mq
a4e9f24572
Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` ( #41966 )
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* Entity<T>, skipping Magazine and ChamberMagazine
* missed some
* AUGH!!
* ballistic examine
* dotnet hates me
* WHY ARE YOU CALLED THAT!!!!
* cheers aada
2026-04-04 16:57:22 +02:00
Nemanja
7a8c81f71d
Grappling fixes ( #23709 )
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(cherry picked from commit c9b700a2d4ea7e25cfa014bf83720258bb43cae9)
2024-01-26 22:10:57 +01:00
metalgearsloth
3ab346f471
Remove Ammo component references ( #19537 )
2023-08-31 14:33:28 -07:00
metalgearsloth
a5ed3af5b1
Gun cleanup ( #18682 )
2023-08-05 12:49:27 +10:00
metalgearsloth
84e1b6f695
Gun + PKA fixes ( #16244 )
2023-05-08 22:37:40 +10:00
Kara
47262a6998
Gun auto state handlers ( #15186 )
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* battery auto state
* basic entity autostate
* ballistic autostate
* flyby
* cartridge ammo
* gun
* Revert "battery auto state"
This reverts commit 35b7d62f303fddb0edd9eb7a922e3c26b7a5f7fb.
* silly
2023-04-13 18:08:56 -07:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Kara
ad7889e8a9
Magic staves + wands ( #9070 )
2022-07-14 19:45:27 -07:00