Commit Graph
43 Commits
Author SHA1 Message Date
Tayrtahn d28c64f76a Fix some misc warnings (#37858)
Fix misc warnings
2025-05-27 19:54:19 -04:00
nikthechampiongr 09f75394be Require hwid (#35331)
* Make cvar to require that the client has a modern hwid

* Ignore guests and don't disable cvar on dev

* Rename and add docs
2025-02-20 19:04:45 +01:00
Myra 6041c828de Remove baby jail (#34443)
* Remove baby jail

Closes #33893

* Test fail fix.
2025-01-15 22:08:15 +01:00
MyraandPieter-Jan Briers 13edd308bf Fix IPIntel causing frequent errors with the cleanup job. (#34428)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2025-01-14 21:38:26 +01:00
MyraandPJB3005 96d913b147 Add IPIntel API support. (#33339)
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-01-12 20:41:26 +01:00
deathride58andThomas d8afcdcdf0 Makes admins not count towards the playercount cap (#33424)
* Makes admins not count towards the playercount cap

* Update Content.Shared/CCVar/CCVars.Admin.cs (thx Aeshus

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

* Actually fixes whitespace on the comments
Thanks VScode very good IDE

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
2024-12-16 17:19:15 +03:00
Pieter-Jan Briers 4f3db43696 Integrate Modern HWID into content
This should be the primary changes for the future-proof "Modern HWID" system implemented into Robust and the auth server.

HWIDs in the database have been given an additional column representing their version, legacy or modern. This is implemented via an EF Core owned entity. By manually setting the column name of the main value column, we can keep DB compatibility and the migration is just adding some type columns.

This new HWID type has to be plumbed through everywhere, resulting in some breaking changes for the DB layer and such.

New bans and player records are placed with the new modern HWID. Old bans are still checked against legacy HWIDs.

Modern HWIDs are presented with a "V2-" prefix to admins, to allow distinguishing them. This is also integrated into the parsing logic for placing new bans.

There's also some code cleanup to reduce copy pasting around the place from my changes.

Requires latest engine to support ImmutableArray<byte> in NetSerializer.
2024-11-12 01:51:54 +01:00
nikthechampiongr a5840b925b Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Pieter-Jan Briers 528fb4ad55 Quick warning fixes (#31694) 2024-09-01 04:54:39 +02:00
SimonandPieter-Jan Briers f92ef41538 Automated whitelists (#23985)
* Beginnings of making the breadmemes jobs easier

* stuff

* stuff pt. 2

* Stuff pt.3

* Stuff I forgot last time

* Basic whitelist

Only people that are added to the whitelist with the addwhitelist command will be able to join. I call this the "legacy" whitelist

* Remove always deny condition in favor of just breaking if playtime check fails

* Change default whitelist

Default whitelist is now the "legacy" whitelist.

* localization

* Admin check

* minor spelling change

* Fix build

* Whitelist message

* Fix vars not being datafield and spelling mistakes

* Minor spelling mistake

* Change config for salamander

* Reviews and stuff

* Add summaries

* Fix whitelists

* Forgot to add a datafield

* Fixing stuff I guess

* Reuse admin remarks to reduce load when connecting.

* Update log messages to be verbose instead of debug

* Reviews

* whoops

* Explain a bit more how whitelist checking works

* Apply CE's review

* Append Membership to Blacklist and Whitelist conditions

* Fix review comments

* Uncapitalize playerConnectionWhitelist, add to ignored client prototypes

* Make note count field work

* Fix cvar for thingy

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-27 18:01:17 +02:00
Repo 279e28768c Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581)
Fix a potential bypass for Panic bunker and baby Jail
2024-08-09 15:48:01 +10:00
Chief-Engineer 6d664c9157 Add debug logs to baby jail and fix playtime logic (#30158)
* add debug logs

* Update Model.cs

* fix playtime logic for null playtime

* remove unnecessary condition

* either me or the compiler is having a C# skill issue
2024-07-21 01:28:43 +02:00
Chief-Engineer 6371a04621 Fix baby jail (#29896)
* Revert "Revert Baby Jail (#29891)"

This reverts commit 24a2866747.

* the fix
2024-07-11 15:14:01 +10:00
Vasilis 24a2866747 Revert Baby Jail (#29891)
* Revert "SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763)"

This reverts commit 3ceb92a0c4.

* Revert configs

* Oops
2024-07-11 10:33:47 +10:00
Chief-Engineer c81ba6e4a9 Alert shared connections (#29405)
* add admin alert for active shared connections

* update wizden config

* review
2024-06-26 15:43:43 +02:00
Hannah Giovanna Dawson 1bb9d9451f Panic Bunker uses minutes not hours (#28805)
* Panic Bunker uses minutes not hours

* Fixing an instance of hours
2024-06-09 22:45:47 +02:00
Hannah Giovanna Dawson 3ceb92a0c4 SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763) 2024-06-09 14:58:10 -04:00
Pieter-Jan Briers d879665b52 Add new "grant_connect_bypass" admin command (#26771)
This command allows you to grant a player temporary privilege to join regardless of player cap, whitelist, etc. It does not bypass bans.

The API for this is IConnectionManager.AddTemporaryConnectBypass().

I shuffled around the logic inside ConnectionManager. Bans are now checked before panic bunker.
2024-04-09 17:25:21 +02:00
Pieter-Jan Briers 0ecc5e8c96 Throttle people trying to connect to a full server. (#20972)
* Throttle people trying to connect to a full server.

To reduce spam/load on the server and connection logs table.

Players are forced to wait 30 seconds after getting denied for "server full", before they can try connecting again.

This code is an absolute nightmare mess. I tried to re-use the existing code for the redial timer but god everything here sucks so much.

Requires https://github.com/space-wizards/RobustToolbox/pull/4487

* Use new NetDisconnectMessage API instead.

* Add admin.bypass_max_players CVar.

Just something to help with debugging the player cap on dev, I don't expect this to ever be disabled on real servers.
2024-03-14 19:00:47 +11:00
metalgearsloth b26acc9547 Panic bunker fix (#25538)
* Panic bunker fix

I admin

* tired
2024-02-25 23:48:54 +01:00
Vasilis 22c0b4425d Cvar to allow whitelisted players to bypass panic bunker (#23885)
Among us
2024-01-14 16:27:32 +11:00
LankLTE e76d8390bd add cvar for custom panic bunker reason (#23267)
Panic bunker cvar
2023-12-31 21:53:49 -05:00
Pieter-Jan Briers b4f8393f42 Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
Pieter-Jan Briers 3af2e60817 Ban message improvements (#14731)
Server config now provide appeals forum link, game admins won't need to type it out manually anymore.
Add warning about trying to ban evade.
Cleaned up code a bit.
2023-03-18 19:55:12 -05:00
Kara f5d6588e52 Fix whitelist (#14181) 2023-02-19 06:28:14 -08:00
Kara 917aa80b4b Whitelist player constraints (#13812) 2023-01-31 16:57:45 +11:00
Morb d956b8bfcc Panic bunker min overall playtime & deny reason (#12811)
* Add min overall hours & reason

* Disable show reason by default
2022-12-01 10:41:47 -06:00
Rane 5edc9cd6b1 fix panic bunker (#12282) 2022-11-01 20:17:58 -05:00
Dylan Corrales 4ea7087d6f 9386 Permanent ban message change (#11325) 2022-09-15 12:33:11 -07:00
wrexbe c4d135e253 Refactor lobby status (#10550) 2022-08-14 12:54:49 -07:00
Kara bbdb269b5f Whitelist reason cvar + RP server whitelist reason (#10451) 2022-08-08 16:55:57 -07:00
Moony 8e90bf46e9 Implements panic bunkering. (#9315)
* Implements panic bunkering.
Helps with raid management, esp with unknown accounts.

* adds an enable/disable command.
2022-07-01 22:46:37 +02:00
wrexbe bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Pieter-Jan Briers 5091c6aa9d Revert "Revert "Log ban hits in DB. ( (#6361) 2022-02-02 22:57:11 +01:00
Pieter-Jan Briers 764010fea0 Revert "Log ban hits in DB. (#6337)" (#6357)
This reverts commit b75f005bb4.
2022-01-28 19:33:09 +01:00
Pieter-Jan Briers b75f005bb4 Log ban hits in DB. (#6337) 2022-01-28 19:10:44 +01:00
Moony 1a62cefdf9 Add an exception to the soft max player cap for players who joined the game at some point during the current round. (#6245) 2022-01-19 16:01:21 -07:00
mirrorcult af785f873f Optional server whitelists (#5979) 2022-01-05 00:37:06 +11:00
moonheart08andPaul Ritter 40c3261665 Soft player cap that lets in only admins. (#5227)
* Soft player cap that lets in only admins.

* Update Content.Server/Connection/ConnectionManager.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Server/Connection/ConnectionManager.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-11-09 10:44:39 +01:00
Saphire Lattice 1d136bf18b Make ban command properly give a ban message instead of a placeholder (#5087) 2021-10-29 20:54:14 +02:00
Visne b7dc3c81ae Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
DrSmugleaf f878f353e4 Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
DrSmugleaf ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00