Commit Graph

17 Commits

Author SHA1 Message Date
mq a4e9f24572 Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-04-04 16:57:22 +02:00
slarticodefast a2cdf5a113 UseInHandEvent cleanup (#35231) 2025-03-01 13:36:43 +00:00
geraeumig 003f55a74c
Fix magazine sprites after Auto Eject (#28859)
Co-authored-by: geraeumig <alfenos@proton.me>
2024-07-05 20:27:39 +02:00
DrSmugleaf 99ab8cea68
Fix rockets and lasers looking like they have nothing loaded (#26933)
(cherry picked from commit 13cef85a6e7d0f5873d1f66358ef742356541582)
2024-04-21 21:56:42 +02:00
TaralGit 8acac895fc
(Re)Adds open bolt animations for gun sprites (#17219)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-08-13 15:58:07 +10:00
metalgearsloth c31c848afd
Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
metalgearsloth 330bb7bb14
Remove gun .Owners (#14585) 2023-03-11 20:08:22 +11:00
Scribbles0 058e2e2b56
Revolver Tweaks and Det Buff (#13725)
* revolver changes and det yml

* remove ammo box

* remove comma

* other ammo providers change
2023-01-26 12:15:20 -06:00
metalgearsloth 007b079330
Fix some comp dirty / appearance warnings (#13193)
* Fix some comp dirty / appearance warnings

* also dis
2022-12-27 17:58:53 +01:00
metalgearsloth f38bef562c
Fix gun ItemStatus (#12225) 2022-10-26 07:46:13 -07:00
Leon Friedrich 581a805063
Replace ItemSlotChangedEvent with EntInsertedIntoContainerMessage (#11934) 2022-10-15 13:03:37 -07:00
metalgearsloth 600c0e3255
Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
metalgearsloth 5cdec951c7
Only show gun examines in detail range (#10697)
The most important 2 are fire mode and how much ammo is left.
2022-08-23 09:04:50 -05:00
metalgearsloth 4901201b2d
Change gun activates to uses (#10699) 2022-08-19 19:15:53 -07:00
Kara ad7889e8a9
Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
metalgearsloth 7f984792a1
Cleanup gun containers (probably last time) (#8575)
- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event
2022-06-02 00:37:55 +10:00
metalgearsloth fb943a61dc
Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00