Commit Graph

33 Commits

Author SHA1 Message Date
metalgearsloth d9a26c76e0
Fix texture crimes (#12900) 2022-12-06 14:35:44 +11:00
metalgearsloth f51248ecaa
Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth 0dcac22e42
Don't scale do_afters (#10553) 2022-08-13 23:01:23 +10:00
metalgearsloth 71ffca2257
Move do_afters to an overlay (#10463) 2022-08-13 14:32:23 +10:00
metalgearsloth 87c05f2949
Cleanup overlay shaders when done (#10432) 2022-08-13 10:58:53 +10:00
metalgearsloth 5eb0e62142
Fix do-after flicker (#10020) 2022-07-26 06:57:31 -07:00
Leon Friedrich db2353a24e
Slight DoAfterSystem improvement (#8806) 2022-06-13 17:07:49 +10:00
Pieter-Jan Briers a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth 6903209a31
Show ghosts popups etc through walls (#8077)
* Show ghosts popups etc through walls

* Stage moment

* crashes
2022-05-12 21:18:38 +10:00
metalgearsloth c2867cd9e5
Reduce do_after allocations (#7439) 2022-04-06 15:20:55 +10:00
Vera Aguilera Puerto 5447edbabf
Adds overload to InRangeUnoccluded that takes in a state for the predicate. (#7325) 2022-03-31 00:28:35 +11:00
metalgearsloth 6bd0de6299
"ECS" do_after (#6531) 2022-02-19 12:15:57 -07:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Pieter-Jan Briers a0af197259 Set outside prediction flags on system/inputs to work without prediction.
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Leon Friedrich afc3ae6335
Make more uids nullable (#5794) 2021-12-26 13:32:45 +11:00
metalgearsloth bd51b15af8
Optimise do_after a bit (#5776) 2021-12-13 14:51:10 +01:00
Vera Aguilera Puerto 8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto 680ad72939 And a bunch more. 2021-12-08 12:19:45 +01:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 2d130e31d6 Inline IsValid 2021-12-03 11:32:53 +01:00
Vera Aguilera Puerto b2035543e2 Inline Deleted 2021-12-03 11:30:03 +01:00
Visne c67160ae19
Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Vera Aguilera Puerto 0be5ff829b
Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Visne 5451f9eda1
Get rid of any usage of VBoxContainer/HBoxContainer (#4653)
Co-authored-by: Swept <sweptwastaken@protonmail.com>
2021-09-19 17:56:04 +00:00
Acruid 15fb554c28
Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf e44663e99f
Remove obsolete system event unsubscriptions (#4190) 2021-06-16 23:54:00 +10:00
DrSmugleaf ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00