Commit Graph

581 Commits

Author SHA1 Message Date
DrSmugleaf d5ae5658a1
ECS buckle (#12586) 2022-11-14 20:30:30 +01:00
metalgearsloth 6ab864fcda
Update content to mapsystem (#12387) 2022-11-13 17:47:48 +11:00
metalgearsloth 9f5c3318c9
Fix tests (#12565) 2022-11-13 17:28:57 +11:00
Leon Friedrich eebb31493c
Parallelize BatteryRampPegSolver (#12351) 2022-11-09 12:43:45 +11:00
metalgearsloth 18961f79c2
Use linter for vendingmachinetest (#12445)
Probably fixes the dependency issue
2022-11-08 14:39:15 -06:00
Mervill 40b556d206
Refactor GameMapManager a bit (nukes mapforced) (#11513)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
Nemanja 273e0968e4
XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Nemanja 0d4a605a94
bunch of prototype save fixes (#12421) 2022-11-07 07:26:45 +11:00
rolfero 2ef33e11b6
Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
rolfero 7e3358375d
fixing a bunch more prototype save tests (#12390) 2022-11-06 02:23:30 +11:00
metalgearsloth c9a2ab1cee
Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Leon Friedrich f0d02f032a
Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
Nemanja b6135d3be5
Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
metalgearsloth 6b6d52850a
Deprecate entitylookupcomponent (#12159)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-27 23:37:55 +11:00
DrSmugleaf f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00
Leon Friedrich 7d276d1101
Remove server/client clothing components. (#11981) 2022-10-22 15:30:37 -07:00
metalgearsloth b20c7b3cfe
Add test for latejoin spawns (#11473)
* Add test for latejoin spawns

* Fix the test

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-10-16 20:24:48 -07:00
metalgearsloth 7003a35cb9
Add test to assert specific maps are grids (#11817)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 09:44:56 -07:00
Leon Friedrich 243876474c
Fix inventory containers (#11944) 2022-10-16 15:16:27 +11:00
corentt 56a8dac3fc
Test to ensure all maps have needed job spawnPoints (#11849) 2022-10-15 13:18:48 -07:00
Jezithyr 571dd4e6d5
Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
Leon Friedrich c3a74ed6ee
Fix entity spawn test (#11800) 2022-10-10 12:50:51 +11:00
Leon Friedrich 3d0ce228f7
Change SaveLoadMultiGridMap to use AssertMultiple() (#11810) 2022-10-10 12:50:15 +11:00
Nemanja 75fa4fedf6
machine deconstruct test (#11779) 2022-10-09 11:38:35 -07:00
Nemanja 5ba36dad25
Removes prototype construction steps (I HATE PROTOTYPE STEPS) (#11611) 2022-10-09 04:47:54 +11:00
metalgearsloth c555203401
Use nearest edge for interaction range (#11660)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-07 00:37:21 +11:00
metalgearsloth b29eeb7c16
Fix gamemap name casing (#11474) 2022-10-04 14:33:14 +11:00
metalgearsloth 4e7f09ade5
Add dependency collection to serialization writes (#11570) 2022-10-03 20:29:14 +11:00
metalgearsloth f51248ecaa
Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
Nemanja 2ed3779405
cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Nemanja 2e7dcb1ed8
Lathe Refactor and ECS (#11201)
* lathe and material storage refactor

* materialStorage ECS

it kinda sus tho

* beginning the lathe shitcode dive

* couple lathe visuals and lathe system

* lathe changes and such

* dynamic lathe databases

* rewrote internal logic

on to ui

* da newI

* material display clientside

* misc ui changes

* component state handling and various other things

* moar

* Update Content.Shared/Lathe/LatheComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* first volley of sloth review

* more fixes

* losin' my mind

* all da changes

* test fix and other review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-09-16 18:49:05 -05:00
wrexbe 038f0886e7
Fix test deadlock (#11353) 2022-09-16 08:14:49 -07:00
wrexbe eb4f01f0db
Tests should always stop (#11338) 2022-09-15 20:17:02 -07:00
keronshb e90e8052c4
Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
metalgearsloth ad7a851e27
Cargo economy balance (#11123)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2022-09-15 11:53:17 +10:00
Pieter-Jan Briers 7cd0677708
Content-side changes for packaging. (#9382)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-09-14 19:39:55 +10:00
metalgearsloth c9d3545b39
Emergency shuttle docking test (#10614) 2022-09-14 19:02:59 +10:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Leon Friedrich 5fda606243
Fix even more prototypes for save/spawn test (#11108) 2022-09-08 11:30:56 +10:00
Leon Friedrich 6f33d3a7f8
Fix more prototypes for save/spawn test (#11087) 2022-09-07 18:35:34 +10:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
Kara 3e409528ce
Fixes secret only adding game rules, not starting them (#11005) 2022-09-03 18:40:00 -07:00
Andreas Kämper 42f3155c85
Clean up vending machines and port their visualizer (#10465) 2022-08-31 05:12:09 -07:00
metalgearsloth ceaa2f5b48
Hotfix storage arbitrage (#10652) 2022-08-31 05:10:06 -07:00
wrexbe ea95638189
Improve test stability (#10913) 2022-08-28 15:13:59 -07:00
wrexbe 9d2a76e2d4
Fix Client EuiManager (#10898)
* Fix EuiManager cleanup

* cleanup

* This seems to work better
2022-08-27 22:17:30 -07:00
metalgearsloth d767ce9585
Fix a bunch of warnings (#10886)
* Fix a bunch of warnings

Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem

* buckle too

* fix tests

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-08-27 20:26:35 -07:00
wrexbe cf84c20f68
Add class name to test history (#10895) 2022-08-27 20:18:42 -07:00
wrexbe 4f7f46590e
Improve test pool messages (#10894) 2022-08-27 19:55:31 -07:00
wrexbe ea2f5e39e3
Mark sandbox test as destructive (#10889) 2022-08-27 17:26:07 -07:00