Commit Graph

9 Commits

Author SHA1 Message Date
Pieter-Jan Briers 6b488b1c31 Fix animation looping bugs. (#29457)
Summary of the problem is in the corresponding engine commit: a4ea5a4620

This commit requires engine master right now.

I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.

Fixes #29144

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-09 17:30:59 +01:00
Kara e1c1bbab39
Reagent grinder jittering (#24190)
* Reagent grinder jittering

* Fix jittering for offset sprites

(cherry picked from commit 1f92376579bb16480253c05125fccb1f88e18557)
2024-01-26 23:01:11 +01:00
DrSmugleaf ce08cd5b35 Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Psychpsyo ab4bac057f Jittering System Fix + Cleanup (#20921) 2023-10-14 22:02:40 +02:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 02aef68dff
Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
mirrorcult ae1ce0b31c
Status effect refactor (#4868)
* Oops! All Changes In One Commit

* try desperately to fix prediction issues and fail

* oops

* test

* actually fixes prediction issues

* port jittering to status effect

* default merge behavior + alert cooldown stuff

* silly test issue

* zabloing

* address reviews
2021-10-15 23:45:04 +02:00
Vera Aguilera Puerto 67fd509c9f
Adds jittering. (#4809)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-10-09 17:30:04 +02:00