KOTOB
c6addd2e9e
Port Cortical Borers (real) ( #4466 )
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* ITS ALL C# GOOD LORD
BORN TO PORT
WORLD IS A PR
鬼神 Merge Em All 2025
I am yaml man
410,757,864,530 UPSTREAM MERGE CONFLICTS
* that was, uh. too easy.
* very small tweak
* comment and reuse fixes
* forgot the guidebook Oops
* the guidebookening
* the reusening
2025-10-16 16:11:24 +11:00
Tayrtahn
10ebb4ec45
Cleanup warnings in `RevenantSystem` ( #37430 )
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Cleanup warnings in RevenantSystem
2025-05-18 17:37:56 +01:00
Nemanja
9adf1ed402
Remove AlertType and AlertCategory ( #27933 )
2024-06-01 16:55:49 +02:00
Nemanja
e2ddce9938
dynamic alert sprites ( #25452 )
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* dynamic alert sprite
* fix fat cooldowns
(cherry picked from commit d576f5cbbb3969d1399a25b9692c16b63bbf2a46)
2024-04-07 14:09:54 +02:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
metalgearsloth
21fdea5e5a
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
metalgearsloth
bae7b8d0d8
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
Nemanja
3c3ee60dd2
Revenant 2: Electric Boogaloo ( #11510 )
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* revenant 2: electric boogaloo
* revevent
* oversights
* Update RevenantSystem.Abilities.cs
* names
* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
Nemanja
d7e0b70e2c
revenant cleanup ( #10662 )
2022-08-18 17:04:23 -07:00
Nemanja
2152914acc
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
Nemanja
3e1cf73469
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00