Commit Graph

22 Commits

Author SHA1 Message Date
slarticodefast a2cdf5a113 UseInHandEvent cleanup (#35231) 2025-03-01 13:36:43 +00:00
Tayrtahn 789eb4dfb7
Fix SpawnItemsOnUse not playing sound (#27621)
Made SpamItemsOnUse play sound at entity coordinates instead of parenting
2024-05-07 04:19:24 +02:00
metalgearsloth ac273c0912
Revert Paint (#26593)
* Revert "Fix build (#26258)"

This reverts commit 6de5fbfafbde700d711a566f6a43f05f7a99e455.

* Revert "Spray Paint (Review Ready) (#23003)"

This reverts commit e4d5e7f1aebfc37b1bc3453fdb39578f3897b6a1.

# Conflicts:
#	Resources/Prototypes/Entities/Structures/Holographic/projections.yml

(cherry picked from commit c91ed9685349efd0cb7dc0e541f5349dbdb17f81)
2024-04-07 14:20:19 +02:00
brainfood1183 53b2d209b0
Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix

(cherry picked from commit e4d5e7f1aebfc37b1bc3453fdb39578f3897b6a1)
2024-03-23 23:59:20 +01:00
metalgearsloth b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
DrSmugleaf 9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Kevin Zheng ccd0e8b7c4
Support number of uses starting at zero (#19452)
This allows peelable bananas without replicating the entire YAML
structure to remove this one component.
2023-08-26 09:29:15 -07:00
Visne 7f8860187e
Make pricing system aware of SpawnItemsOnUseComponent (#13626)
* Make appraisal tool aware of SpawnItemsOnUseComponent

* Move to SpawnItemsOnUseSystem
2023-02-28 07:55:25 -08:00
Chief-Engineer 5eadce16ec
Add present logs (#13144)
* add logs for SpawnItemsOnUse

* add logs for RandomGift

* add and use EntitySpawn log type
2022-12-24 18:59:49 -06:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
mirrorcult 2d610ebb52
Move spawning collections of `EntitySpawnEntry` out of `StorageSystem`, make `Butcherable` use it (#7305)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-28 09:58:13 -07:00
Leon Friedrich bfd95c493b
hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Leon Friedrich b1e719c70d
Remove IUse (#7074) 2022-03-12 23:33:23 +11:00
Pancake 0f599ad160
Positional audio for Monkey Cubes. (#6982) 2022-03-04 17:30:44 +11:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich afc3ae6335
Make more uids nullable (#5794) 2021-12-26 13:32:45 +11:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto e3227546b3 Inline Delete 2021-12-03 11:43:03 +01:00
mirrorcult a91f919018
Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse (#4358) 2021-07-25 17:41:50 +02:00