Commit Graph

58 Commits

Author SHA1 Message Date
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
metalgearsloth 08e1d3cd66
Fix mind unvisit crash (#8682) 2022-06-09 04:01:37 +10:00
Pieter-Jan Briers a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich ca7960382b
Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
metalgearsloth 5d75539c7e
Fix aghost crashes (#8556)
There's still some oddity around MobObserver / AdminObserver where if you move after suicide then aghost you return to your original body, but at least you won't spawn a billion AdminObservers anymore or crash if you controlmob one.
2022-06-02 16:17:58 -05:00
themias 58cacd12ed
Fix bug where being eaten as a mouse tethers your ghost to who ate you (#8338)
* Check if the ghost spawn position is in inventory/default/null-space

* attach to grid instead of default spawn point

* Simply attach to grid first before entity is deleted
2022-06-01 17:39:50 +10:00
Moony 130302a262
Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Vera Aguilera Puerto bcef118489 Extra checks in MindSystem entity deletion ghost spawning.
I have a feeling this might be the cause of the round restart bugs, so make sure the round hasn't ended in the spawned timer code and log every ghost spawned by this.
2022-03-07 12:56:19 +01:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe 425712adea
Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
Rane be7a770b78
Traitor objectives now include their target's job (#6417) 2022-02-06 19:25:04 -07:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
ShadowCommander d1a033644b
Update admin overlay when player is renamed (#6180) 2022-01-15 14:15:41 +01:00
ShadowCommander b46c1d4779
Rename command (#6091)
* Add rename command

* Move EntityUid parsing to a method

* Change to only two arguments.
2022-01-09 23:22:22 -06:00
Rane 8f6192dafa
Added briefings to character menu & the traitor briefing (codewords) (#5971) 2022-01-05 16:46:40 +11:00
Vera Aguilera Puerto 675a29ed33
ECS MindComponent (#5917) 2022-01-04 13:37:50 +01:00
Paul Ritter cc57d1380c
Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
ShadowCommander 17fd5096d5 Make ghosted examine color more visible 2021-12-19 15:20:08 -08:00
Fishfish458 026f2ee313
Small changes for crit mobs to be able to gasp and dead mobs to show dead on examine (#5828)
* [ADD] changes to be able to identify living downed players

* [FIX] format of tryGetComponent, fixed string

* [CHANGE] PR mind component suggestions

* [CHANGE] trycomp based on qa feedback

* [CHANGE] Condensed mindcomponent as per feedback

Co-authored-by: fishfish458 <fishfish458>
2021-12-19 14:45:47 -08:00
E F R b2da936848
Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
Vera Aguilera Puerto 684cb76173 Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Vera Aguilera Puerto 8d4799e611 Fixes some integration tests 2021-12-06 16:40:04 +01:00
DrSmugleaf af4eb3c7cd Fix more errors, client and server now build 2021-12-06 14:00:39 +01:00
DrSmugleaf 215cae5655 Fix more errors 2021-12-06 00:52:58 +01:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 2eacf98335 Literally fucking remove IEntity 2021-12-03 16:08:30 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto 2654775bf0 Inline GetComponentOrNull 2021-12-03 15:32:05 +01:00
Vera Aguilera Puerto ee4ff9cfe8 Inline Name 2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto b835bea086 Inline GetComponent 2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto e0fe09cb46 Inline RemoveComponent 2021-12-03 11:34:00 +01:00
Vera Aguilera Puerto f64df117be Inline AddComponent 2021-12-03 11:33:40 +01:00
Vera Aguilera Puerto 5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
Vera Aguilera Puerto a666ddb045 Remove MindHelpers, stop using PlayerHelpers. 2021-11-21 17:59:38 +01:00
20kdc 4cce40bd9f
Ghost roles create new minds, better tracking of roles at round end screen (#5175)
* Ghost roles now get new Minds

* Some round start/end button stuff

* Mind tracking for better round end reports

* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)

* Transition over to EntityUid for mind stuff because that's the only way to do it

* BrainSystem fix for PR rebase
2021-11-15 11:14:34 -07:00
Matt 81dc92ce9b
Fix for death timer resetting after returning to body. (#5174) 2021-11-11 16:17:23 +01:00
Vera Aguilera Puerto 6803c52fe9 MakeSentient uses EntityUid 2021-11-09 15:44:07 +01:00
Javier Guardia Fernández f5b11d6af8
Remove IMobStateComponent (#5220) 2021-11-08 15:11:58 +01:00
ShadowCommander 0e33b246db
Fix ControlMob on already controlled mob (#3868) 2021-11-02 11:11:50 +11:00
Visne c67160ae19
Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
metalgearsloth a12eb29464
Convert sus events to eventbus (#5044) 2021-10-27 10:53:10 +02:00