* ranged ai targets crawling people properly
(cherry picked from commit 8f64627c9e35b3c873a7825f25b52319ff8c8e25)
* ranged ai targets crawling people properly
(cherry picked from commit 8f64627c9e35b3c873a7825f25b52319ff8c8e25)
* projectile grenades hit crawling/downed people
(cherry picked from commit 24c3737ae83ab399add28162a65d528d44f73ea9)
* change
* impstation to imp
* remove extra method ops
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Co-authored-by: Darkmajia <darkwindleaf@hotmail.co.uk>
* Xeno spitter fixes
- Require hands for pickup compounds
- Ranged combat can force movement to ignore LOS checks if ranged wants better LOS.
* Also spirates
IDK how this worked before but TryGetGun shouldn't care about combatmode.
* 1 more