Commit Graph

608 Commits

Author SHA1 Message Date
Víctor Aguilera Puerto cb5acf7cd3
Cooldown for status effects (#1109) 2020-06-12 16:22:36 +02:00
Víctor Aguilera Puerto cf2d1d4a77 Register new component ignores on client 2020-06-09 14:12:41 +02:00
Tomeno 4cb61b8693
Adds color changing to cooldown circle and a blink animation when done (#1087)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
2020-06-09 12:18:09 +02:00
Pieter-Jan Briers 4ebba74b1f
Update submodule and fix ARM builds. 2020-06-09 00:17:11 +02:00
Pieter-Jan Briers 433198a123
Fix a bunch of compiler warnigns. 2020-06-08 14:44:11 +02:00
Pieter-Jan Briers 60a875456a
Merge branches '20-06-08-submodule', 'virtualize-netids', 'betterConstruction' and '20-06-08-addcomp-default' 2020-06-08 14:20:05 +02:00
Clyybber 2995981b5e Better item construction 2020-06-07 19:42:00 +02:00
Víctor Aguilera Puerto 952fa9f7ed
Drop items on entering dead or crit states (#1082)
* Drop items on dead or crit
2020-06-07 16:48:53 +02:00
Clyybber 5d2282231f Cleanup 2020-06-07 14:00:53 +02:00
Clyybber 3333acee44 Construction UI improvements 2020-06-07 14:00:53 +02:00
Pieter-Jan Briers 873f10dcc0
Make airlock deny animation use the unlit layer. 2020-06-06 23:46:25 +02:00
FL-OZ 41c9944c41
Fix pda crash from code being outside if statement (#1079)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
2020-06-05 23:58:00 +02:00
Víctor Aguilera Puerto e1df008bce
Add conditional spawning component (#1069)
* Add conditional spawning component

* Remove null checks

* Remove leftover return

* Properly spawn items when game rule gets added

* Fix duplicate uids in saltern

* GameRules returns IEnumerable using yield.
2020-06-05 19:42:43 +02:00
FL-OZ fa9169e346
pda improvements (#1072)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
2020-06-05 18:44:25 +02:00
Clyybber 19c9e3e4f9
Make attack animation follow the character (#1071)
* Fix #971

* Make atacker parent of the animation instead
2020-06-05 13:00:32 +02:00
Víctor Aguilera Puerto 365a050e70 Fix bug where choosing a MIDI song while one was already playing broke MIDI
We just delay playing the new song 0.1 seconds.
2020-06-04 20:53:51 +02:00
Tyler Young 2eb715a9ca
Fix up midi stuff, support mild black midis (#1056) 2020-06-02 20:42:23 +02:00
Clyybber 2301d8faae
Fix #1048 (#1067) 2020-06-02 15:52:41 +02:00
20kdc a09131e817
Solar panels occlusion and tracking (#961) 2020-06-02 13:32:18 +02:00
chairbender 12f3b6bb7b
Use new command binding system supporting multiple bindings (#1043)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-31 23:32:05 +02:00
FL-OZ 53900b79e9
Rename `SoundComponent` and refactor its wrong usages. (#1036)
* Rename `SoundComponent` and refactor its wrong usages.

* Replace verbose IoC grabs with EntitySysetm.Get

* unused depend

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-05-31 19:40:36 +02:00
Víctor Aguilera Puerto bffe4df16f
Add gilded bike horn instrument, expose MidiBank on instruments (#1034)
* Add gilded bike horn instrument, expose MidiBank on instruments

* Reduce soundfont size by removing duplicated samples
2020-05-31 19:19:18 +02:00
Pieter-Jan Briers 55376fb5b2
Examining does not click right-click menu. 2020-05-30 16:45:55 +02:00
Pieter-Jan Briers f392a78c76
Make instruments prediction-safe. 2020-05-29 22:50:41 +02:00
FL-OZ aa26bdfcae
Rework Drink/Food/FoodContainer entirely (#1009)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-29 22:50:23 +02:00
Víctor Aguilera Puerto 7222b6d8e2 Opening MIDI file stops current MIDI file playback 2020-05-29 16:42:37 +02:00
FL-OZ 5b36a0d704
Sweeping changes/improvements to the microwave. (#997)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-28 22:28:35 +02:00
Pieter-Jan Briers 94917a63a6
Fix compiler warnings 2020-05-28 17:44:51 +02:00
Pieter-Jan Briers 7573eb7863
RangedWeaponSystem doesn't send updates on past prediction. 2020-05-28 17:44:51 +02:00
FL-OZ 4c20a504a5
Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-28 13:22:47 +02:00
Clyybber a5725aec4c
Pass CollisionMask to the sound systems (#968) 2020-05-28 00:58:34 +02:00
Víctor Aguilera Puerto 24bc06b253
Merge pull request #984 from SweptWasTaken/airlocks
* Speeds up Airlocks
* Merges Swept into the repo
2020-05-27 18:30:39 +02:00
Pieter-Jan Briers 195c16d800
Wire hacking is now fancy.
1. new UI
2. wires are correctly randomized.
3. wires layouts
are shared across machines in the same round.
2020-05-27 15:24:07 +02:00
Víctor Aguilera Puerto 8a81f54a45 Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
(Also updates Submoduke)
2020-05-26 14:23:25 +02:00
Tomeno 7d10c99070
Makes the cooldown graphic look cooler (#994) 2020-05-25 14:07:19 +02:00
Pieter-Jan Briers 8794381697
Secure lockers & locker welding. 2020-05-25 13:58:56 +02:00
Swept 08039c48e1 Updated 2020-05-24 21:07:41 -07:00
Swept 67143b1371
Toolboxes Update (#985) 2020-05-24 18:56:19 +02:00
zumorica ae80762cc5 Ignore some server-side components on the client 2020-05-24 14:17:45 +02:00
Víctor Aguilera Puerto 1c00bf2855
Merge pull request #865 from Zumorica/2020-04-28-tool-component
Tool refactor, multi tools
2020-05-24 13:42:02 +02:00
Pieter-Jan Briers 1fca133688
Improve marker visualization for mapping.
Command renamed to showmarkers.
Actually permanent (so if you place markers with it active, you immediately see them).
2020-05-24 01:47:14 +02:00
Pieter-Jan Briers 36b5326a37
Allow server to send cursor-located popup messages. 2020-05-23 18:45:47 +02:00
Pieter-Jan Briers 7346774616
Fix alignment of popup messages.
They were supposed to be centered but this broke.
2020-05-23 18:44:54 +02:00
zumorica 3029e31e4a Merge branch 'master' into 2020-04-28-tool-component
# Conflicts:
#	Content.Server/GameObjects/Components/AnchorableComponent.cs
#	Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
#	Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
#	Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
#	Content.Server/GameObjects/Components/WiresComponent.cs
#	Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
#	Resources/Prototypes/Entities/Items/tools.yml
2020-05-23 12:02:34 +02:00
chairbender 6a4d78cfac
Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Tomeno af0ec2aeb9
Replaces cooldown circle (#956) 2020-05-23 11:26:59 +02:00
Pieter-Jan Briers cad59d2cb4
Fancy Verb Menu & Verb API Refactor (#928) 2020-05-23 03:09:44 +02:00
Pieter-Jan Briers 18ce80a43c
Merge physics rewrite 2020-05-23 01:26:43 +02:00
FL-OZ 613e1619fa satiates abrahams hunger for microwave fixes 2020-05-22 17:22:42 -05:00
Pieter-Jan Briers c8075445dd
Fix compile on full release. 2020-05-22 21:39:13 +02:00