Commit Graph

13 Commits

Author SHA1 Message Date
Errant e406aae58b Make the version watermark less annoying (#35484)
* make version watermark less annoying

* skreee
2025-03-01 14:29:13 +00:00
Errant c27b2caed0 version watermark (#35284)
* version watermark

* force version watermarks on vulture
2025-03-01 14:16:33 +00:00
Leon Friedrich a8eee5878a
Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
Flipp Syder 3eb8f70985
Screen load event for GameplayState (#14316)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-03-11 14:25:56 +11:00
Flipp Syder ec3a519a46
Store chat size (#14299) 2023-03-06 11:06:57 -08:00
metalgearsloth 59f7fc58fc
Decal placement preview (#13460) 2023-01-16 07:35:36 +11:00
Flipp Syder 3f0773e1f4
Character setup in Lobby UI (#12007) 2022-10-18 08:45:32 +02:00
Flipp Syder c828c53b91
Oldchat fixes (#12009)
* various fixes

* whoops

* oops

* oop

* removes that call from escape button on unload instead of adding another one

also just moves escape window stuff into the state entered call, as only one is instantiated whenever the state is loaded (and is not dependent on the current screen)
2022-10-17 20:01:28 -05:00
Flipp Syder a3dafd88dc
Oldchat (#11913)
* attempt at moving MainViewport to UIWidget

* oldchat (prototype)

* separate oldchat and default ss14 HUD into their own files

* restores original default game screen logic and adds that logic into separated chat game screen

* hand reloading, several tweaks to port oldchat to main ss14 branch

oldchat is currently not selectable

* screen type cvar, gameplay state screen reloading/loading

* reload screen on ui layout cvar change

* fixes up basic reloading (HUD switching is still very bad)

* some UI widget reloading for main UI screen switching

* alert sync on screen change

* inventory reload

* hotbar margin fix

* chat bubbles above viewport

* whoops

* fixes ordering of speech bubble root

* should fix the chat focus issue (at least in-game, not lobby yet)

* should fix up the lobby/game chat focus

* fixes chat for lobby, turns lobby into a UI state

* viewport UI controller

* viewport ratio selection

* whoops

* adds the /tg/ widescreen ratio

* removes warning from inventory UI controller, adds background to separated chat game screen's chat portion

* menu button reload

* unload menu buttons only from gameplay state shutdown

* bugfix

* character button fix

* adds config options for viewport width/UI layout

* variable naming changes, get or null instead of get to avoid exceptions

* moves entity system get into controller
2022-10-17 17:13:41 -05:00
Leon Friedrich feed39f327
Add null-eye warnings. (#11859) 2022-10-12 18:37:32 +02:00
Jezithyr 571dd4e6d5
Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
wrexbe 35b90736b7
Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
wrexbe c55a015b77
Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName

* Gameplay State rename+move
2022-09-04 17:21:14 -07:00