Commit Graph

144 Commits

Author SHA1 Message Date
Ed 4c1720df4e
Infinity books (#25840)
* setup text data

* roundstart reshuffling keywords with gibberish words

* saved data categorized

* add book with hints

* start redrawing books

* +4 book design

* +books +random visual upgrade

* finish first file

* finish lore file

* finish with books.rsi now authorbooks.rsi...

* aurora! and some fix

* nuke author books

* speelbuke update

* finish respriting work

* fix scientist guide visual

* setup datasets

* setup stupid funny random story

* restore author books, upgrade hint generation

* add variety to story generator

* add learning system

* minor textgen edit

* file restruct, hint count variation

* more restruct

* more renaming
add basis learning system logic. Spears locked for special book for test.

* nuke all systems, for splitting PR gods

* typo fix

* update migration with deleted books

* add random story books to maint

* Update construction-system.ftl

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* typo fix

* interchangeably

* final

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* "."

* Update Content.Server/Paper/PaperRandomStorySystem.cs

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Ubazer fix

* inadequate

* localized

* Update meta.json

* fuck merge conflicts

* fix jani book

---------

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
2024-04-07 14:30:40 +02:00
chromiumboy 7f158f2e5f
Improved RCDs (#22799)
* Initial radial menu prototyping for the RCD

* Radial UI buttons can send messages to the server

* Beginning to update RCDSystem

* RCD building system in progress

* Further updates

* Added extra effects, RCDSystem now reads RCD prototype data

* Replacing tiles is instant, multiple constructions are allowed, deconstruction is broken

* Added extra functionality to RadialContainers plus documentation

* Fixed localization of RCD UI strings

* Menu opens near cursor, added basic RCD

* Avoiding merge conflict

* Implemented atomized construction / deconstruction rules

* Increased RCD ammo base charges

* Moved input context definition to content

* Removed obsoleted code

* Updates to system

* Switch machine and computer frames for electrical cabling

* Added construction ghosts

* Fixed issue with keybind detection code

* Fixed RCD construction ghost mispredications

* Code clean up

* Updated deconstruction effects

* RCDs effects don't rotate

* Code clean up

* Balancing for ammo counts

* Code clean up

* Added missing localized strings

* More clean up

* Made directional window handling more robust

* Added documentation to radial menus and made them no longer dependent on Content

* Made radial containers more robust

* Further robustness to the radial menu

* The RCD submenu buttons are only shown when the destination layer has at least one children

* Expanded upon deconstructing plus construction balance

* Fixed line endings

* Updated list of RCD deconstructable entities. Now needs a component to deconstruct instead of a tag

* Bug fixes

* Revert unnecessary change

* Updated RCD strings

* Fixed bug

* More fixes

* Deconstructed tiles/subflooring convert to lattice instead

* Fixed failed tests (Linux doesn't like invalid spritespecifer paths)

* Fixing merge conflict

* Updated airlock assembly

* Fixing merge conflict

* Fixing merge conflict

* More fixing...

* Removed erroneous project file change

* Fixed string handling issue

* Trying to fix merge conflict

* Still fixing merge conflicts

* Balancing

* Hidden RCD construction ghosts when in 'build' mode

* Fixing merge conflict

* Implemented requested changes (Part 1)

* Added more requested changes

* Fix for failed test. Removed sussy null suppression

* Made requested changes - custom construction ghost system was replaced

* Fixing merge conflict

* Fixed merge conflict

* Fixed bug in RCD construction ghost validation

* Fixing merge conflict

* Merge conflict fixed

* Made required update

* Removed lingering RCD deconstruct tag

* Fixing merge conflict

* Merge conflict fixed

* Made requested changes

* Bug fixes and balancing

* Made string names more consistent

* Can no longer stack catwalks

(cherry picked from commit 02273ca0e7a4091bac88e585ecca5253dd0e7fd7)
2024-04-07 14:19:42 +02:00
Jake Huxell 7be31aab33
Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests

(cherry picked from commit 59e46aab93ca38f8d57fcad4e3a2c893737d9ad4)
2024-04-07 14:11:06 +02:00
Tayrtahn eb4cd9bc0b
Code Cleanup: Purge obsolete MapManager methods (#26279)
* GetGrid

* GridExists

* TryGetGrid

(cherry picked from commit ae3d745430e3c5250d19553429e7cda2b8050d10)
2024-03-24 00:13:35 +01:00
Tayrtahn 3dd5dcadc5
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
* Purge calls to obsolete EntityCoordinates methods

* Pizza defruited; rerun those tests!

(cherry picked from commit f4cb02fb0ca385c858569c07c51afb0d24ade949)
2024-03-24 00:07:58 +01:00
metalgearsloth 4bacc02a0e
Pulling rework v2 (#24936)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time

* Fix hotkey

* Fix container changes

* oop

* Fix multi-pulling

* Move alerts cleanup.

* pulling fixes

(cherry picked from commit c584f6444a85cc53edb060230f7e7b2b76cc87bf)
2024-03-24 00:03:20 +01:00
metalgearsloth adf3a95292
Add anchorable flags (#25667)
Added it to cargo pallet and the ATS puter. Small steps. Also moved the log until the anchoring is actually confirmed to prevent dummy logs.

(cherry picked from commit 542574261731a91483d0bdca82abb7a3f81c05fd)
2024-03-07 01:05:18 +01:00
Pieter-Jan Briers e7a3b82a8d
Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.

(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Pieter-Jan Briers ccea85136b
Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
Jezithyr 070af36c57
Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"

This reverts commit 0d8254b2a2891f8d5623c9878bd0e567d0c7fe3c.

(cherry picked from commit c15b0691ec452e543a3cc6894a28bb409dbc65f8)
2024-02-08 12:34:47 +01:00
metalgearsloth 7e7655b3c4
Pulling rework (#20906)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time

(cherry picked from commit 0d8254b2a2891f8d5623c9878bd0e567d0c7fe3c)
2024-02-08 12:31:57 +01:00
metalgearsloth 2a839fcb94
Remove obsolete transform call (#24217)
* Remove obsolete transform call

Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.

* Update calls

* weh

(cherry picked from commit 52808694e0a479c162930a0aae20e91b68bc67a4)
2024-02-08 12:23:11 +01:00
Nemanja 7573dba496
Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades

* eek

(cherry picked from commit a9e89ab37221c4f5eff5a9e1d42e97c6f3e0753b)
2024-01-27 23:43:49 +01:00
Kara 03b3e36d43
Examine prediction (#23565)
* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly

(cherry picked from commit 0ae3858b69b695697ea9300609460f8ddb70ebbf)
2024-01-26 21:48:02 +01:00
SpeltIncorrectyl 1b4e05f0e7
The Flatpacker 1001 can now make flatpacks for computers. (#23471)
* moved ComputerBoardComponent to Content.Shared

* made flatpacker accept computer boards

* made flatpack system and ui function with computer boards

* fixed it so that flatpacks of computers are correctly coloured to fit their computer board colour

* unhardcoded the computer flatpack assembly cost

* Combined GetFlatpackCreationCost(...) with GetflatpackCreationCostForComputer(...)

* removed code duplication in SharedFlatpackSystem

* removed code duplication from FlatpackCreatorMenu.xaml.cs

* remove code duplication from FlatpackSystem (on the server)

* fixed indentation error

(cherry picked from commit 082bde40ca3fd39fff5daea26de4311cf2001f85)
2024-01-26 21:35:50 +01:00
Nemanja 96d1e4090f
Flatpacks and the Flatpacker 1001 (#23338)
* Flatpacker and flatpacks

* ok that's good enough

* convert solars/AME to flatpacks

* mats, mats, we are the mats

* basic mechanics are DONE

* thing

* final UI

* sloth

* rped jumpscare

* rename

(cherry picked from commit 1c11332fa4b77d556e7f3db17f391dbd2664cda5)
2024-01-26 21:27:25 +01:00
TemporalOroboros aebae6fab7
Content ecs containers (#22484)
(cherry picked from commit 7a77d6d5dd73a34be238fdebc284da5bc2917c67)
2024-01-22 18:47:55 +01:00
Vasilis 295b79a098 stasis bed and microwave qol(#21572) 2023-11-12 20:55:31 +01:00
PixelTK 3e7feaa4f6 Arachnid 2: Episode 2 (#19984)
* Shield

* minor sprite changes and buffs

* structure buff

* Crafting stuff

* tweaks

* 88-88

* Better web pocket sprites.

* yeah it's fine now.
2023-11-12 20:49:58 +01:00
DrSmugleaf 4257bd2c7e Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
metalgearsloth 4cf7f4f1c9 Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
DrSmugleaf 4877e2aaf8 Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
chromiumboy 989a820e0a Use construction graphs for hacking protections (#20265) 2023-10-08 19:58:52 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth 4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Visne 1416942bea
Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Nemanja 98fa00a21f
Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
Leon Friedrich 385b587cfc
Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
I.K ca521183a1
fix window placement (#18075) 2023-07-18 15:11:28 -06:00
Vera Aguilera Puerto 9243050e1a
Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Slava0135 14e9b85196
fix window placement (#17815) 2023-07-04 18:31:10 -06:00
Ben c858c76341
Anchorable shared (#17422)
Co-authored-by: BenOwnby <ownbyb@appstate.edu>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-29 22:35:54 +10:00
Tom Leys 67df47f553
No atmos stacking (attempt 2) (#16687)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-29 22:04:36 +10:00
Slava0135 3af05a6606
allow grilles to be placed on lattice (#17073)
* allow grilles to be placed on lattice

* Revert "allow grilles to be placed on lattice"

This reverts commit 5c536686cdcd85d49681f934d9abaf69076e2bc2.

* allow grilles to be placed on lattice (fixed)

* file namespace
2023-06-14 20:25:29 -06:00
Chief-Engineer c3e369cbdd
make revenant soft toy construction use tags (#16905) 2023-05-29 16:53:13 +10:00
metalgearsloth cd487b66e4
Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Chief-Engineer 485a2fd432
Add GHOST GANG! (#13734)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-28 19:21:06 +10:00
deltanedas 04b2dab4e9
Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
Tom Leys ccd503f8bb
Cannot stack binary and trinary Atmos pumps and devices. 5x Filter rate boost (#16331)
* Cannot stack binary and trinary Atmos pumps and devices

- Filters now have a 5x max volume to compensate for no more stacking
- Add flipped versions of mixers and filters to the list of constructables

* Oi! No anchoring unstackables together!

* Use EntityLookupSystem in Unstackable and Window lookup

- Use static method for AnyUnstackableTiles
2023-05-19 02:59:20 -06:00
08A 3f93b11e4a
Add shortcut to flip for construction menu (#14152)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 14:13:24 +10:00
Leon Friedrich b45bc4ae4a
Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914) 2023-04-30 07:04:31 +10:00
Nemanja 823c8204c9
Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
Leon Friedrich d1d13f4ef1
Fix misc construction bugs (#15600) 2023-04-21 14:01:35 +10:00
Leon Friedrich 489660a6bb
Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Leon Friedrich 19277a2276
More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
08A 83d4a787ee
Add layers field to construction prototype (#14222) 2023-03-05 07:31:46 +11:00
keronshb 9ebb452a3c
DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
Timothy Teakettle a7a4137cc7
moves steak cooking to use construction graphs, new temperature construction graph step (#13219) 2023-01-20 08:09:13 -08:00