Commit Graph

143 Commits

Author SHA1 Message Date
metalgearsloth 40eecdd78a
Stamina damage (#9230) 2022-07-06 18:06:12 +10:00
metalgearsloth c3a208234a
Stun baton tweaks (#9225)
* Stun baton tweaks

* a

* sprotes
2022-06-27 17:51:38 +10:00
metalgearsloth 135da07102
Don't allow you to melee attack yourself (#9178)
There may be some situations to allow it but in actual combat if you have a big sprite like space dragon it's VERY easy to hit yourself and do sizeable damage.
2022-06-26 04:25:29 -05:00
Kara cc755a2051
Projectile spells + fireball spell (#9058)
* Projectile spells + fireball spell

* say it with some gumption
2022-06-23 03:24:50 -07:00
Júlio César Ueti a8f8426eed
Fixes Esword not changing hit sound and sharpComp. (#9005)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-21 17:54:28 -07:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
metalgearsloth 5a216be730
Make wide attacks optional for now (#8924) 2022-06-16 22:52:09 -07:00
Rane b44ec9554a
Disarm 1984 (#8872) 2022-06-16 22:37:07 -07:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
EmoGarbage404 63fd01f3bb
Zombie Rework & Polymorph Expansion (#8413)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-12 15:53:13 +10:00
metalgearsloth e06cabecbb
Gun spread overlay (#8588) 2022-06-04 14:19:14 +10:00
metalgearsloth 49dfa9034a
Shotgun nerfs (#8590)
- Bojevic firerate dropped from 3 to 2
- Pellet damage from 13 to 8 (3 shotting players instead of 2 shot)
- Slightly more spread in line with the design doc. Slug spread I made as accurate as an SMG (so not quite full-screen mob hits but pretty close).
2022-06-03 00:57:39 -07:00
metalgearsloth c021cadd46
Gun sound fixes (#8592) 2022-06-02 19:13:13 +10:00
metalgearsloth 227a86f494
Re-implement hitscan sounds (#8581)
I forgor. Also added RW to ballistic prototype for funsies.
2022-06-02 12:01:50 +10:00
metalgearsloth fb943a61dc
Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
Kara 4811124786
Kill unarmed combat comp (#8420) 2022-05-25 14:48:41 -07:00
metalgearsloth 0084ca721b
More robust bullet impact sounds (#8325) 2022-05-22 18:23:37 +10:00
metalgearsloth 6e94d08b17
Gun tweaks (#8320) 2022-05-22 12:31:46 +10:00
metalgearsloth 4e2b94199e
Bullet flyby sounds (#8317) 2022-05-21 01:04:47 -07:00
metalgearsloth 8589f52bd5
More dynamic melee sounds (#8207) 2022-05-17 13:49:07 +10:00
metalgearsloth 527eabc677 Remove esword unneeded property 2022-05-16 15:50:11 +10:00
Kara 65445711e0
Harmbaton rework + remove `MeleeInteractEvent` (#8157) 2022-05-15 12:10:34 +10:00
metalgearsloth 2c927bb24e
Tether gun fixes (#8129) 2022-05-13 18:59:12 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
wrexbe 61d147aea9
Fixing warnings (#8131) 2022-05-13 15:35:13 +10:00
metalgearsloth c3adf24557
Legally distinct gravity gun (#8114) 2022-05-13 12:24:34 +10:00
EmoGarbage404 8fc1f4d06c
Zombie Bugfix (#7641)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

* Update BibleSystem.cs

* Update ZombieOutbreak.cs

* Update zombie.ftl

* Update ZombieTransferSystem.cs

* Update DiseaseZombieSystem.cs

* Update DiseaseZombieSystem.cs

* Tunes outbreak to only happen toward the end of a round.

* Update BibleSystem.cs

* general fixes+cleaning code

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-19 18:54:10 -07:00
EmoGarbage404 db56d5ef60
Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Leon Friedrich a231429cb4
Make energy swords use RgbLightController (#7344) 2022-04-16 15:11:48 +10:00
Moony f21a119749
Fix melee swings on people (#7449) 2022-04-06 12:41:47 -07:00
Leon Friedrich 39c4d8be1f
Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
Leon Friedrich bfd95c493b
hands ECS (#7081) 2022-03-17 18:13:31 +11:00
T-Stalker f88fe48a6a
Adds Onestar mech ghost-role enemy (#6943)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-12 16:14:17 -07:00
Leon Friedrich b1e719c70d
Remove IUse (#7074) 2022-03-12 23:33:23 +11:00
metalgearsloth b87806f7ed
Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00
mirrorcult a57d78a3f2
Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
Ephememory 8b1a711843
Fix clown not being clumsy (#5208)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-17 01:24:38 +11:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich 4dfcacb86a
Update battery-gun item status when charge changes (#6579)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-16 17:57:16 +11:00
Leon Friedrich ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
Leon Friedrich 1c9ffdc78c
Replace VerbTypes with verb classes (#6525) 2022-02-10 13:30:59 +11:00
wrexbe 425712adea
Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
Leon Friedrich dd61fb46ea
Adjust interaction ordering & interaction conditions (#6387) 2022-02-05 13:39:01 +11:00
metalgearsloth 2e5808085d
Set mover velocity via system (#6288) 2022-02-02 17:34:25 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
metalgearsloth 434580845b
Fix map yaml linter (#6433) 2022-02-01 14:05:55 +01:00
metalgearsloth b5724feb27
ECS guns (#6229)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-30 17:39:46 +11:00
metalgearsloth c50f2a2a4e
Use hitevent sound for swings (#6293) 2022-01-25 11:22:25 +11:00
metalgearsloth 0cc28d4b6b Fix esword 2022-01-25 01:01:21 +11:00