Commit Graph

26 Commits

Author SHA1 Message Date
wrexbe bee053a38c
Get test map (#8987) 2022-06-22 00:44:19 +10:00
wrexbe 81e3b2da88
Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
Pieter-Jan Briers 2c721226d6 Revert "Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)"
This reverts commit 4aa65b6708.

Fixed the deadlock bug on postgres.
2022-03-04 23:53:44 +01:00
Moony 4aa65b6708
Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)
This reverts commit 9ab3bb5811.
2022-03-04 11:42:55 -06:00
Vera Aguilera Puerto 9ab3bb5811
Load Maps on Round Start, not Round Restart v3 (#6989)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.

* Shutdown server if round fails to start 5 times.

* Fix bugs with round starting flag.

* Make StartRound not async, synchronously get new round ID from DB.

* Handle StationId.Invalid in PickBestAvailableJob
Instead of crashing, return null.
SpawnPlayer will handle this by making the player an observer or returning them to the lobby.
2022-03-04 11:32:33 -06:00
Moony 255865b7b7
Revert "Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977)" (#6980)
This reverts commit 4098f7fd9b.
2022-03-03 13:34:16 -06:00
Vera Aguilera Puerto 4098f7fd9b
Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977) 2022-03-03 12:15:15 -07:00
Moony 76e6cacce6
Revert "Load Maps on Round Start, not Round Restart (#6930)" (#6945)
This reverts commit 650b8b6600.
2022-02-28 20:49:50 -06:00
Vera Aguilera Puerto 650b8b6600
Load Maps on Round Start, not Round Restart (#6930)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.
2022-02-28 20:20:21 -06:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
DrSmugleaf 0ca8c705ab Use dictionary and hashset for admin log entities and players respectively
Add test for duplicate player ids in an admin log not throwing
2021-12-26 00:50:10 +01:00
DrSmugleaf 82d9c38c96 Fix adding multiple interpolated expressions with the same format to admin logs
Add test case
2021-12-26 00:38:04 +01:00
DrSmugleaf 1f8152cb02 Cache the last 3 rounds of admin logs in memory
Reduces send logs time from 2/10/45 seconds to 2 milliseconds
Not thread safe
Removes LogRecord
2021-12-25 02:07:12 +01:00
DrSmugleaf 2f75b282b9 Change admin log filter types and impacts to use hashsets 2021-12-24 20:48:21 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 3f8f4c818e
Fixes admin logs and tests to not depend on IEntity caching (#5657)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-12-03 10:25:07 +01:00
T-Stalker dff78f239d
Change thread.sleep in filtertests to task.delay (#5642) 2021-12-01 20:26:27 +01:00
DrSmugleaf 9f3549c3c2 Wish the FilterTests thread good night 2021-12-01 00:15:39 +01:00
Pieter-Jan Briers 64861ff034
Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
DrSmugleaf dc9ae49126 Fix error when getting players from a log
Also potentially fix FilterTests.Date
2021-11-24 22:07:54 +01:00
DrSmugleaf 25ed516eb0 Fix admin log crash in the lobby
Add test
Fixes https://github.com/space-wizards/space-station-14/issues/5504
2021-11-24 18:53:55 +01:00
DrSmugleaf 7b5878b846 Support player sessions in admin logs and add test
Fix EventRan log type id
Make slipping low impact
2021-11-22 23:15:22 +01:00
DrSmugleaf c3fe5909ad THE RETURN OF THE KING
This reverts commit c18d07538a.
2021-11-22 19:08:27 +01:00
DrSmugleaf c18d07538a Revert "Admin logs (#5419)"
This reverts commit 319aec109d.
2021-11-22 18:55:17 +01:00
Javier Guardia Fernández 319aec109d
Admin logs (#5419)
* Add admin logging, models, migrations

* Add logging damage changes

* Add Log admin flag, LogFilter, Logs admin menu tab, message
Refactor admin logging API

* Change admin log get method names

* Fix the name again

* Minute amount of reorganization

* Reset Postgres db snapshot

* Reset Sqlite db snapshot

* Make AdminLog have a composite primary key of round, id

* Minute cleanup

* Change admin system to do a type check instead of index check

* Make admin logs use C# 10 interpolated string handlers

* Implement UI on its own window
Custom controls
Searching
Add admin log converters

* Implement limits into the query

* Change logs to be put into an OutputPanel instead for text wrapping

* Add log <-> player m2m relationship back

* UI improvements, make text wrap, add separators

* Remove entity prefix from damaged log

* Add explicit m2m model, fix any players filter

* Add debug command to test bulk adding logs

* Admin logs now just kinda go

* Add histogram for database update time

* Make admin log system update run every 5 seconds

* Add a cap to the log queue and a metric for how many times it has been reached

* Add metric for logs sent in a round

* Make cvars out of admin logs queue send delay and cap

* Merge fixes

* Reset some changes

* Add test for adding and getting a single log

* Add tests for bulk adding logs

* Add test for querying logs

* Add CallerArgumentExpression to LogStringHandler methods and test

* Improve UI, fix SQLite, add searching by round

* Add entities to admin logs

* Move distinct after orderby

* Add migrations

* ef core eat my ass

* Add cvar for client logs batch size

* Sort logs from newest to oldest by default

* Merge fixes

* Reorganize tests and add one for date ordering

* Add note to log types to not change their numeric values

* Add impacts to logs, better UI filtering

* Make log add callable from shared for convenience

* Get current round id directly from game ticker

* Revert namespace change for DamageableSystem
2021-11-22 18:49:26 +01:00