Commit Graph

85 Commits

Author SHA1 Message Date
Nemanja b6135d3be5
Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
Nemanja 5ba36dad25
Removes prototype construction steps (I HATE PROTOTYPE STEPS) (#11611) 2022-10-09 04:47:54 +11:00
metalgearsloth 600c0e3255
Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
Nemanja 3774a00a5c
Machine upgrading framework [NO CONTENT YET] (#11528)
* upgrading parts baseline

* don't hardcode prototypes

* 0xsomethingsomething review i sorry i forgot your name
2022-09-26 15:18:31 -05:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Leon Friedrich 87d753e910
Add construction graph test (#10760) 2022-08-21 17:45:25 -07:00
Morb 86d7a1fbb9
Fix categories (#10683) 2022-08-18 17:27:46 -07:00
metalgearsloth 1347aed0b2
Don't allow anchorable overlap (#10461)
* Don't allow anchorable overlap

Should significantly reduce incidents of wall pushing.

* woops
2022-08-10 19:11:29 -07:00
themias 59de27fcf4
Prioritize anchor before insert (#8936) 2022-06-19 04:15:15 -07:00
Pieter-Jan Briers a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth d09ea18de5
Make anchorable not spammable (#8202)
* weh

* Make anchorable not spammable
2022-05-18 12:35:44 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
metalgearsloth de6651ac01
Update content for new lookup API (#7363) 2022-04-06 19:35:18 +10:00
Paul Ritter 2ff40d5a1f
Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
Leon Friedrich 39c4d8be1f
Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
Leon Friedrich 4a00d01ced
Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Willhelm53 cd7843028b
Pettable Animals (#6530)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-13 20:20:47 -07:00
metalgearsloth 70c0a502cf
ECS tags (#6504) 2022-02-08 14:08:11 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Charlese2 94c09bf295
Fix wallmount constrution ghost rotation check. (#6272) 2022-01-25 20:29:11 +11:00
Kara D 2daf7da83b
linter incident 2022-01-23 12:39:19 -07:00
wrexbe 4571dca1eb
Tiles Name->ID, DisplayName->Name (#5991) 2022-01-04 17:26:07 -07:00
Paul Ritter cc57d1380c
Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
E F R b2da936848
Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
Vera Aguilera Puerto 2ff16a580b Bunch more error fixes. 2021-12-04 12:59:44 +01:00
Vera Aguilera Puerto 151778a1b9 More error fixes. 2021-12-04 12:47:09 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto 8b57bafcd1 StackSystem uses EntityUid for Split and Spawn 2021-11-09 15:35:03 +01:00
Vera Aguilera Puerto 5a5006e4cf
ConstructionGL2 Part 2: Better guided steps and recipes. (#5103) 2021-11-02 11:24:32 +01:00
Vera Aguilera Puerto 189a5c7847
ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
- Completely rewrited the `ConstructionComponent` logic to be ECS, *without* looking too much at the original implementation.
    - The original implementation was dirty and unmaintainable, whereas this new implementation is much cleaner, well-organized and maintainable. I've made sure to leave many comments around, explaining what everything does.
- Construction now has a framework for handling events other than `InteractUsing`.
    - This means that you can now have CGL steps for things other than inserting items, using tools...
- Construction no longer uses `async` everywhere for `DoAfter`s. Instead it uses events.
- Construction event handling occurs in the `ConstructionSystem` update tick, instead of on event handlers.
    - This ensures we can delete/modify entities without worrying about "collection modified while enumerating" exceptions.
    - This also means the construction update tick is where all the fun happens, meaning it'll show up on our metrics and give us an idea of how expensive it is/how much tick time is spent in construction.
- `IGraphCondition` and `IGraphAction` have been refactored to take in `EntityUid`, `IEntityManager`, and to not be async.
- Removes nested steps, as they made maintainability significantly worse, and nothing used them yet.
- This fixes #4892 and fixes #4857

Please note, this leaves many things unchanged, as my idea is to split this into multiple PRs. Some unchanged things:
- Initial construction code is the same. In the future, it'll probably use dummy entities.
- Client-side guided steps are the same. In the future, the server will generate the guided steps and send them to clients as needed, caching these in both the server and client to save cycles and bandwidth.
- No new construction graph steps... Yet! 👀
2021-10-26 16:38:03 +02:00
Vera Aguilera Puerto ed3bf94a3b
Electrocution. (#4958)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2021-10-25 16:21:56 +02:00
Vera Aguilera Puerto dec7e60ca7 Adapt window construction to new sprites and grilles. 2021-10-15 12:20:10 +02:00
metalgearsloth f0f7cd0e76
Update content for physics query namespace change (#4701) 2021-10-10 14:18:19 +11:00
Vera Aguilera Puerto 365c7da4dc
Makes tools and welders ECS, add ToolQualityPrototype. (#4741) 2021-10-07 13:01:27 +02:00
Vera Aguilera Puerto 3b14c21396 Port all construction conditions to the new examine. 2021-10-01 15:27:42 +02:00
Pieter-Jan Briers ce6e37bdd8 ECS-ify Construction[Ghost]Component IExamine. 2021-09-15 16:36:56 +02:00
metalgearsloth 4e46cf7d27
Make content use EntityLookupFlags (#4531)
* Use lookup flags

* Woops
2021-08-29 14:23:11 +10:00
metalgearsloth 500b9cb1ea
Make Saltern driveable (#4257)
* Broadphase refactor (content)

* Shuttle jank

* Fixes

* Testing jank

* Features and things

* Balance stuffsies

* AHHHHHHHHHHHHHHHH

* Mass and stuff working

* Fix drops

* Another balance pass

* Balance AGEN

* Add in stuff for rotating shuttles for debugging

* Nothing to see here

* Testbed stuffsies

* Fix some tests

* Fixen test

* Try fixing map

* Shuttle movement balance pass

* lasaggne

* Basic Helmsman console working

* Slight docking cleanup

* Helmsman requires power

* Basic shuttle test

* Stuff

* Fix computations

* Add shuttle console to saltern

* Rename helmsman to shuttleconsole

* Final stretch

* More tweaks

* Fix piloting prediction for now.
2021-07-21 21:15:12 +10:00
Visne b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Galactic Chimp 1b8fb8df1d
#4213 translation string fixes (#4217)
* #4213 some translation string fixes

* #4213 cargo localization string fixes

* #4213 more localization tweaks and fixes

* #4213 - fixed some translation string issues

* #4213 - fixed some translation string issues
2021-07-10 01:14:06 -07:00
Galactic Chimp 392b820796
Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
DrSmugleaf ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
DrSmugleaf ad3b7fe97d
Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
DrSmugleaf 055279f86c
Update serialization markdown usages (#3931)
* Update serialization markdown usages

* test submodule update

* Revert "test submodule update"

This reverts commit c240ca312a44365fa1aa0a7df4915434dff10bfc.
2021-05-04 13:30:38 +02:00