Commit Graph

85 Commits

Author SHA1 Message Date
metalgearsloth 88053e86ea
Fix remote piloting rotation (#9439) 2022-07-05 23:40:30 +10:00
metalgearsloth 521ed99766
Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
metalgearsloth 77a8e16104
Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
metalgearsloth 5169ade3fd
Movement acceleration (#8969) 2022-06-23 12:13:22 +10:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
metalgearsloth 1e82d0c7ed
Add docking window to shuttle consoles (#8756)
* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
2022-06-16 15:28:16 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
metalgearsloth 484df81dc1
Hotfix weightless riding (#8477)
* Hotfix weightless riding

* a
2022-05-27 17:53:46 -07:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Rane 98cd4fdb58
Vehicles (#7336) 2022-04-23 18:05:02 -07:00
Jack Fox f957c58906
Machine Linking Overhaul (#7160) 2022-04-04 16:13:03 +10:00
metalgearsloth c817b3e0de
Remove pulling broadcast subscription (#7232) 2022-03-28 15:22:35 +11:00
metalgearsloth e630deafe1
Bandaid pullcontroller (#7176) 2022-03-19 14:18:43 +11:00
metalgearsloth 8bf00b40cd
Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
metalgearsloth 867fa503fb
ctrl-rclick tweaks (#7170) 2022-03-18 14:18:34 +11:00
metalgearsloth ba9312ccc7
Predicted footstep sounds (#7107) 2022-03-14 02:42:39 +11:00
metalgearsloth 6bf24e748b
Revert "Predicted footstep sounds" (#7068) 2022-03-11 14:56:43 +11:00
metalgearsloth f1e6a352a8
Predicted footstep sounds (#7060) 2022-03-11 12:48:03 +11:00
Radrark 401ccfba0a
Tweak shuttle movement (#6468)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-07 16:03:53 +11:00
metalgearsloth 836930e733
EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
Kevin Zheng 551f5a7e78
Let items on conveyor belts round corners (#6964) 2022-03-03 09:32:33 +11:00
metalgearsloth f9c853f100
Make recyclers great again (#6653)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:39:24 +11:00
mirrorcult 4967cb98f6
Revert pulling newtons third law stuff (#6813) 2022-02-20 17:17:49 +11:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
metalgearsloth 70c0a502cf
ECS tags (#6504) 2022-02-08 14:08:11 +11:00
metalgearsloth b82926e324
Wake bodies being conveyed (#6495) 2022-02-06 18:22:38 +11:00
metalgearsloth 2e5808085d
Set mover velocity via system (#6288) 2022-02-02 17:34:25 +11:00
metalgearsloth 9a5a8a55e1
"Fix" conveyors (#6301) 2022-01-31 01:30:15 +11:00
metalgearsloth 3f7f3baa16
Remove component.Paused (#6285) 2022-01-26 17:57:48 +11:00
Vera Aguilera Puerto 748dfb2ecb
Changes required for VirtualController EntitySystems (#6161) 2022-01-16 18:48:11 +11:00
metalgearsloth fd9698617e
Shuttle modes verb (#6096) 2022-01-11 18:17:54 +11:00
Paul Ritter 512d6a38c3
get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
metalgearsloth a2476ed974
Stabilise singularity a lot more (#5725) 2021-12-15 13:47:12 +11:00
Vera Aguilera Puerto cdc8336695 Even more resolve removals. 2021-12-08 17:41:14 +01:00
metalgearsloth 8af335097f More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto f386b57148 Inline OwnerUid 2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto 5e177ae734 Inline EntityManager 2021-12-03 11:18:05 +01:00
metalgearsloth 56845da37b
Piloting and thruster tuning (#5594)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-12-03 13:03:06 +11:00
metalgearsloth bdead40a80
Thrusters (shuttle go nyoom) (#5352) 2021-11-21 17:09:49 +11:00
metalgearsloth 8673c22931 Cache ConveyorSystem 2021-11-13 14:40:10 +11:00
Vera Aguilera Puerto 872bc79cf8 Fixes some YAML linter errors.
The remaining errors are mostly the linter being overzealous.
2021-11-12 11:22:46 +01:00
metalgearsloth a360f6126e
Shuttle docking (#5169)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-11-11 20:06:38 +11:00
20kdc 206f054cdf
Pulling rotation adjustment, newton's third law, entitycoordinates for moveto (#5141)
* Pulling: Piano door stuck prevention (pulling angle-snap) and getting rid of a condition causing oddities with pull-to-location

* Pulling: Implement Newton's Third Law in regards to puller/pullee physics

Weightless condition was determined not to be necessary

* Fix pull-to-position on actively rotating/moving grids + fixes for rebase
2021-11-06 19:16:49 -07:00