Commit Graph

80 Commits

Author SHA1 Message Date
SlamBamActionman e0619d96b1 Hristov & .60 changes - Hristov Rework, Part 2 (#31662)
* Initial commit

* Updated values to reflect new resistances

* Review fixes

* Review fixes

* LINQ BEGONETH
2025-02-14 16:09:58 +00:00
Winkarst 566e840e70 Fix meteor's ArithmeticException (#33556)
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
2024-12-07 22:02:39 +00:00
Leon Friedrich 65a712700c
Only auto-enable internals when necessary (#28248)
* Only auto-enable internals when necessary

* Add toxic gas check

* Rename Any -> AnyPositive
2024-06-01 17:55:05 +02:00
Leon Friedrich 74308b008f
Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
metalgearsloth 0c65749187
Fix projectiles (#25636)
(cherry picked from commit d204896bf57fe6a9e90ae276d16c282bf0037126)
2024-03-07 01:03:19 +01:00
Debug b1958e9ac6
Revert "Cleanup ExecutionSystem (#24382)"
This reverts commit dc56c5992f.
2024-03-07 00:51:07 +01:00
nikthechampiongr dc56c5992f
Cleanup ExecutionSystem (#24382) 2024-03-05 09:55:50 +01:00
LordCarve 3dfd479199
DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.

(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
2024-01-27 23:42:35 +01:00
Arendian deaeb6dff3
decelerator nerf and projectile penetration mini refactor (#24032)
* decelerator nerf and projectile fix

* datafield name difference

* forgot to add component

* missed datafield styling

* comment made summary

* CanPenetrateComponent and CollisionLayer check.

* Small comment changes

(cherry picked from commit 04a8761bb6c0a12fc8f07ccf3a24615c8bb8b591)
2024-01-26 22:51:16 +01:00
Nemanja 9a43fd6a75
Fix PA particles (#23719)
(cherry picked from commit aea68b942ab8373f0f18b99ee702a4ebb087215d)
2024-01-26 22:11:46 +01:00
Arendian 2ace099252 Cluster grenades for uplink and security (#22029)
* clustergrenades go boom

* Small tweaks

* Some tweaks and soaplet

* clustergrenadesystem changes and launcher types

* small tweaks

* typo

* whitespace

* rsi edit

* another typo

* add containers

* Some changes related to merge

* Forgot to change name

* Made changes based on review

* Removed new china lake ammo based on feedback in other PR

* Unneeded nested loop moment

* Nested loop needed after all moment
2023-12-16 20:19:56 +01:00
DrSmugleaf 626ee38ecb Fix debug assert when shooting guns (#21070) 2023-10-20 15:30:20 +02:00
Leon Friedrich 549a7fe891 DamageableSystem cleanup & performance improvements (#20820) 2023-10-08 19:58:57 +02:00
Kara b8f401d664 Bows & arrows (#19771) 2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
PixelTK 9fef38ab60
Projectile and damage events now include the origin (#19322) 2023-08-27 12:28:59 -04:00
metalgearsloth 735626654a
Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
metalgearsloth 0f917d22d7
Color flash effect fixes (#18952) 2023-08-10 10:44:52 -07:00
Slava0135 b49f0df05e
fix reflected projectiles dealing stamina damage (#17648) 2023-08-06 23:44:41 +10:00
Slava0135 d4c8065e8a
Move and rename damage effect to color flash effect (#18263)
* move damage effect to different package

* rename to ColorFlashEffect

* renaming some other things
2023-08-01 19:02:54 +03:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 347dcfbeb5
Add reflection for crystals (#16426) 2023-05-15 15:21:05 +10:00
metalgearsloth 6417bb4fa0
Proto-kinetic crusher (#16277)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-05-14 13:15:18 +10:00
Leon Friedrich 2bd5fb3736
Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Slava0135 6412289334
Make energy sword reflect projectiles and hitscan shots (#14029) 2023-04-02 23:48:32 +10:00
Nemanja faca40b8d5
more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
Leon Friedrich bc7754a70d
Fix projectile exception (#12956) 2022-12-11 09:56:09 +11:00
Paul Ritter 79854e59a4
adds a source uid to most damage & mobstate events (#11559)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-10-08 12:15:27 +02:00
metalgearsloth f51248ecaa
Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth 84d5bfdab3
Fix projectiles and vehicles (#10358)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-14 20:03:00 +10:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth fae71aeb3e
Use red damage animation for guns too (#10938) 2022-09-06 18:01:35 +10:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Kara ad7889e8a9
Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
metalgearsloth 38fc066fb9
Re-implement recoil (#9406)
* Re-implement recoil

Playing around with the values atm

* Update constants

* final tweaks
2022-07-14 22:01:25 +10:00
metalgearsloth 5107bc3be7
Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
metalgearsloth fb943a61dc
Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
metalgearsloth 0084ca721b
More robust bullet impact sounds (#8325) 2022-05-22 18:23:37 +10:00
metalgearsloth 4e2b94199e
Bullet flyby sounds (#8317) 2022-05-21 01:04:47 -07:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Paul Ritter 2ff40d5a1f
Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
Vera Aguilera Puerto a67b846786 Fix deletion check in ProjectileSystem.
Another casualty from the IEntity removal.
2022-03-05 01:29:08 +01:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Acruid b3b171da7f
ECSatize CameraRecoilSystem (#5448)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-12-27 17:50:12 +11:00
Paul 7757b94333 adds a few logitems & bumps bullethit to high/extreme, depending on if a player was hit 2021-12-20 15:17:40 +01:00
Leon Friedrich 7f81f0b8b8
Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto 8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00