) 2024-07-05 20:23:37 +02:00
DrSmugleaf bd54ddce12
Fix action icons when dragging an active action to another slot (#28692) 2024-06-08 20:30:54 +02:00
Repo 3a3502dd44
Fix Admin Object tab sorting and search (#28609) 2024-06-08 20:24:18 +02:00
AJCM-git 4360e679a0
Header of Gas tank UI screen now fetched from Entity name and local (#28545) 2024-06-06 21:59:43 +02:00
eoineoineoin c62bd23656
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
2024-06-06 21:44:48 +02:00
Nemanja 5c8dbfe223
Guidebook Tables (#28484)
* PJB's cool table control (it probably doesn't work)

* ok wait wrong file

* Guidebook Tables
2024-06-06 21:44:44 +02:00
ShadowCommander 08b82e98c4
Add search filter to the admin menu player tab (#28030) 2024-06-01 17:56:42 +02:00
Pieter-Jan Briers 958a2a2916
Remove bogus C# finalizers (#28315)
Begging people to learn how this programming language works before throwing random syntax into a file.

None of these finalizers ever worked. I also checked whether they were memory leaks and needed *proper* shutdown logic, but they're all instantiated-once UI controls that last for the entire lifetime of the program so it's probably fine.
2024-06-01 17:13:48 +02:00
Leon Friedrich 85b0e876e7
Fix storage UI interactions (#28291)
* Fix storage UI interactions

* Add VV support
2024-06-01 17:13:10 +02:00
Nemanja 9adf1ed402
Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Nemanja 7d4372cbd7
fix orphaned storage grid pieces getting stuck to the cursor (#27960)
* fix orphaned storage grid pieces getting stuck to the cursor

* instead of denying it, update it smartly
2024-05-18 14:04:23 +02:00
Kara c56db3b1a8
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?
2024-05-18 13:58:34 +02:00
ike709 55e435ad97
Adds Support for Guidebook Buttons in UIs (#27891)
* Adds Support for Guidebook Buttons in UIs

* read it from the component

* the code is perfect

* moony review

---------

Co-authored-by: ike709 <ike709@github.com>
2024-05-18 13:52:13 +02:00
DrSmugleaf 8971937177
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field (#27682)
* Add ActionPerformedEvent and ActionsSystem.SetIfBiggerCooldown

* Add action id to action events and backgroundon field to action component
2024-05-18 13:52:01 +02:00
no 217e0b8d1c
Add ghost role raffles (#26629)
* Add ghost role raffles

* GRR: Fix dialogue sizing, fix merge

* GRR: Add raffle deciders (winner picker)

* GRR: Make settings prototype based with option to override

* GRR: Use Raffles folder and namespace

* GRR: DataFieldify and TimeSpanify

* GRR: Don't actually DataFieldify HashSet<ICommonSession>s

* GRR: add GetGhostRoleCount() + docs

* update engine on branch

* Ghost role raffles: docs, fix window size, cleanup, etc

* GRR: Admin UI

* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto

* GRR: Make a ton of roles raffled
2024-05-07 04:43:28 +02:00
DrSmugleaf ba4835d11c
Fix AlertControl throwing an error if the sprite view entity is deleted multiple times (#27690)
* Fix AlertControl throwing an error if disposed multiple times

* Replace default check with deleted check
2024-05-07 04:36:12 +02:00
deltanedas 1c63a7364f
add ghostnado button to warp menu (#27556)
* add ghostnado button to warp menu

* translator ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-07 04:13:12 +02:00
Leon Friedrich 6d41c9c5f4
Action UI fixes (#27468) 2024-05-07 03:44:06 +02:00
Morb d11e8db9f9
Emotes Menu (#26702)
* Basic emote radial menu

* Move out from corvax

* Move to UI controller & add to top menu bar and key bind

* Make emote play

* Add name localization for emotes

* Localize chat messages

* Fix emote menu

* Add categories localization

* Fixes

* Fix

* Add emotes entity blacklist

* Fix entity whitelist required all logic

* Remove unused wagging emote

* Revert sprite

* Set default texture for emote icon

* Update Resources/keybinds.yml

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-07 02:19:25 +02:00
Tainakov 619c00c22c
[Admin QOL] +Adminchat flag (#26930) 2024-05-06 01:26:44 +02:00