Commit Graph

87 Commits

Author SHA1 Message Date
DrSmugleaf fd40a7a33a
Add events for custom action target validation (#27230)
(cherry picked from commit b0e6ff67793723f1fd23e62eccde731d8aec5f4c)
2024-05-02 23:52:51 +02:00
Leon Friedrich cd2489bff4 Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-27 21:59:12 +02:00
DrSmugleaf c71f97e3a2
Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth 9946cbd7fe
Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
Leon Friedrich 4e7cea96de
Remove speech & popups from actions (#15747) 2023-04-26 14:04:44 +10:00
Visne c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Leon Friedrich b33d1f003b
Add RGB staff (#13125) 2023-01-01 16:01:40 -08:00
Leon Friedrich 2908cd994c
Content changes for session specific entity states (#11235) 2022-09-14 19:40:05 +10:00
metalgearsloth 3da454140d
Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Ripmorld a76e7eca99
You can no longer disarm wielded weapons (#7983)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-08 00:54:13 -07:00
Leon Friedrich b2fba875d9
Fix entity-specific component states networking (#7410) 2022-04-04 15:41:02 +10:00
mirrorcult 70f0fffed2
ChatManager murder (#7337) 2022-03-31 16:21:58 +11:00
Leon Friedrich a11e8b676c
Content changes for InContainer flag (#7003) 2022-03-31 13:28:36 +11:00
Leon Friedrich 587de74ac3
Add metadata flags to actions component (#6922) 2022-02-28 12:21:44 +11:00
Leon Friedrich ff7d4ed9f6
Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich 49ae383f06
Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich 5ac5dd6a64
Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Leon Friedrich 4a00d01ced
Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
Rane 81c7a03c97
Drones (#6448) 2022-02-10 15:15:06 -07:00
wrexbe 5ceb2372bf
Clean up some warnings (#6088)
* Clean up some warnings

* Remove nullable enable

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-09 22:10:36 -06:00
Paul Ritter 512d6a38c3
get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
metalgearsloth 88bdf0ce61
Add some more prototype serializers (#5934) 2021-12-30 00:48:18 +11:00
CrudeWax 299c4be328
Guardians (Holoparasites) (#5140)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-12-29 14:58:48 +11:00
Paul 97e47178d7 Revert "fixes a bunch of warnings"
This reverts commit d4d85b663f.
2021-12-20 15:20:27 +01:00
Paul d4d85b663f fixes a bunch of warnings 2021-12-20 13:58:30 +01:00
Leon Friedrich 7f81f0b8b8
Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto ba736f70df Remove many resolves on Content.Server 2021-12-08 17:04:21 +01:00
Vera Aguilera Puerto c57b07a4d0 Goes in-game now 2021-12-06 15:34:46 +01:00
metalgearsloth 525297c5fe A bunch of AttachedEntity bullshit 2021-12-06 15:39:46 +11:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto ee4ff9cfe8 Inline Name 2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 2ff4ec65d5 Inline TryGetComponent completely 2021-12-03 14:05:27 +01:00
Vera Aguilera Puerto e3227546b3 Inline Delete 2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto f10ed6c0c3 Inline GetAllComponents 2021-12-03 11:42:24 +01:00
Vera Aguilera Puerto 5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
hubismal a04720fdda
pAIs Play Music (#5614)
* Disable check

* vehicle test

* Make PAI stop instrument when turning off (player leaves/ejected)

* Give pAI an instrument component with a custom soundfont

* Add pAI synth program to custom ss14 soundfont

* Add new PAIMidi action that pAIs use to open their instruments

* Changed instrument component to allow its player to be the actor of its parent item

* Oops. Readds instrumentcomponent.

* ECS Changes

* Changed soundfont to ringtone

* Revert "Disable check"

This reverts commit 86001d8b5e94ee38d0c9504cb19826327b04fb16.

* Remove action parameters from ghost placeholder

* Revert "vehicle test"

This reverts commit 8a8ecf41083e0d5c8d4363ff02981bdab04bcd1c.

* Fixes to whitespace

* Even more fixes to whitespace

* Removed paiSynth sample from spacestation14.sf2

* Yet another indentation touchup
2021-12-02 11:49:18 -07:00
Pieter-Jan Briers 64861ff034
Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Moony c576eb91d3
Adds like 17 new logs (#5499)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2021-11-24 23:52:31 +01:00
Paul cc0122421c misc change for pvs 2021-11-20 12:35:22 +01:00
Vera Aguilera Puerto 48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto d4ded87448 ActionBlocker CanAttack uses EntityUid exclusively 2021-11-09 13:40:27 +01:00
Vera Aguilera Puerto 190612a350 ActionBlocker CanSpeak uses EntityUid exclusively 2021-11-09 13:21:59 +01:00