Errant
63e45f9532
Alerts for breathing plasma/tritium ( #24484 )
...
* Alert autoremove v0
* Code cleanup and timing
* comment
* Tritium, code compression
* not resolving manually
* reduced lookups, new comp
* fix-fix yes
* use RemCompDeferred, handle OnUnpaused
* missed a todo
* entitysystem resolve
* remove unnecessary component updates
* remove AlertState from comp, move EntityUnpausedEvent actions to AlertStateComponent's Timespan
* Code cleanup
* comments
* combines AutoRemove input into Clear
* minor logic adjustment that does not really change anything but is less ambiguous
(cherry picked from commit ecd2d5a644540c6ad28903ee4fb2af87876e3030)
2024-03-07 01:17:31 +01:00
Debug
c6bd89ce76
Revert "Fix chat bubbles ( #25643 )"
...
This reverts commit a074c30a52 .
2024-03-07 01:03:46 +01:00
metalgearsloth
a074c30a52
Fix chat bubbles ( #25643 )
...
Dependencies got misused
(cherry picked from commit 23d2c4d924efbae39f1b6677f1e495f55e3d75a2)
2024-03-07 01:02:59 +01:00
Julian Giebel
c9f4910cb9
News UI overhaul and PDA notifications ( #19610 )
...
(cherry picked from commit 0752acdc2ca2db43581e2c0d95a5d96041247bc9)
2024-03-07 01:02:24 +01:00
Krunklehorn
17af37f8bc
Fix grid inventory pick/drop rotation ( #25510 )
...
OnPiecePressed
(cherry picked from commit 7d6e4b164d6013257423afe02b3f06447e37bec3)
2024-03-07 00:53:11 +01:00
dffdff2423
6757f63a90
Add option for admins to disable bwoink ( #25008 )
...
* Add option for admins to disable bwoink
In a vain attempt to get people to ahelp more, provide the possibility
for admins to not play the bwoink sound if they don't want to scare the
player.
* Add silent indicator to discord relay
* Use string interpolation
(cherry picked from commit a3c93b0bd7478c0f75daaa2f7d0bd8b88565b27e)
2024-03-05 09:43:40 +01:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
...
* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me>
---------
Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
SlamBamActionman
6991618a45
Add option for character name colors in chat & move coloration to clientside ( #24625 )
...
* Adds option to disable character names in chat/speechbubbles
* Moved the coloring of names to clientside
* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs
* Changed to be put under Accessibility section
* Cache CVar
(cherry picked from commit 247be5b5c770261544f4e468ea09422efb0f7028)
2024-02-18 22:52:19 +01:00
Nemanja
1efd153b83
prevent opening debug menus without perms ( #25091 )
...
prevent people without permissions from opening the tile, entityspawn, or decal menus
(cherry picked from commit 2293f46bcac38c73a212fc34ee77d2839cd8558b)
2024-02-18 22:38:55 +01:00
deltanedas
215d861bb8
make dialog window not evil ( #24677 )
...
* add Placeholder and make default buttons flags consistent w old behaviour
* DialogWindow ops
* make QuickDialog use DialogWindow
* Update Content.Client/UserInterface/Controls/DialogWindow.xaml
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit 6b03aaaec78bd50c8f4730c9aa7d0f5cea76e782)
2024-02-08 12:21:02 +01:00
Nemanja
fea640584d
make newchat box more opaque ( #24555 )
...
(cherry picked from commit 6605b7ba5023c01f3ac590bfda089e0291bbb7f9)
2024-01-28 00:27:31 +01:00
Kevin Zheng
1ab0ed77f6
Wrap objective briefing text ( #24244 )
...
(cherry picked from commit 0d53dad58ac5efc8d6cbd76a5e43eae7450ea25d)
2024-01-26 23:05:38 +01:00
Psychpsyo
e439d50479
Plates & Cash gridinv visuals ( #24075 )
...
(cherry picked from commit a747e6dda407cc93f8184be0712941606b19263e)
2024-01-26 22:50:12 +01:00
AJCM-git
9a6fa17e72
Virtual items cleanup ( #23912 )
...
* Virtual items cleanup
* Detail
* Review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 108f001731b9394f98d9ef712b9b777e5b3f8abc)
2024-01-26 22:49:14 +01:00
DrSmugleaf
c0edcf330c
Fix error when switching to a screen without an inventory gui widget ( #24059 )
...
(cherry picked from commit 6a7f1b2f1f52a8f88f8770a4c695292e5bebedff)
2024-01-26 22:37:14 +01:00
Crotalus
43de08bff3
Added search bar to warp points ( #23978 )
...
(cherry picked from commit 668d0eca2276b731730af930024ae66ccfdda11e)
2024-01-26 22:33:43 +01:00
metalgearsloth
dcc2baa5a5
Fix objects tab not showing nents ( #23837 )
...
* Fix objects tab not showing nents
* Fix everything
(cherry picked from commit 11701215322efe6e03c84a99645e60c766f0e2bb)
2024-01-26 22:22:36 +01:00
metalgearsloth
404ac576b8
Fix storagecomp serialization ( #23780 )
...
* Fix storagecomp serialization
* Fix state
(cherry picked from commit b22c9aa5e265994f87c9a3f41a95e0aef611b61d)
2024-01-26 22:17:53 +01:00
themias
9ba3f62cec
fix use delay cooldown visual bug ( #23532 )
...
(cherry picked from commit edd85a5d2d8848fcbb5d5f60d505abe0164b10c1)
2024-01-26 21:39:31 +01:00
AJCM-git
6b7e8b4f5b
UseDelay + ItemCooldown merge ( #22502 )
...
(cherry picked from commit 9c522c8b19f7a6f6b396c66342413572a22d7845)
2024-01-26 21:32:09 +01:00
Kot
5846fe3931
Fix chat size cvar serialization ( #23005 )
...
(cherry picked from commit 3d955677c53c929d95f4ef4a39a9b4415a11afd7)
2024-01-22 21:00:52 +01:00
metalgearsloth
6cfbdc6a4e
Add UI click sounds ( #22410 )
...
* Add UI click sounds
* tweaks
* Significant cleanup
* Audio options and numerous fixes
* Fix the remaining UI elements
* new click sound
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit 4023134cf0536d36dd1d685189e8b1ee6c004d81)
2024-01-22 20:59:16 +01:00
Nemanja
21dce7d10b
Better hover coloring for inventory ( #23148 )
...
(cherry picked from commit a4d36d408dcd3fa867d9254f734ca95a54a0e9a3)
2024-01-22 19:01:06 +01:00
Leon Friedrich
f3e61795f4
Add some tests and fix some miscellaneous bugs ( #22836 )
...
* Add some tests and fix some bugs
* Add more helper methods
* remove submodule
* fix merge
* also fix DirtyAll()
* poke
(cherry picked from commit 35ba42af9ccbbe41e8a3e59b30f2799ef8ca4b8d)
2024-01-22 18:44:30 +01:00
Nemanja
1fa68eefb0
Ion law visuals ( #22908 )
...
(cherry picked from commit 681f9a2c852033949f0b984f9f3b711c52e4cfdf)
2024-01-22 18:29:23 +01:00
Nemanja
21548d9cf8
Corner Clothing UI ( #22883 )
...
* Corner clothing (save point)
* IT WORKS. YIPPEE
* the last of it
* template rejigs
(cherry picked from commit 9b18357a882d6a9e3dfb3b4fccaa42f65238c9f0)
2024-01-22 18:24:28 +01:00
Debug
18f0af1f68
Implement gridinv, proper ( #703 )
...
* Implement gridinv, 1500 squashed commits :elp:
* Me when
* Linter errors
* Fix katana belts
2024-01-21 19:58:28 +01:00
LordCarve
2dc6a192ae
Use different chatbox placeholder when dependent keys unbound ( #22747 )
2023-12-22 23:25:35 +01:00
Leon Friedrich
8494bd0885
Use ECS prototype-reload events ( #22613 )
...
* Use ECS prototype-reload events
* better constructors
* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
Kara
86af7b732d
Fix glorfcode for real ( #22838 )
...
Fix glorfcode
2023-12-22 23:25:04 +01:00
DrSmugleaf
0c745cd168
Fix right click not showing the context menu in AHelps, players tab and objects tab ( #22798 )
...
* Fix right clicks in AHelp window
* Fix player tab right click
* Fix objects tab right click
2023-12-22 23:15:11 +01:00
qwerltaz
8e25e7a1f4
Improve gas analyzer interface ( #22779 )
2023-12-22 23:04:49 +01:00
keronshb
6a155a52ce
Action Upgrade System ( #22277 )
...
* Adds uses before delay so actions can be used multiple times before cooldown
* adds methods to get remaining charges, to set uses before delay, and to set use delay
* adds method to change action name
* moves set usedelay
* action upgrade ECS
* adds method to reset remaining uses
* adds upgrade events
* refactors action upgrade event and adds logic to parse it
* fix serialization issue
* adds level up draft method
* adds action commands and a command to upgrade an action
* more warning lines to help
* Gets action to upgrade properly
* Removes unneeded fields from the action upgrade component and now properly raises the level of the new action
* Cleans up dead code and comments
* Fixes punctuation in actions-commands and adds a TryUpgradeAction method.
* removes TODO comment
* robust fix
* removes RT
* readds RT
* update RT to 190
* removes change name method
* removes remaining uses & related fields and adds that functionality to charges
* Adds Charges to action tooltips that require it
2023-12-16 20:24:54 +01:00
DrSmugleaf
41dc1299d5
Add ahelp bwoink sound cvar ( #22439 )
2023-12-16 20:16:24 +01:00
Pieter-Jan Briers
45591a383f
More UI fixes ( #22431 )
...
* Fix chat filter button
Oh look, the popup code was copy pasted between chat filter and channel selector.
Hilarious.
Anyways same stuff as 995f506aafd770dd6572dfc9e7bf9e18186e485a. I pulled it all out into a base class so NO MORE COPY PASTE.
Fixes #22360
* Remove all further EnableAllKeybinds buttons.
Fixes #22346
Yeah none of these are valid use cases, why is this set...
2023-12-16 20:15:24 +01:00
KP
a719bc8c53
Fix glorfcode again ( #22420 )
2023-12-16 20:08:40 +01:00
KP
4f7d0d2e45
Fix Glorfcode ( #22271 )
2023-12-16 19:40:20 +01:00
Pieter-Jan Briers
73bec36f4e
Fix being unable to open chat channel drop-down. ( #22255 )
2023-12-16 19:35:29 +01:00
deathride58
d5254d41bd
Fancy speech bubbles - Names over speech bubbles, and 1:1 chat parity for emotes and LOOC! ( #21999 )
2023-12-16 19:16:53 +01:00
metalgearsloth
470f334c81
Fix ahelps ( #21921 )
2023-12-02 20:17:37 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
Leon Friedrich
8c4ea47858
Rename SpriteView field ( #21794 )
2023-12-02 18:59:48 +01:00
Nemanja
61d58b83eb
ok final actions fixes fr this time ( #21683 )
2023-11-19 22:13:50 +01:00
Nemanja
c529a02f49
small action bar fixes ( #21655 )
2023-11-19 22:09:45 +01:00
Nemanja
7eef08d1c0
Minimalist Action Bar ( #21352 )
2023-11-19 22:07:42 +01:00
Leon Friedrich
7c81a8517a
fix implant action icon bug ( #21597 )
2023-11-19 22:03:29 +01:00
Leon Friedrich
29584576e7
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Vasilis
698b2a9749
LOOC will appear on top of your head ( #21514 )
...
* Oh well
* Minor fixing up
* HOLY BINGLE I DID IT
* TOGGLE!
2023-11-12 20:51:28 +01:00
Leon Friedrich
393a2c0887
Fix admin verb PVS issue ( #21406 )
2023-11-12 20:38:07 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
ShadowCommander
144b0c7f4a
Change ListContainer to send null when selected is removed from the data ( #20595 )
2023-10-31 18:45:36 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
DrSmugleaf
253e012462
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 22:19:04 +02:00
DrSmugleaf
d72f54bada
Add panic bunker UI and automatic panic bunker ( #20954 )
2023-10-14 22:19:02 +02:00
Leon Friedrich
b5e4dfffc0
Add methods to transfer actions between containers ( #20901 )
2023-10-14 22:02:39 +02:00
metalgearsloth
de7879694f
Climbing refactor ( #20516 )
2023-10-14 22:02:29 +02:00
gus
df6011122f
Using capital letter for radio channel prefixes works now ( #20846 )
...
Co-authored-by: gus <august.eymann@gmail.ccom>
2023-10-14 22:01:25 +02:00
Leon Friedrich
4df401af36
Slightly improve action ui performance ( #20799 )
2023-10-14 22:01:22 +02:00
OCO_Omega
8ad2f087ef
Make it grey again! ( #149 )
...
* Grey
* fix
* fix2
---------
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
2023-10-13 15:06:21 +00:00
Debug
fd1b9ceab4
Merge remote-tracking branch 'upstream/master' into merge-master-08/10
2023-10-08 20:11:48 +02:00
PHCodes
93c3b03b11
Psionics ( #44 )
...
* Psionics
It's a ton of stuff relating to the basic Psionics system and all the powers.
I'm saving this as a bit of a sanity check before moving forward.
Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.
* Cleaned up everything with the word 'Psionic' on it.
Got the psionic chat working. Got some other stuff working
* Some final psionic cleanup.
The last batch of content.
* Update RobustToolbox
* rebased
* Revert "Update RobustToolbox"
This reverts commit c0cf35d03f .
* Update RobustToolbox
* Revert "Update RobustToolbox"
This reverts commit c4dc828df7 .
* Update RobustToolbox
* Psionics
It's a ton of stuff relating to the basic Psionics system and all the powers.
I'm saving this as a bit of a sanity check before moving forward.
Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.
* Cleaned up everything with the word 'Psionic' on it.
Got the psionic chat working. Got some other stuff working
* Some final psionic cleanup.
The last batch of content.
* rebased
* Cleaned up everything with the word 'Psionic' on it.
Got the psionic chat working. Got some other stuff working
* Broken Commit
With these changes in place, the unit does not work. Recording them so i don't lose my work.
* Brings it All Together.
Dawn of the final Commit. Rebase completed.
* Update RobustToolbox
* Changed 'Station Events' to 'StationEvents' and cleaned up the Delta-V Events.yml file of duplicate events.
* Delete ghost_roles.yml
Duplicate.
* Update familiars.yml
* Update familiars.yml
* Update GlimmerReactiveSystem.cs
* Makes tinfoil hats craftable.
* Decided I'm not dealing with adding fugitives or Glimmer Wisps right now.
* Psionic invisibility won't work now that Eye component exists. Or at least, the integrator test won't psas.
* Update special.yml
* Added #nyanotrasen code or //Nyanotrasen code to many, many files.
* Properly fixes comments.
---------
Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Signed-off-by: PHCodes <47927305+PHCodes@users.noreply.github.com>
Co-authored-by: Debug <sidneymaatman@gmail.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-08 20:07:53 +02:00
Leon Friedrich
83f54813a4
Changes for SplitContainer Engine PR ( #20383 )
2023-10-08 19:58:57 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
...
* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
Kara
13834a2b9f
Revert "Guidebook can POP OUT YAYYYY" ( #20520 )
2023-09-27 21:59:12 +02:00
Vasilis
5344f2bc26
:( ( #20440 )
2023-09-27 21:59:12 +02:00
Leon Friedrich
cd2489bff4
Action container rejig ( #20260 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-27 21:59:12 +02:00
Vasilis
adeef7262d
Guidebook can POP OUT YAYYYY ( #20268 )
...
* Let them eat cake
* Reviews
* Change amoled theme to gray
* Ok nevermind im big smart
2023-09-27 21:59:12 +02:00
Vasilis
e0988e5c6f
Remove cringe hardcodes for background ( #20374 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
f999581aa4
Make the lobby AHelp button red for admins when one is received ( #20390 )
2023-09-27 21:59:12 +02:00
deltanedas
8fd5bc3724
Roundstart antag role restrictions revival ( #20108 )
...
Co-authored-by: Ray <vigersray@gmail.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-27 21:59:12 +02:00
DrSmugleaf
07befb628d
Resize the non-admin AHelp window to be taller and less wide ( #20271 )
2023-09-27 21:59:12 +02:00
deltanedas
0baa93716e
Objectives ecs rework ( #19967 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-27 21:59:12 +02:00
Leon Friedrich
cd8e4303a2
Improve `vv /c/enthover` and add keybind ( #20127 )
2023-09-27 21:59:12 +02:00
Doru991
c2216aa2a8
Cyborg health alert and damage examining ( #20084 )
...
* Option for alt health alert and no overlay
* Fancy borg health indicator
* Borg damage examine localization
* EENENGHHHH ENNNGHHH
* Requested code changes
* Legal sound
* Revert "Legal sound"
This reverts commit 35715c88898aeb78dfe800319852c230395fdd7e.
I misunderstood what Sloth meant
* Annoying buzzer is back
2023-09-27 21:59:12 +02:00
DrSmugleaf
0146e32a37
Update dragon devour action icon ( #20020 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-27 21:59:12 +02:00
metalgearsloth
c3f72553c2
Fix context menu for admin menu ( #20030 )
2023-09-27 21:59:12 +02:00
metalgearsloth
f38f0ab614
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
metalgearsloth
21fdea5e5a
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
94bc23b9a6
Fixed error when equipping the energy katana as a space ninja ( #20015 )
2023-09-27 21:59:12 +02:00
metalgearsloth
98cf505f9f
Remove SharedEye (but content) ( #19481 )
2023-09-27 21:59:12 +02:00
metalgearsloth
f0527c9589
Fix ghost warps ( #20008 )
2023-09-27 21:59:12 +02:00
metalgearsloth
ae99172d80
Fix makeghostrole eui ( #19998 )
2023-09-27 21:59:12 +02:00
metalgearsloth
98f6619563
Remove custom tooltip timings ( #19604 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
4d1c3ae66a
Revert "Remove IContainer and move functions to the container system.… ( #19975 )
2023-09-10 21:46:36 +10:00
Leon Friedrich
b45e53603d
Remove IContainer and move functions to the container system. ( #19834 )
2023-09-10 12:16:37 +10:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
deltanedas
7842f0d055
decouple briefing from traitor ( #19668 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-31 14:29:45 -07:00
Nemanja
4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Nemanja
3e93e963b5
Add support for custom controls in the character menu ( #19567 )
2023-08-27 18:24:24 +10:00
Visne
11a57be230
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Leon Friedrich
be3fc7481e
Remove UI state enter/exit logic from DamageOverlayUi ( #19149 )
2023-08-14 23:10:55 -06:00
Leon Friedrich
cabc834e84
Fix combat action prediction ( #19152 )
...
* Fix action predictions
* Add ActionsAddedTest
2023-08-14 23:06:45 -06:00
DrSmugleaf
9315a0fe81
Fix having to reopen ahelp and popped-out ahelp windows after rounds ( #19102 )
2023-08-14 15:03:35 -06:00
DrSmugleaf
17808a54ef
Fix debug error when opening the ahelp ui before joining a game ( #19069 )
2023-08-13 16:56:25 -07:00
DrSmugleaf
35d7656784
Add ahelp typing indicator for admins ( #19060 )
...
* Add ahelp typing indicator for admins
* Lower typing updates throttle from 3 seconds to 1
* Add stopping typing when sending a message
* Lower typing indicator timeout from 15 to 10 seconds
2023-08-13 18:03:17 -05:00
Leon Friedrich
db33c5d916
Fix inventory UI not marking inputs as handled ( #19097 )
2023-08-13 14:55:17 -07:00
Pieter-Jan Briers
73996d17e4
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Vordenburg
cf1f2d0e03
Limit the width of the action bar ( #17216 )
2023-07-27 18:20:07 +10:00
Hebi
756699ffcc
Filtering reagents ( #18211 )
...
* Making it work
* Refactoring
* Autoformat revert
* Implementing suggestions
* Changed to file scoped namespaces.
2023-07-26 02:05:09 -06:00
Leon Friedrich
a4fc332846
Fix some some bugs when client-side prediction is disabled ( #18241 )
2023-07-24 19:59:31 +10:00
metalgearsloth
e755509fc7
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
Leon Friedrich
e96560956c
Fix high UI scale chat. ( #17914 )
2023-07-09 16:30:26 -06:00
eoineoineoin
08d6a42983
Minor visual fixups from StyleboxTexture scaling ( #17763 )
2023-07-09 04:57:47 +10:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Justin Trotter
72b6c2b54b
reformatted syndicate objectives for readability ( #17745 )
...
* reformatted syndicate objectives for readability
* used richtextlabels instead of labels, narrowed window size back to original
2023-07-04 18:33:11 -06:00
router
33f823e6be
Add alternative emotes channel ( #15965 )
2023-06-26 17:20:08 -04:00
Leon Friedrich
b03d9a90ab
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
Vordenburg
18837c305d
Fix action bar not filling with mappables ( #17218 )
...
* Fix action bar not filling with mappables
* Update Content.Client/UserInterface/Systems/Actions/ActionUIController.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-15 13:21:52 -06:00
Nemanja
ba9a369d0e
Guidebook links ( #17162 )
...
* Guidebook links
* warning!
2023-06-07 02:51:11 -05:00
Leon Friedrich
a8eee5878a
Misc replay related changes ( #17102 )
2023-06-05 14:33:49 +10:00
Leon Friedrich
6269548835
Make `SlotControl` textures nullable ( #16519 )
2023-05-17 10:18:52 +10:00
Skye
fac42ef0c0
Fix action numbers (/handle UI default theme update) ( #15840 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 13:45:56 +10:00
Leon Friedrich
883d6646ea
Make guidebook start with some entries collapsed ( #16181 )
2023-05-07 13:12:29 +10:00
AJCM-git
d5b3585c09
Small tweak and cleanup of spells and actions ( #15943 )
2023-05-01 18:29:18 +10:00
Leon Friedrich
49a22ed29d
Set SpriteView sizes in various controls. ( #15935 )
2023-04-30 16:46:45 +10:00
Vasilis The Pikachu
e4dced38fc
Add looc and emote focus binds ( #15588 )
2023-04-29 16:15:42 +10:00
Leon Friedrich
cedec8d415
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
DrSmugleaf
07c5a844c7
Make the admin menu openable in the lobby ( #15444 )
2023-04-16 16:06:01 +10:00
ShadowCommander
3b21421ef1
Add EscapeContext keybind ( #15301 )
...
* Add EscapeContext
Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.
* Add fluent for Escape Context
* Move EngineContext keybind to content
* Readd WindowCloseAll
* Fix EscapeContext not opening the game menu after using WindowCloseAll
WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.
Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.
* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
DrSmugleaf
98b4af8df0
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
DrSmugleaf
c25d7ba7bd
Fix not showing ahelp relay label to players ( #15327 )
2023-04-12 10:19:09 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Skye
af34c497c2
UI: Close window hotkeys ( #15227 )
2023-04-08 19:19:32 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
metalgearsloth
4cb3e464ac
Fix lobby votes ( #15041 )
2023-04-02 01:00:48 +11:00
Moony
eee96125df
Revert "Moony z level hack ( #15031 )" ( #15032 )
...
This reverts commit 1f6663912b .
2023-03-31 21:50:11 -05:00
Moony
1f6663912b
Moony z level hack ( #15031 )
...
* save work
* Adds Z levels
* a
* ladders + parallax scroll
* zoom out not in
* oops, sandbox
* oops i broke the law
* run ci
* fuck
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-03-31 21:49:10 -05:00
metalgearsloth
030ecc6964
Fix vote stacking ( #14951 )
2023-03-29 20:18:56 +11:00
metalgearsloth
4cbd5ef1ca
Fix vote popup ( #14940 )
2023-03-29 19:36:30 +11:00
DrSmugleaf
ed45440256
Always show ahelp relay message when the relay is enabled ( #14931 )
2023-03-28 14:27:21 -07:00
metalgearsloth
a09c4e7bd1
Stretch top bar for separated hud ( #14873 )
2023-03-27 19:51:40 -07:00
metalgearsloth
5b9705bc4d
Add margins to chat ( #14875 )
...
* Add margins to chat
* a
2023-03-26 09:57:29 -05:00
metalgearsloth
93fd38cf68
Fix default chat alert being off-screen ( #14868 )
2023-03-26 08:16:27 -05:00
Chief-Engineer
88fb6ccebc
Add admin alerts ( #13589 )
2023-03-23 11:10:49 -04:00
AJCM-git
7a6fddce4f
Moves guidebook UI logic to a UI Controller, some tweaks ( #14601 )
2023-03-22 23:41:43 -04:00
Flipp Syder
349eae0b70
Removes IOnStateChanged calls from GameplayStateLoadController ( #14617 )
2023-03-12 21:02:14 -04:00
Flipp Syder
3eb8f70985
Screen load event for GameplayState ( #14316 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-03-11 14:25:56 +11:00
Flipp Syder
12192ada0b
removes previous bruteforce method ( #14548 )
...
instead checks if the final size of the container is supposed to be bigger than zero: if it is, then it will continue to attempt to set the split fraction until the size is no longer zero, then it will do it once last time before stopping
2023-03-09 10:33:13 -06:00
ShadowCommander
e4fbcf3a63
Expand the viewport when the game window is resized instead of the chat window in the Separated HUD layout ( #13694 )
2023-03-10 00:56:43 +11:00
Morb
f57c54cc90
Fix chat size cvar float parse ( #14468 )
...
* Fix chat size float parse
* Use dot separator
* Return comma value separator
2023-03-07 09:38:54 -06:00
Flipp Syder
ec3a519a46
Store chat size ( #14299 )
2023-03-06 11:06:57 -08:00
Visne
62b87bc876
Remove black margin in separated HUD ( #13724 )
2023-02-28 08:11:38 -08:00