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ee62de4c20
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Refactor: Gas tile overlay split (#42881)
* yeah
* split2
* well
* cleanup
* docs fix
* Dependency cleanup
* Update Content.Client/Atmos/EntitySystems/GasTileFireOverlaySystem.cs
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
* Update Content.Client/Atmos/Overlays/GasTileVisibleGasOverlay.cs
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
* Update Content.Client/Atmos/Overlays/GasTileVisibleGasOverlay.cs
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
* yup
* modifying a lot anyways
* other cleanup
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Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
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2026-06-29 12:44:06 +02:00 |
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