Tayrtahn
c82ea016da
Cleanup more `SpriteComponent` warnings (part 1) ( #37508 )
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* Cleanup warnings in PuddleSystem
* Cleanup warnings in HandsSystem
* Cleanup warnings in EnsnareableSystem
* Cleanup warnings in ElectrocutionHUDVisualizerSystem
Also simplify some if statements
* Cleanup warnings in PlantHolderVisualizerSystem
* Cleanup warnings in AlertLevelDisplaySystem
* Cleanup warnings in TetherGunSystem
* Fix error in PlantHolderVisualizerSystem
* I hate var _
2025-05-18 17:56:24 +01:00
Tayrtahn
d7ea0403f9
Cleanup warnings in `LatheSystem` ( #37496 )
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Cleanup warnings in LatheSystem
2025-05-18 17:55:33 +01:00
Tayrtahn
b8d59cb5e4
Cleanup warnings in `MaterialStorageSystem` ( #37492 )
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Cleanup warnings in MaterialStorageSystem
2025-05-18 17:55:23 +01:00
Tayrtahn
7a4c33f411
Cleanup warnings in `PowerChargerVisualizerSystem` ( #37491 )
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Cleanup warnings in PowerChargerVisualizerSystem
2025-05-18 17:55:23 +01:00
Tayrtahn
27007dc88d
Cleanup warnings in `ThrusterSystem` ( #37489 )
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Cleanup warnings in ThrusterSystem
2025-05-18 17:55:23 +01:00
Tayrtahn
1e78dc348b
Cleanup warnings in `SubFloorHideSystem` ( #37488 )
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Cleanup warnings in SubFloorHideSystem
2025-05-18 17:55:23 +01:00
metalgearsloth
bd05a7abf2
Predict sleeping action ( #37414 )
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* Predict sleeping action
* reviews
2025-05-18 17:53:30 +01:00
Kyle Tyo
68f8b81677
MapManager warning cleanup client edition ( #36766 )
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* Update ExplosionOverlaySystem.cs
* noting here that this may be reverted.
Not sure why transform sys is attached like this.
* Noting that this may be reverted.
* rapid fire spit spit spit spit spit
* last one on the client.
* Update SpawnExplosionWindow.xaml.cs
* Update ParallaxOverlay.cs
* wweeeeebbbbbbbbbbbbbbbbbbbbbbbbb edit
* requested changes.
* Update Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Parallax/ParallaxSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Parallax/ParallaxSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Parallax/ParallaxOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Parallax/BiomeDebugOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Overlays/StencilOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Parallax/BiomeDebugOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Content.Client/Atmos/Overlays/GasTileOverlay.cs
* Update Content.Client/Administration/UI/SpawnExplosion/SpawnExplosionWindow.xaml.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 17:40:26 +01:00
Tayrtahn
31396afc42
Cleanup warnings in `AtmosAlarmableVisualsSystem` ( #37459 )
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Cleanup warnings in AtmosAlarmableVisualsSystem
2025-05-18 17:40:26 +01:00
Tayrtahn
13ddd84dad
Cleanup warnings in `RgbLightControllerSystem` ( #37458 )
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Cleanup warnings in RgbLightControllerSystem
2025-05-18 17:40:25 +01:00
qwerltaz
e694825d85
air alarm panic wire snipping forces panic mode ( #36439 )
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* air alarm panic wire snipping forces panic mode
* document
* ForcedMode is datafield
* switch to bool flag
* lock button when panic wire cut
* prevent manually individually changing scrubbers from siphon when panic wire is cut
* failure alert when wire snipped
* is Control
* remove double horizontalExpand
* Update Content.Server/Atmos/Monitor/Systems/AirAlarmSystem.cs
* Update Content.Server/Atmos/Monitor/Systems/AirAlarmSystem.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 17:40:25 +01:00
Tayrtahn
b41b9337b0
Cleanup warnings in `BorgSystem` ( #37456 )
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Cleanup warnings in BorgSystem
2025-05-18 17:40:05 +01:00
Tayrtahn
72d7ac4086
Cleanup warnings in `EmitterSystem` ( #37455 )
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Cleanup warnings in EmitterSystem
2025-05-18 17:40:05 +01:00
Tayrtahn
9b0965832a
Cleanup warnings in `VendingMachineSystem` ( #37454 )
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Cleanup warnings in VendingMachineSystem
2025-05-18 17:40:05 +01:00
metalgearsloth
886b54e6d6
Predict gas valves ( #33836 )
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* Predict gas valves
* wawawewa
* Fix imports before I get yelled at
* soff
2025-05-18 17:39:12 +01:00
Tayrtahn
247334bf72
Cleanup warnings in `AtmosPipeAppearanceSystem` ( #37449 )
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* Cleanup warnings in AtmosPipeAppearanceSystem
* Another enum
2025-05-18 17:39:12 +01:00
Tayrtahn
e8e4fc15db
Cleanup warnings in `ClientInnerBodySystem` ( #37450 )
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* Cleanup warnings in ClientInnerBodySystem
* Apply suggested simplification
2025-05-18 17:39:12 +01:00
Tayrtahn
077eae3a86
Cleanup warnings in `HumanoidAppearanceSystem` ( #37381 )
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* Cleanup warnings in HumanoidAppearanceSystem
* entity -> entity.Owner
* Revert LayerMapReserve logic
* Try again without requires
2025-05-18 17:39:11 +01:00
Tayrtahn
c76aeb6111
Cleanup warnings in `KillSignSystem` ( #37451 )
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Cleanup warnings in KillSignSystem
2025-05-18 17:38:25 +01:00
Tayrtahn
ee877ebfbe
Cleanup warnings in `ConstructionSystem` ( #37447 )
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Cleanup warnings in ConstructionSystem
2025-05-18 17:38:05 +01:00
metalgearsloth
aab03d7b76
Fix typingindicator doing a naughty ( #37438 )
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How this wasn't caught before but raisepredictiveevent should never get raised when re-running states.
2025-05-18 17:37:58 +01:00
Tayrtahn
cd62fda859
Cleanup warnings in `DamageStateVisualizerSystem` ( #37435 )
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Cleanup warnings in DamageStateVisualizerSystem
2025-05-18 17:37:56 +01:00
Tayrtahn
e61dd24fcc
Cleanup warnings in `AirlockSystem` ( #37434 )
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Cleanup warnings in AirlockSystem
2025-05-18 17:37:56 +01:00
Tayrtahn
47136bded5
Cleanup warnings in `CryoPodSystem` ( #37433 )
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Cleanup warnings in CryoPodSystem
2025-05-18 17:37:56 +01:00
Tayrtahn
491227fe8c
Cleanup warnings in `ClientFoodSequenceSystem` ( #37431 )
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Cleanup warnings in ClientFoodSequenceSystem
2025-05-18 17:37:56 +01:00
Tayrtahn
10ebb4ec45
Cleanup warnings in `RevenantSystem` ( #37430 )
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Cleanup warnings in RevenantSystem
2025-05-18 17:37:56 +01:00
Tayrtahn
d20c58f9e7
Cleanup warnings in `AnomalySystem` ( #37429 )
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Cleanup warnings in AnomalySystem
2025-05-18 17:37:56 +01:00
Tayrtahn
89ffd51c18
Cleanup warnings in `TypingIndicatorVisualizerSystem` ( #37427 )
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Cleanup warnings in TypingIndicatorVisualizerSystem
2025-05-18 17:37:56 +01:00
Tayrtahn
ae7d2f3ea5
Cleanup warnings in `HolopadSystem` ( #37421 )
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* Cleanup warnings in HolopadSystem
* Fix reversed order of CopySprite parameters
2025-05-18 17:37:56 +01:00
Tayrtahn
01d5b4da2f
Cleanup warnings in `FireVisualizerSystem` ( #37417 )
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Cleanup warnings in FireVisualizerSystem
2025-05-18 17:32:07 +01:00
Tayrtahn
6413118f80
Cleanup warnings in `ExpendableLightSystem` ( #37415 )
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Cleanup warnings in ExpendableLightSystem
2025-05-18 17:30:58 +01:00
metalgearsloth
2db152d363
Predict gasthermomachines ( #33837 )
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* Predict gasthermomachines
* despawn
* smellby
2025-05-18 17:30:44 +01:00
chromiumboy
867c59c8c9
Station AI customizations ( #34501 )
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-05-18 17:30:39 +01:00
Tayrtahn
d82b35dc87
Cleanup warnings in `SmesSystem` ( #37399 )
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* Cleanup warnings in SmesSystem
* Access modifier for SmesVisualLayers
2025-05-18 17:29:47 +01:00
Tayrtahn
d3e13e5d51
Cleanup warnings in `ApcVisualizerSystem` ( #37396 )
2025-05-18 17:29:46 +01:00
Tayrtahn
03aae4b45a
Cleanup warnings in `DisposalUnitSystem` ( #37389 )
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Cleanup warnings in DisposalUnitSystem
2025-05-18 17:29:45 +01:00
Tayrtahn
b6ddab6e76
Cleanup warnings in `GravitySystem` ( #37388 )
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Cleanup warnings in GravitySystem
2025-05-18 17:29:09 +01:00
Tayrtahn
fe045c7a62
Cleanup warnings in `GunSystem.MagazineVisuals` ( #37373 )
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Cleanup warnings in GunSystem.MagazineVisuals
2025-05-18 17:28:35 +01:00
Tayrtahn
c1bff58032
Cleanup warnings in `EntityStorageVisualizerSystem` ( #37385 )
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Cleanup warnings in EntityStorageVisualizerSystem
2025-05-18 17:28:35 +01:00
Tayrtahn
60a2f5bfc5
Cleanup warnings in `ClientClothingSystem` ( #37384 )
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Cleanup warnings in ClientClothingSystem
2025-05-18 17:28:31 +01:00
Tayrtahn
72618403a2
Cleanup warnings in `SolutionContainerVisualsSystem` ( #37377 )
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Cleanup warnings in SolutionContainerVisualsSystem
2025-05-18 17:28:23 +01:00
Tayrtahn
5ab7aa75d6
Cleanup warnings in `TippyUIController` ( #37378 )
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Cleanup warnings in TippyUIController
2025-05-18 17:28:23 +01:00
Tayrtahn
44467b5ed6
Cleanup warnings in `TextScreenSystem` ( #37382 )
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Cleanup warnings in TextScreenSystem
2025-05-18 17:28:04 +01:00
Tayrtahn
c8e224864a
Cleanup warnings in DamageVisualsSystem ( #37372 )
2025-05-18 17:28:03 +01:00
Tayrtahn
61495f0f11
Cleanup warnings in `IconSmoothSystem` ( #37337 )
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Cleanup warnings in IconSmoothSystem
2025-05-18 17:14:53 +01:00
pathetic meowmeow
3a2b9050df
Make reagent dispensers gridinv-based instead of pseudo-listinv ( #34205 )
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This simplifies the code and makes the experience of examining contents
easier without the reagent dispenser UI, as well as adding the possibility
for dispensers to have items of heterogeneous sizes in them, which would
allow configuring reagent dispensers to accept smaller containers such
as beakers or vials in order to allow for more types of smaller quantities
of reagents, or other flexibilities brought by using a standard storage
component.
2025-05-18 17:08:25 +01:00
Ciarán Walsh
7e5e58a81a
Link to reagent ingredients on the same Guidebook page ( #36700 )
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* Add in-page links for guidebook reagent recipes
* Add links to microwave recipes
* This function is too specific to be in Control extensions
* Better naming
* Wrap RichTextLabel instead of subclassing
* "Activate" is ambiguous
2025-05-18 17:05:14 +01:00
Verm
08474dfcdc
Make container draw disableble for mob-affecting Hyposprays ( #30683 )
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* Seperate container draw from affects mobs
* Spaces
* More spaces
* Fix toggle
* Use better ands
* Reorder checks for Performance™️
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-05-18 16:55:19 +01:00
Archee
014ccda094
Cryotube draw-depth ( #37240 )
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* removes changing draw depth when occupied
* changes collision to square
* small texture changes
fixes slight perspective size when comparing side columns to the direct column facing the camera
removes the baked in pipe exit (the yml's sprite adds it anyway)
2025-05-18 16:55:01 +01:00
lzk
f2168a1b64
Port fancy speech bubbles ( #29349 )
2025-05-18 16:52:29 +01:00